Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ECC Archer
Osiris
Level 124
God Stats
5W - 3L
1,471 SR
Queue Stats
555W - 572L
1,477 Elo+
Solo
Aphrodite
Aphrodite
LDollface
Aphrodite
Level 156
God Stats
31W - 29L
1,621 SR
Queue Stats
618W - 560L
1,516 Elo+
Solo
Scylla
Scylla
raquelonsia
Scylla
Level 151
God Stats
15W - 18L
1,496 SR
Queue Stats
928W - 803L
1,571 Elo+
Solo
Izanami
Izanami
swiftpunk
Izanami
Level 102
God Stats
2W - 0L
1,475 SR
Queue Stats
114W - 96L
1,507 Elo+
Solo
Team Averages
Level 139
1,512 SR
1,514 Elo+

VS

Team Averages
Level 62
1,562 SR
1,384 Elo+
Anubis
Anubis
Conroder
Anubis
Level 35
God Stats
1W - 2L
1,799 SR
Queue Stats
25W - 36L
1,281 Elo+
Party 1
Sylvanus
Sylvanus
Jufgurah
Sylvanus
Level 73
God Stats
66W - 56L
1,526 SR
Queue Stats
75W - 68L
1,460 Elo+
Party 2
Skadi
Skadi
MH20
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,402 Elo+
Solo
Set
Set
Mr_Moo_52
Set
Level 29
God Stats
2W - 2L
1,509 SR
Queue Stats
21W - 30L
1,324 Elo+
Party 1
Erlang Shen
Erlang Shen
waaams36
Erlang Shen
Level 124
God Stats
5W - 5L
1,475 SR
Queue Stats
151W - 153L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
6 / 0 / 2
6,766
615
4,153
5,298
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Osiris
ECC Archer
Osiris
12
6 / 2 / 0
6,890
626
6,218
8,258
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
LDollface
Aphrodite
10
0 / 0 / 3
5,464
497
3,394
4,181
3,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
11
3 / 1 / 3
6,821
620
5,142
3,886
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
swiftpunk
Izanami
10
1 / 1 / 0
5,495
500
3,845
5,078
1,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Conroder
Anubis
9
1 / 7 / 0
5,591
508
2,936
6,941
1,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Jufgurah
Sylvanus
9
0 / 0 / 1
5,532
503
2,586
7,440
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
MH20
Skadi
9
1 / 3 / 0
5,281
480
3,567
6,237
1,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 0
5,810
528
1,605
7,061
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
waaams36
Erlang Shen
10
0 / 4 / 1
6,037
549
4,186
6,773
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
16
Kills
4
4
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
0
2
7
L
Anubis
Conroder
Anubis
1
7
0
0.14
W
Osiris
ECC Archer
Osiris
6
2
0
3
L
Sylvanus
Jufgurah
Sylvanus
0
0
1
0.5
W
Aphrodite
LDollface
Aphrodite
0
0
3
1.5
L
Skadi
MH20
Skadi
1
3
0
0.33
L
2
2
0
1
W
Scylla
3
1
3
4.5
W
Izanami
swiftpunk
Izanami
1
1
0
1
L
Erlang Shen
waaams36
Erlang Shen
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,752
Damage
14,880
26,701
Taken
34,452
14,562
Mitigated
12,771
10,692
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,153
160
0
1,221
5,298
1,843
0
1,530
3,768
0
38,259
L
Anubis
Conroder
Anubis
2,936
37
0
1,391
6,941
1,643
774
2,683
4,054
22,336
0
W
Osiris
ECC Archer
Osiris
6,218
1,926
0
3,620
8,258
6,962
0
0
8,258
0
32,211
L
Sylvanus
Jufgurah
Sylvanus
2,586
834
565
3,055
7,440
4,001
0
2,504
4,890
18,682
0
W
Aphrodite
LDollface
Aphrodite
3,394
252
1,450
2,814
4,181
3,668
0
916
3,265
18,774
0
L
Skadi
MH20
Skadi
3,567
942
0
330
6,237
1,522
0
2,356
3,841
0
29,001
L
1,605
891
0
601
7,061
1,977
0
671
6,358
0
27,017
W
Scylla
5,142
572
0
666
3,886
860
0
1,406
2,480
37,671
0
W
Izanami
swiftpunk
Izanami
3,845
2,831
0
921
5,078
1,229
662
1,670
3,408
0
36,409
L
Erlang Shen
waaams36
Erlang Shen
4,186
2,003
0
2,438
6,773
3,628
341
0
6,773
0
28,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
28,251
333
Minions Killed
238
0
Camps Cleared
0
1,090,556
Distance Traveled
1,015,353
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,766
615
67
6
0
246,308
5
L
Anubis
5,591
508
43
4
0
167,458
1
W
Osiris
6,890
626
66
6
0
230,253
2
L
Sylvanus
5,532
503
35
3
0
202,348
5
W
Aphrodite
5,464
497
36
3
0
213,916
2
L
Skadi
5,281
480
50
5
0
193,284
3
L
Set
5,810
528
50
5
0
246,624
0
W
Scylla
6,821
620
79
7
0
204,857
5
W
Izanami
5,495
500
85
8
0
195,222
0
L
Erlang Shen
6,037
549
60
5
0
205,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role