Player Matchup

Set
Set
AdverseBulb6089
Set
Level 27
God Stats
1W - 1L
1,723 SR
Queue Stats
22W - 12L
1,660 Elo+
Party 2
Serqet
Serqet
Jeriah16
Serqet
Level 145
God Stats
1W - 1L
1,587 SR
Queue Stats
9W - 5L
1,737 Elo+
Party 2
Geb
Geb
ResolvedFighter
Geb
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,577 Elo+
Party 2
Chernobog
Chernobog
WetWork
Chernobog
Level 27
God Stats
5W - 5L
1,571 SR
Queue Stats
36W - 35L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
afdsgrds
Kukulkan
Level 42
God Stats
2W - 3L
1,566 SR
Queue Stats
19W - 31L
1,434 Elo+
Party 1
Team Averages
Level 68
1,589 SR
1,584 Elo+

VS

Team Averages
Level 42
1,540 SR
1,547 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ArthurBalanced
Loki
Level 48
God Stats
5W - 5L
1,303 SR
Queue Stats
52W - 38L
1,681 Elo+
Solo
Jing Wei
Jing Wei
MystixDevoid
Jing Wei
Level 41
God Stats
2W - 3L
1,442 SR
Queue Stats
116W - 107L
1,453 Elo+
Solo
Cliodhna
Cliodhna
XIV_marcus_559
Cliodhna
Level 41
God Stats
2W - 0L
1,726 SR
Queue Stats
36W - 52L
1,428 Elo+
Solo
Hel
Hel
iwannaplayjoust
Hel
Level 43
God Stats
2W - 1L
1,729 SR
Queue Stats
89W - 43L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
10,120
506
6,762
14,473
13,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Jeriah16
Serqet
16
1 / 5 / 5
9,768
488
6,916
16,419
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 8
8,158
408
5,849
15,341
14,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
WetWork
Chernobog
17
9 / 8 / 1
10,830
542
19,853
17,804
6,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
afdsgrds
Kukulkan
13
0 / 10 / 2
8,022
401
5,069
11,406
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
4 / 2 / 9
10,402
520
7,487
18,998
25,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 2 / 2
13,469
673
15,765
15,212
6,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
MystixDevoid
Jing Wei
15
3 / 7 / 4
9,624
481
6,945
16,556
5,166
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
16
3 / 1 / 4
10,209
510
3,834
11,215
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
16 / 1 / 6
14,304
715
22,908
14,788
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
31
31
Deaths
13
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
9
4.25
L
2
2
0
1
W
5
2
2
3
L
Serqet
Jeriah16
Serqet
1
5
5
0.7
W
Jing Wei
MystixDevoid
Jing Wei
3
7
4
0.71
L
0
6
8
0.67
L
Chernobog
WetWork
Chernobog
9
8
1
1.19
W
Cliodhna
3
1
4
5
L
Kukulkan
afdsgrds
Kukulkan
0
10
2
0.1
W
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,449
Damage
56,939
75,443
Taken
76,769
47,437
Mitigated
48,689
15,239
Healing
24,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,487
2,050
0
1,197
18,998
25,161
1,008
3,569
14,824
37,387
0
L
6,762
3,432
0
4,381
14,473
13,350
330
2,967
11,506
0
63,836
W
15,765
6,569
0
4,803
15,212
6,736
651
1,480
13,600
0
107,805
L
Serqet
Jeriah16
Serqet
6,916
637
0
4,824
16,419
7,784
0
6,666
9,753
0
56,821
W
Jing Wei
MystixDevoid
Jing Wei
6,945
5,242
0
2,066
16,556
5,166
558
1,444
15,112
0
70,822
L
5,849
569
0
1,576
15,341
14,955
28
7,875
7,466
15,891
0
L
Chernobog
WetWork
Chernobog
19,853
12,225
0
4,351
17,804
6,864
939
7,628
10,116
0
79,890
W
Cliodhna
3,834
80
0
1,992
11,215
5,539
662
1,432
9,783
0
69,325
L
Kukulkan
afdsgrds
Kukulkan
5,069
279
0
107
11,406
4,484
0
5,259
5,987
42,083
0
W
22,908
1,664
4,750
9,572
14,788
6,087
2,814
3,328
10,136
111,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,898
Gold Earned
58,008
458
Minions Killed
679
0
Camps Cleared
0
1,853,606
Distance Traveled
2,043,697
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,402
520
50
3
0
398,232
3
L
Set
10,120
506
136
7
0
350,016
4
W
Loki
13,469
673
222
11
0
421,081
4
L
Serqet
9,768
488
102
5
0
434,160
3
W
Jing Wei
9,624
481
91
5
0
352,101
5
L
Geb
8,158
408
13
1
0
389,184
5
L
Chernobog
10,830
542
130
7
0
359,166
11
W
Cliodhna
10,209
510
106
5
0
432,858
7
L
Kukulkan
8,022
401
77
4
0
321,080
2
W
Hel
14,304
715
210
11
0
439,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role