Player Matchup

Ah Puch
Ah Puch
AXRjr7
Ah Puch
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
10W - 14L
1,361 Elo+
Solo
Hercules
Hercules
Armaluni
Hercules
Level 25
God Stats
0W - 2L
1,608 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
LordRiuu
Medusa
Level 7
God Stats
1W - 2L
1,497 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ManaS925131
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Yiraq10
Arachne
Level 14
God Stats
1W - 5L
1,228 SR
Queue Stats
18W - 32L
1,245 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,421 Elo+

VS

Team Averages
Level 23
1,455 SR
1,254 Elo+
Bellona
Bellona
Adomidah
Bellona
Level 21
God Stats
6W - 8L
1,412 SR
Queue Stats
12W - 14L
1,342 Elo+
Party 1
Anubis
Anubis
IIQeruptedII
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
992 Elo+
Party 1
Izanami
Izanami
OzyBll
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,227 Elo+
Party 1
Scylla
Scylla
SlyBei
Scylla
Level 27
God Stats
9W - 5L
1,618 SR
Queue Stats
168W - 161L
1,485 Elo+
Solo
Medusa
Medusa
VyZoRkO
Medusa
Level 21
God Stats
9W - 12L
1,247 SR
Queue Stats
31W - 44L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AXRjr7
Ah Puch
20
9 / 10 / 6
16,356
467
27,377
26,374
10,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Armaluni
Hercules
20
10 / 6 / 11
17,534
501
20,666
33,236
34,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
LordRiuu
Medusa
20
9 / 10 / 4
16,292
465
20,760
23,854
9,334
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ManaS925131
Cu Chulainn
20
17 / 16 / 5
16,689
477
23,651
46,266
34,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Yiraq10
Arachne
9
1 / 3 / 3
9,946
284
2,045
6,801
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adomidah
Bellona
20
7 / 11 / 12
16,178
462
12,994
30,894
18,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
1 / 17 / 9
14,968
428
12,367
26,096
12,907
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
OzyBll
Izanami
20
14 / 9 / 5
18,505
529
32,833
26,362
10,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
SlyBei
Scylla
20
10 / 5 / 7
18,040
515
26,521
24,031
8,747
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
VyZoRkO
Medusa
20
12 / 5 / 7
20,453
584
28,373
27,943
12,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
84
46
Kills
44
45
Deaths
47
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AXRjr7
Ah Puch
9
10
6
1.2
W
Bellona
Adomidah
Bellona
7
11
12
1.18
L
Hercules
Armaluni
Hercules
10
6
11
2.58
W
Anubis
1
17
9
0.32
L
Medusa
LordRiuu
Medusa
9
10
4
1.1
L
Cu Chulainn
ManaS925131
Cu Chulainn
17
16
5
1.22
W
Izanami
OzyBll
Izanami
14
9
5
1.83
W
Scylla
SlyBei
Scylla
10
5
7
2.7
W
Medusa
VyZoRkO
Medusa
12
5
7
3.1
L
Arachne
Yiraq10
Arachne
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,499
Damage
113,088
136,531
Taken
135,326
91,054
Mitigated
63,224
26,259
Healing
35,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AXRjr7
Ah Puch
27,377
634
0
7,801
26,374
10,984
342
8,727
17,647
110,506
0
W
Bellona
Adomidah
Bellona
12,994
3,957
0
7,749
30,894
18,456
1,561
7,093
23,801
0
76,257
L
Hercules
Armaluni
Hercules
20,666
7,339
0
8,905
33,236
34,544
1,995
8,218
25,018
0
86,913
W
Anubis
12,367
2,037
0
5,092
26,096
12,907
1,739
6,404
19,692
68,471
0
L
Medusa
LordRiuu
Medusa
20,760
9,931
0
0
23,854
9,334
4,187
6,301
17,553
0
85,290
L
Cu Chulainn
ManaS925131
Cu Chulainn
23,651
6,671
214
9,137
46,266
34,057
135
13,530
32,736
0
84,352
W
Izanami
OzyBll
Izanami
32,833
26,887
0
7,657
26,362
10,819
3,941
6,843
19,519
0
150,894
W
Scylla
SlyBei
Scylla
26,521
2,223
237
7,292
24,031
8,747
4,057
5,028
19,003
142,712
0
W
Medusa
VyZoRkO
Medusa
28,373
14,704
0
7,451
27,943
12,295
6,703
2,009
25,934
0
173,249
L
Arachne
Yiraq10
Arachne
2,045
1,697
0
202
6,801
2,135
0
2,386
4,415
0
9,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,817
Gold Earned
88,144
574
Minions Killed
887
0
Camps Cleared
0
2,364,759
Distance Traveled
2,892,354
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,356
467
183
5
0
463,959
0
W
Bellona
16,178
462
87
2
0
597,991
0
L
Hercules
17,534
501
142
4
0
632,785
2
W
Anubis
14,968
428
93
3
0
514,396
0
L
Medusa
16,292
465
131
4
0
524,419
0
L
Cu Chulainn
16,689
477
95
3
0
486,752
0
W
Izanami
18,505
529
191
5
0
558,457
0
W
Scylla
18,040
515
271
8
0
606,667
0
W
Medusa
20,453
584
245
7
0
614,843
0
L
Arachne
9,946
284
23
1
0
256,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role