Player Matchup

Kukulkan
Kukulkan
Confusedjack
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,014 Elo+
Party 2
Ullr
Ullr
EinsLegendae
Ullr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,148 Elo+
Party 2
Chang'e
Chang'e
PrismeCoeur
Chang'e
Level 10
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 4L
989 Elo+
Solo
Chaac
Chaac
w1ldReaper
Chaac
Level 13
God Stats
0W - 3L
1,612 SR
Queue Stats
10W - 43L
1,015 Elo+
Solo
Thor
Thor
zeen31
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,372 Elo+
Solo
Team Averages
Level 10
1,478 SR
1,108 Elo+

VS

Team Averages
Level 22
1,524 SR
1,250 Elo+
Skadi
Skadi
Andyelwawi
Skadi
Level 26
God Stats
2W - 1L
1,512 SR
Queue Stats
10W - 17L
1,252 Elo+
Party 1
Nemesis
Nemesis
I1220vbI
Nemesis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 32L
1,063 Elo+
Solo
Ares
Ares
Kaessarkyogy
Ares
Level 29
God Stats
6W - 9L
1,334 SR
Queue Stats
17W - 23L
1,289 Elo+
Party 1
Ra
Ra
NhatDaiYeuCo
Ra
Level 25
God Stats
7W - 4L
1,773 SR
Queue Stats
30W - 42L
1,247 Elo+
Solo
Scylla
Scylla
asjkhfgaskjga
Scylla
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 58L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Confusedjack
Kukulkan
19
3 / 6 / 3
12,614
435
13,065
14,533
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 14 / 8
10,016
345
9,149
22,217
6,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
PrismeCoeur
Chang'e
15
0 / 14 / 6
9,783
337
4,827
25,078
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
2 / 10 / 7
12,277
423
13,839
34,674
19,710
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thor
zeen31
Thor
20
17 / 6 / 0
15,188
524
24,784
24,146
9,539
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
2 / 7 / 5
12,347
426
10,765
15,302
6,183
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
I1220vbI
Nemesis
20
11 / 3 / 8
14,198
490
18,719
18,386
10,594
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 12
14,195
489
14,141
27,819
33,256
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 6 / 12
12,939
446
13,576
17,152
8,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
23 / 3 / 6
17,581
606
39,041
23,450
10,293
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
22
Kills
49
50
Deaths
22
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
7
5
0.64
L
Kukulkan
Confusedjack
Kukulkan
3
6
3
0.75
L
0
14
8
0.29
W
Nemesis
I1220vbI
Nemesis
11
3
8
5
W
7
3
12
4.33
W
6
6
12
2
L
Chang'e
PrismeCoeur
Chang'e
0
14
6
0.21
W
23
3
6
8.67
L
Chaac
2
10
7
0.55
L
Thor
zeen31
Thor
17
6
0
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,664
Damage
96,242
120,648
Taken
102,109
45,481
Mitigated
68,353
25,814
Healing
25,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
10,765
6,032
0
250
15,302
6,183
4,774
2,331
12,927
0
69,084
L
Kukulkan
Confusedjack
Kukulkan
13,065
1,516
0
355
14,533
3,670
360
9,881
4,652
68,373
0
L
9,149
5,275
0
1,669
22,217
6,262
230
13,531
8,686
0
33,263
W
Nemesis
I1220vbI
Nemesis
18,719
10,034
0
4,744
18,386
10,594
3,478
2,248
16,094
0
73,718
W
14,141
1,411
543
5,476
27,819
33,256
729
3,625
23,916
69,584
0
W
13,576
1,190
512
3,319
17,152
8,027
621
2,499
14,597
77,440
0
L
Chang'e
PrismeCoeur
Chang'e
4,827
1,121
894
4,785
25,078
6,300
249
14,701
10,377
38,510
0
W
39,041
5,588
313
10,320
23,450
10,293
3,856
6,878
16,088
141,898
0
L
Chaac
13,839
3,570
897
13,154
34,674
19,710
139
17,004
17,670
342
79,118
L
Thor
zeen31
Thor
24,784
7,886
0
4,060
24,146
9,539
731
12,136
12,010
0
91,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,878
Gold Earned
71,260
486
Minions Killed
652
0
Camps Cleared
0
2,208,245
Distance Traveled
2,354,840
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,347
426
119
4
0
395,787
0
L
Kukulkan
12,614
435
125
4
0
454,338
10
L
Ullr
10,016
345
67
2
0
412,734
2
W
Nemesis
14,198
490
122
4
0
572,682
4
W
Ares
14,195
489
84
3
0
491,283
0
W
Ra
12,939
446
122
4
0
407,076
5
L
Chang'e
9,783
337
66
2
0
399,486
2
W
Scylla
17,581
606
205
7
0
488,012
8
L
Chaac
12,277
423
113
4
0
484,205
5
L
Thor
15,188
524
115
4
0
457,482
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role