Player Matchup

Bacchus
Bacchus
DuqueArgondes
Bacchus
Level 105
God Stats
8W - 5L
1,556 SR
Queue Stats
99W - 77L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
SrMark
Sun Wukong
Level 4
God Stats
0W - 3L
1,218 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Osiris
Osiris
elmaneke
Osiris
Level 19
God Stats
2W - 1L
1,759 SR
Queue Stats
34W - 28L
1,540 Elo+
Party 1
Team Averages
Level 43
1,511 SR
1,532 Elo+

VS

Team Averages
Level 79
1,544 SR
1,544 Elo+
Vulcan
Vulcan
ANIMEmanXP
Vulcan
Level 124
God Stats
48W - 46L
1,474 SR
Queue Stats
474W - 471L
1,482 Elo+
Solo
Chaac
Chaac
Fear Psychology
Chaac
Level 28
God Stats
7W - 1L
1,500 SR
Queue Stats
136W - 54L
1,661 Elo+
Solo
Artemis
Artemis
cribalicious
Artemis
Level 86
God Stats
125W - 78L
1,658 SR
Queue Stats
552W - 544L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 7 / 3
7,702
592
8,178
20,315
15,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SrMark
Sun Wukong
10
1 / 8 / 2
7,529
579
7,752
15,481
8,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
elmaneke
Osiris
11
2 / 5 / 2
7,918
609
5,370
11,598
8,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ANIMEmanXP
Vulcan
15
7 / 0 / 12
10,140
780
19,342
5,828
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 13
9,598
738
10,777
15,938
20,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
cribalicious
Artemis
14
7 / 3 / 10
9,885
760
11,074
11,394
4,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
20
20
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ANIMEmanXP
Vulcan
7
0
12
13
L
Bacchus
1
7
3
0.36
W
6
1
13
12.5
L
Sun Wukong
SrMark
Sun Wukong
1
8
2
0.25
W
Artemis
cribalicious
Artemis
7
3
10
4
L
Osiris
elmaneke
Osiris
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,300
Damage
41,193
47,394
Taken
33,160
32,906
Mitigated
26,650
7,069
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ANIMEmanXP
Vulcan
19,342
7,679
0
1,624
5,828
2,234
808
1,699
4,129
48,391
0
L
Bacchus
8,178
653
183
3,726
20,315
15,612
0
9,328
10,012
24,242
0
W
10,777
1,707
0
5,516
15,938
20,239
893
4,188
11,750
0
30,465
L
Sun Wukong
SrMark
Sun Wukong
7,752
1,472
0
1,389
15,481
8,691
0
4,969
10,063
0
24,411
W
Artemis
cribalicious
Artemis
11,074
6,369
0
4,484
11,394
4,177
924
2,889
8,505
0
44,786
L
Osiris
elmaneke
Osiris
5,370
1,594
0
1,771
11,598
8,603
0
4,311
6,586
0
21,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,149
Gold Earned
29,623
105
Minions Killed
171
1
Camps Cleared
10
693,883
Distance Traveled
784,286
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,140
780
71
5
1
287,386
3
L
Bacchus
7,702
592
32
2
0
244,354
2
W
Chaac
9,598
738
29
2
5
270,048
2
L
Sun Wukong
7,529
579
40
3
0
220,072
0
W
Artemis
9,885
760
71
5
4
226,852
2
L
Osiris
7,918
609
33
3
1
229,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role