Player Matchup

Vulcan
Vulcan
RAACKYY
Vulcan
Level 109
God Stats
5W - 6L
1,746 SR
Queue Stats
69W - 75L
1,645 Elo+
Party 1
Heimdallr
Heimdallr
Stirgiophoenix
Heimdallr
Level 160
God Stats
7W - 3L
1,664 SR
Queue Stats
493W - 335L
1,671 Elo+
Party 1
Terra
Terra
TaeS0For3ign
Terra
Level 156
God Stats
22W - 14L
1,690 SR
Queue Stats
1,244W - 678L
1,646 Elo+
Party 1
Team Averages
Level 142
1,700 SR
1,654 Elo+

VS

Team Averages
Level 138
1,629 SR
1,653 Elo+
Fenrir
Fenrir
Mao Fenrir
Fenrir
Level 124
God Stats
56W - 29L
1,778 SR
Queue Stats
199W - 164L
1,716 Elo+
Solo
Amaterasu
Amaterasu
ParadigmANOMALY
Amaterasu
Level 160
God Stats
1W - 3L
1,471 SR
Queue Stats
321W - 369L
1,588 Elo+
Solo
Hades
Hades
oVivacious
Hades
Level 130
God Stats
5W - 4L
1,636 SR
Queue Stats
20W - 22L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
RAACKYY
Vulcan
14
0 / 7 / 5
11,036
552
14,804
13,662
8,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Stirgiophoenix
Heimdallr
15
4 / 9 / 1
12,037
602
12,028
17,396
13,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 5 / 3
13,874
694
19,792
28,412
35,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mao Fenrir
Fenrir
17
9 / 3 / 10
13,900
695
21,044
20,231
15,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amaterasu
ParadigmANOMALY
Amaterasu
16
4 / 3 / 14
12,503
625
17,588
24,238
20,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
17
8 / 4 / 11
13,295
665
14,301
20,524
11,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
10
Kills
21
21
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Mao Fenrir
Fenrir
9
3
10
4.67
W
Amaterasu
ParadigmANOMALY
Amaterasu
4
3
14
3.67
L
Vulcan
RAACKYY
Vulcan
0
7
5
0.36
L
Heimdallr
Stirgiophoenix
Heimdallr
4
9
1
0.5
L
6
5
3
1.5
W
Hades
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,624
Damage
52,933
59,470
Taken
64,993
57,221
Mitigated
46,721
10,500
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Mao Fenrir
Fenrir
21,044
6,853
0
5,749
20,231
15,090
1,816
11,270
8,961
1,027
48,153
W
Amaterasu
ParadigmANOMALY
Amaterasu
17,588
11,269
0
6,431
24,238
20,336
231
12,205
12,033
0
49,567
L
Vulcan
RAACKYY
Vulcan
14,804
5,165
122
2,860
13,662
8,370
0
4,759
8,903
39,975
0
L
Heimdallr
Stirgiophoenix
Heimdallr
12,028
5,507
0
1,195
17,396
13,466
1,119
3,880
13,516
0
49,337
L
19,792
1,618
1,642
4,681
28,412
35,385
0
6,363
22,049
41,064
0
W
Hades
14,301
1,207
2,130
7,082
20,524
11,295
829
11,556
8,968
53,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
39,698
179
Minions Killed
209
8
Camps Cleared
8
974,229
Distance Traveled
1,165,501
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,900
695
67
3
3
419,680
1
W
Amaterasu
12,503
625
50
3
3
393,232
4
L
Vulcan
11,036
552
51
3
1
339,690
0
L
Heimdallr
12,037
602
97
5
6
285,201
0
L
Terra
13,874
694
31
2
1
349,338
3
W
Hades
13,295
665
92
5
2
352,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role