Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ENKI111
Merlin
Level 26
God Stats
22W - 27L
1,586 SR
Queue Stats
22W - 27L
1,367 Elo+
Party 2
Thor
Thor
guinha17
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 27
1,529 SR
1,456 Elo+

VS

Team Averages
Level 51
1,459 SR
1,427 Elo+
Sol
Sol
Cvontae-
Sol
Level 29
God Stats
1W - 0L
1,533 SR
Queue Stats
106W - 99L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
Goldenmidget15
Cernunnos
Level 67
God Stats
3W - 5L
1,484 SR
Queue Stats
330W - 483L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
daweevil
Gilgamesh
Level 57
God Stats
10W - 12L
1,358 SR
Queue Stats
344W - 395L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 5 / 1
7,231
723
7,335
7,711
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
ENKI111
Merlin
11
1 / 3 / 2
7,067
707
6,325
6,209
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
1 / 7 / 2
7,284
728
2,021
10,427
3,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 6
8,921
892
12,040
8,324
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Goldenmidget15
Cernunnos
10
0 / 0 / 5
6,920
692
2,727
6,483
2,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
daweevil
Gilgamesh
13
6 / 1 / 7
8,578
858
6,591
7,888
7,116
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
15
15
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
1
0.3
W
9
2
6
6
L
Merlin
ENKI111
Merlin
1
3
2
0.67
W
Cernunnos
Goldenmidget15
Cernunnos
0
0
5
2.5
W
Gilgamesh
daweevil
Gilgamesh
6
1
7
9.5
L
Thor
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,681
Damage
21,358
24,347
Taken
22,695
8,420
Mitigated
12,668
1,218
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,335
214
200
182
7,711
2,715
0
4,036
3,675
22,873
0
W
12,040
5,190
0
2,497
8,324
3,324
1,198
4,343
3,933
32,831
3,900
L
Merlin
ENKI111
Merlin
6,325
445
0
336
6,209
2,152
0
2,335
3,874
25,978
0
W
Cernunnos
Goldenmidget15
Cernunnos
2,727
705
0
2,466
6,483
2,228
75
4,644
1,703
0
22,957
W
Gilgamesh
daweevil
Gilgamesh
6,591
1,880
0
58
7,888
7,116
176
4,799
2,695
0
12,303
L
Thor
2,021
389
0
500
10,427
3,553
0
5,484
4,943
0
8,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,582
Gold Earned
24,419
107
Minions Killed
127
4
Camps Cleared
7
537,313
Distance Traveled
580,186
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,231
723
46
5
0
188,450
0
W
Sol
8,921
892
63
6
4
181,013
2
L
Merlin
7,067
707
43
4
1
179,548
1
W
Cernunnos
6,920
692
47
5
3
184,024
8
W
Gilgamesh
8,578
858
17
2
0
215,149
0
L
Thor
7,284
728
18
2
3
169,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role