Player Matchup

Nemesis
Nemesis
Allekccei3796
Nemesis
Level 16
God Stats
16W - 17L
1,652 SR
Queue Stats
59W - 63L
1,354 Elo+
Solo
Kukulkan
Kukulkan
Buncey29
Kukulkan
Level 17
God Stats
5W - 6L
1,330 SR
Queue Stats
16W - 21L
1,322 Elo+
Solo
Ymir
Ymir
CRAZY_proh01_KD
Ymir
Level 28
God Stats
2W - 2L
1,191 SR
Queue Stats
58W - 59L
1,388 Elo+
Party 2
Charybdis
Charybdis
WManu27
Charybdis
Level 27
God Stats
8W - 10L
1,463 SR
Queue Stats
62W - 55L
1,364 Elo+
Party 2
Chaac
Chaac
xcipo65
Chaac
Level 26
God Stats
16W - 11L
1,567 SR
Queue Stats
72W - 73L
1,326 Elo+
Party 2
Team Averages
Level 23
1,440 SR
1,351 Elo+

VS

Team Averages
Level 25
1,650 SR
1,368 Elo+
Cupid
Cupid
APS_doctorestron
Cupid
Level 26
God Stats
5W - 4L
1,563 SR
Queue Stats
89W - 88L
1,347 Elo+
Solo
Ra
Ra
Crazyswis
Ra
Level 29
God Stats
30W - 36L
1,612 SR
Queue Stats
290W - 302L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Ivan_14aponte
Nu Wa
Level 26
God Stats
2W - 4L
1,636 SR
Queue Stats
13W - 16L
1,382 Elo+
Solo
Loki
Loki
Mino4nklBrxker-
Loki
Level 29
God Stats
0W - 1L
1,720 SR
Queue Stats
55W - 52L
1,371 Elo+
Party 1
Scylla
Scylla
Nagisa_Akabane29
Scylla
Level 17
God Stats
8W - 9L
1,720 SR
Queue Stats
19W - 22L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 3 / 6
10,220
465
5,558
15,317
5,709
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Buncey29
Kukulkan
18
3 / 4 / 2
11,561
526
9,168
8,697
3,642
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 4 / 15
12,719
578
14,141
16,938
11,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
WManu27
Charybdis
18
16 / 4 / 7
12,064
548
18,048
16,434
6,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
xcipo65
Chaac
16
7 / 0 / 2
10,571
481
10,305
19,949
15,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 1
8,124
369
7,324
15,806
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 4 / 2
11,518
524
12,000
17,540
7,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 0
10,041
456
15,051
10,617
2,972
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 8 / 3
10,109
460
3,739
14,983
5,284
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 11 / 1
7,931
361
7,933
14,871
3,840
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
37
Kills
14
15
Deaths
38
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
12
1
0.21
W
Nemesis
2
3
6
1.67
W
Kukulkan
Buncey29
Kukulkan
3
4
2
1
W
9
4
15
4.13
L
7
4
2
2
L
3
3
0
1
L
2
8
3
0.44
L
0
11
1
0.05
W
Charybdis
WManu27
Charybdis
16
4
7
4.88
W
Chaac
xcipo65
Chaac
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,220
Damage
46,047
77,335
Taken
73,817
42,034
Mitigated
23,491
22,865
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,324
2,767
260
1,574
15,806
3,926
581
4,107
11,398
0
28,718
W
Nemesis
5,558
1,747
0
5,053
15,317
5,709
847
4,570
10,461
252
68,354
W
Kukulkan
Buncey29
Kukulkan
9,168
927
0
0
8,697
3,642
2,195
6,071
2,524
70,230
0
W
14,141
2,022
0
2,837
16,938
11,128
216
6,177
10,565
79,787
0
L
12,000
2,010
592
6,943
17,540
7,469
745
9,757
6,942
66,797
0
L
15,051
2,273
0
1,520
10,617
2,972
752
2,198
7,721
63,412
0
L
3,739
807
222
393
14,983
5,284
0
3,513
10,937
0
58,278
L
7,933
1,336
0
1,961
14,871
3,840
545
4,588
9,976
31,063
0
W
Charybdis
WManu27
Charybdis
18,048
9,383
0
6,563
16,434
6,388
1,065
5,051
11,283
0
82,028
W
Chaac
xcipo65
Chaac
10,305
529
0
8,412
19,949
15,167
419
11,984
7,239
12,768
40,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,135
Gold Earned
47,723
564
Minions Killed
442
0
Camps Cleared
0
1,909,219
Distance Traveled
1,935,996
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,124
369
57
3
0
337,509
0
W
Nemesis
10,220
465
103
5
0
371,629
0
W
Kukulkan
11,561
526
140
6
0
407,231
3
W
Ymir
12,719
578
132
6
0
386,425
2
L
Ra
11,518
524
113
5
0
432,562
1
L
Nu Wa
10,041
456
122
6
0
399,252
3
L
Loki
10,109
460
106
5
0
410,969
1
L
Scylla
7,931
361
44
2
0
355,704
0
W
Charybdis
12,064
548
107
5
0
346,351
2
W
Chaac
10,571
481
82
4
0
397,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role