Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CamilitoGamer
Nu Wa
Level 91
God Stats
9W - 4L
1,578 SR
Queue Stats
212W - 193L
1,539 Elo+
Party 2
Ares
Ares
Captain Miller1
Ares
Level 149
God Stats
4W - 0L
1,775 SR
Queue Stats
127W - 99L
1,540 Elo+
Party 3
Xbalanque
Xbalanque
JPanto7
Xbalanque
Level 89
God Stats
6W - 2L
1,618 SR
Queue Stats
220W - 201L
1,595 Elo+
Party 2
Eset
Eset
MATTmilla3
Eset
Level 158
God Stats
5W - 3L
1,481 SR
Queue Stats
159W - 143L
1,491 Elo+
Party 3
Team Averages
Level 115
1,590 SR
1,533 Elo+

VS

Team Averages
Level 104
1,479 SR
1,556 Elo+
Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Evankhelll
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,497 Elo+
Solo
Hun Batz
Hun Batz
Hipoplay
Hun Batz
Level 160
God Stats
0W - 3L
1,395 SR
Queue Stats
145W - 116L
1,569 Elo+
Solo
Janus
Janus
Nomadec
Janus
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 58L
1,552 Elo+
Party 1
Skadi
Skadi
canadiancookie
Skadi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 1 / 16
9,075
756
9,098
6,912
3,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 19
9,272
773
10,003
7,105
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 21
9,632
803
8,716
17,840
20,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
JPanto7
Xbalanque
16
6 / 3 / 16
9,928
827
14,996
12,801
5,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
11 / 1 / 13
10,889
907
12,802
10,031
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 5 / 3
7,387
616
7,994
15,681
17,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 3
7,758
647
3,339
13,663
14,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Hipoplay
Hun Batz
14
3 / 7 / 2
8,331
694
10,603
14,001
7,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Nomadec
Janus
16
1 / 3 / 3
8,489
707
15,874
7,603
2,928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 1
6,986
582
5,818
10,249
3,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
18
25
Kills
6
6
Deaths
25
85
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
16
11
L
Achilles
 
Achilles
1
5
3
0.5
W
3
0
19
12.5
W
2
1
21
12.5
L
1
4
3
0.63
L
Hun Batz
Hipoplay
Hun Batz
3
7
2
0.57
W
Xbalanque
JPanto7
Xbalanque
6
3
16
4.67
W
11
1
13
17.5
L
Janus
Nomadec
Janus
1
3
3
0.83
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,615
Damage
43,628
54,689
Taken
61,197
36,991
Mitigated
46,432
20,231
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,098
1,876
1,628
2,068
6,912
3,090
1,769
2,033
4,742
0
20,389
L
Achilles
 
Achilles
7,994
642
2,184
4,007
15,681
17,897
0
7,737
7,944
0
12,249
W
10,003
2,365
1,740
550
7,105
2,926
1,025
2,218
4,795
22,861
0
W
8,716
322
2,784
3,637
17,840
20,703
125
4,888
12,541
10,735
0
L
3,339
291
660
4,992
13,663
14,079
0
5,133
8,530
0
7,512
L
Hun Batz
Hipoplay
Hun Batz
10,603
654
1,875
3,091
14,001
7,888
26
7,683
6,318
70
23,214
W
Xbalanque
JPanto7
Xbalanque
14,996
6,921
1,067
2,595
12,801
5,456
2,602
4,792
7,840
0
35,017
W
12,802
676
1,906
2,256
10,031
4,816
994
2,013
7,931
32,991
0
L
Janus
Nomadec
Janus
15,874
100
0
0
7,603
2,928
0
4,507
3,096
44,100
0
L
5,818
2,143
1,156
1,157
10,249
3,640
609
6,461
3,788
0
19,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,796
Gold Earned
38,951
136
Minions Killed
144
0
Camps Cleared
0
1,188,679
Distance Traveled
1,042,694
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,075
756
11
1
0
243,968
2
L
Achilles
7,387
616
7
1
0
214,110
0
W
Nu Wa
9,272
773
16
1
0
262,327
1
W
Ares
9,632
803
6
1
0
238,358
0
L
Tyr
7,758
647
12
1
0
209,361
2
L
Hun Batz
8,331
694
24
2
0
211,240
3
W
Xbalanque
9,928
827
56
5
0
204,113
0
W
Eset
10,889
907
47
4
0
239,913
1
L
Janus
8,489
707
64
5
0
240,456
0
L
Skadi
6,986
582
37
3
0
167,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role