Player Matchup

The Morrigan
The Morrigan
Arsuf
The Morrigan
Level 49
God Stats
0W - 2L
1,317 SR
Queue Stats
17W - 18L
1,440 Elo+
Party 1
Ra
Ra
Donzerio
Ra
Level 26
God Stats
5W - 1L
2,001 SR
Queue Stats
20W - 7L
1,697 Elo+
Party 2
Medusa
Medusa
QuentinsAPoo
Medusa
Level 26
God Stats
1W - 1L
1,513 SR
Queue Stats
4W - 4L
1,534 Elo+
Party 2
Kali
Kali
Taillte
Kali
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 58L
1,479 Elo+
Solo
Yemoja
Yemoja
madnutt
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Team Averages
Level 26
1,566 SR
1,480 Elo+

VS

Team Averages
Level 23
1,661 SR
1,552 Elo+
Zeus
Zeus
Azmogh
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,681 Elo+
Party 3
Bellona
Bellona
HaDoR123
Bellona
Level 18
God Stats
11W - 10L
1,474 SR
Queue Stats
53W - 64L
1,429 Elo+
Solo
Ra
Ra
IndominusPadre
Ra
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
11W - 9L
1,496 Elo+
Solo
Neith
Neith
Jufinn
Neith
Level 16
God Stats
3W - 0L
1,853 SR
Queue Stats
36W - 23L
1,628 Elo+
Solo
Odin
Odin
iTenja
Odin
Level 47
God Stats
4W - 1L
1,727 SR
Queue Stats
33W - 29L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arsuf
The Morrigan
16
0 / 7 / 2
9,746
886
6,380
7,346
2,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 1
11,114
1,010
20,008
16,934
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
15
0 / 4 / 2
9,522
866
8,977
14,846
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
Taillte
Kali
15
1 / 8 / 1
9,695
881
6,329
18,465
9,112
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
madnutt
Yemoja
15
0 / 6 / 1
9,921
902
2,519
15,149
14,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

80

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Azmogh
Zeus
18
11 / 3 / 10
12,294
1,118
18,759
7,731
2,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
HaDoR123
Bellona
18
8 / 1 / 17
12,793
1,163
12,948
15,600
13,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 0 / 21
11,547
1,050
8,733
7,833
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Jufinn
Neith
18
5 / 0 / 18
11,609
1,055
21,066
6,821
2,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
iTenja
Odin
18
2 / 0 / 20
10,859
987
8,417
10,274
9,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
116
4
Kills
30
30
Deaths
4
7
Assists
86
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Arsuf
The Morrigan
0
7
2
0.14
W
Zeus
Azmogh
Zeus
11
3
10
5.33
L
3
5
1
0.7
W
Bellona
HaDoR123
Bellona
8
1
17
16.5
W
4
0
21
14.5
W
Neith
Jufinn
Neith
5
0
18
14
L
Medusa
0
4
2
0.25
L
Kali
Taillte
Kali
1
8
1
0.19
W
Odin
iTenja
Odin
2
0
20
12
L
Yemoja
madnutt
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,213
Damage
69,923
72,740
Taken
48,259
40,953
Mitigated
32,146
13,674
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Arsuf
The Morrigan
6,380
584
50
0
7,346
2,728
0
1,726
5,486
22,871
0
W
Zeus
Azmogh
Zeus
18,759
3,311
0
1,015
7,731
2,930
0
4,411
3,320
38,868
0
L
20,008
1,051
2,659
5,066
16,934
7,435
0
5,195
11,604
60,598
0
W
Bellona
HaDoR123
Bellona
12,948
3,221
1,488
1,416
15,600
13,941
0
8,321
7,279
57
20,981
W
8,733
422
3,378
1,555
7,833
3,008
0
6,182
1,651
38,139
0
W
Neith
Jufinn
Neith
21,066
7,449
0
1,112
6,821
2,697
0
3,951
2,870
0
48,782
L
Medusa
8,977
2,558
0
90
14,846
7,156
0
6,075
8,720
0
28,707
L
Kali
Taillte
Kali
6,329
2,486
0
1,153
18,465
9,112
0
6,584
11,508
0
13,676
W
Odin
iTenja
Odin
8,417
2,268
0
732
10,274
9,570
0
6,042
4,232
551
18,935
L
Yemoja
madnutt
Yemoja
2,519
820
3,030
1,626
15,149
14,522
0
8,485
6,432
7,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,998
Gold Earned
59,102
196
Minions Killed
224
6
Camps Cleared
4
1,025,757
Distance Traveled
1,107,938
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,746
886
45
4
2
192,362
0
W
Zeus
12,294
1,118
38
3
2
162,266
0
L
Ra
11,114
1,010
95
9
0
224,566
3
W
Bellona
12,793
1,163
19
2
1
254,495
0
W
Ra
11,547
1,050
77
7
0
233,808
0
W
Neith
11,609
1,055
67
6
0
220,062
1
L
Medusa
9,522
866
31
3
1
229,141
0
L
Kali
9,695
881
15
1
2
208,939
1
W
Odin
10,859
987
23
2
1
237,307
1
L
Yemoja
9,921
902
10
1
1
170,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role