Player Matchup

Cliodhna
Cliodhna
DRAGONIOD101
Cliodhna
Level 27
God Stats
9W - 11L
1,455 SR
Queue Stats
99W - 122L
1,450 Elo+
Solo
Artemis
Artemis
DeusXM
Artemis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 32L
1,928 Elo+
Solo
Vulcan
Vulcan
PlanBozhij
Vulcan
Level 29
God Stats
8W - 9L
1,417 SR
Queue Stats
205W - 256L
1,382 Elo+
Party 1
Merlin
Merlin
TheMagician4
Merlin
Level 8
God Stats
6W - 11L
1,213 SR
Queue Stats
9W - 15L
1,178 Elo+
Solo
Medusa
Medusa
armlearn
Medusa
Level 20
God Stats
12W - 27L
1,206 SR
Queue Stats
32W - 70L
1,307 Elo+
Party 1
Team Averages
Level 18
1,358 SR
1,449 Elo+

VS

Team Averages
Level 22
1,498 SR
1,390 Elo+
Danzaburou
Danzaburou
TakibiSaito
Danzaburou
Level 28
God Stats
3W - 3L
1,387 SR
Queue Stats
49W - 69L
1,402 Elo+
Solo
Sylvanus
Sylvanus
Upwards21
Sylvanus
Level 24
God Stats
7W - 4L
1,397 SR
Queue Stats
110W - 126L
1,335 Elo+
Solo
Ra
Ra
WOWULOST
Ra
Level 27
God Stats
8W - 2L
1,707 SR
Queue Stats
256W - 213L
1,669 Elo+
Solo
Bakasura
Bakasura
Whotheheck
Bakasura
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,139 Elo+
Solo
Guan Yu
Guan Yu
nutzu1
Guan Yu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 188L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DRAGONIOD101
Cliodhna
15
8 / 7 / 0
10,682
486
15,705
17,570
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
DeusXM
Artemis
18
3 / 8 / 1
11,390
518
16,421
14,650
5,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
PlanBozhij
Vulcan
15
3 / 8 / 2
9,887
449
15,337
14,828
4,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
0 / 9 / 3
10,092
459
4,919
13,138
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
armlearn
Medusa
14
3 / 8 / 1
9,376
426
6,210
12,876
3,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TakibiSaito
Danzaburou
16
7 / 2 / 8
11,504
523
12,005
14,030
5,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Upwards21
Sylvanus
15
4 / 1 / 7
10,999
500
3,755
18,368
21,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 2 / 6
13,652
621
13,536
17,961
7,101
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Whotheheck
Bakasura
19
15 / 5 / 8
13,273
603
14,847
19,508
9,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
nutzu1
Guan Yu
15
4 / 7 / 10
10,931
497
6,309
18,688
16,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
17
Kills
40
40
Deaths
17
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DRAGONIOD101
Cliodhna
8
7
0
1.14
L
Artemis
DeusXM
Artemis
3
8
1
0.44
L
Vulcan
PlanBozhij
Vulcan
3
8
2
0.5
W
Danzaburou
TakibiSaito
Danzaburou
7
2
8
5.5
L
Merlin
0
9
3
0.17
W
Sylvanus
Upwards21
Sylvanus
4
1
7
7.5
W
10
2
6
6.5
W
Bakasura
Whotheheck
Bakasura
15
5
8
3.8
L
Medusa
armlearn
Medusa
3
8
1
0.44
W
Guan Yu
nutzu1
Guan Yu
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,592
Damage
50,452
73,062
Taken
88,555
25,065
Mitigated
59,999
10,979
Healing
34,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DRAGONIOD101
Cliodhna
15,705
1,701
0
3,739
17,570
6,454
0
1,310
15,605
0
71,033
L
Artemis
DeusXM
Artemis
16,421
11,874
0
2,560
14,650
5,269
5,429
4,890
9,311
0
84,496
L
Vulcan
PlanBozhij
Vulcan
15,337
5,661
0
2,216
14,828
4,932
1,239
3,536
11,124
58,220
0
W
Danzaburou
TakibiSaito
Danzaburou
12,005
6,208
0
3,640
14,030
5,480
2,526
3,267
10,675
0
59,090
L
Merlin
4,919
463
0
633
13,138
4,840
1,063
4,165
8,779
58,314
0
W
Sylvanus
Upwards21
Sylvanus
3,755
1,374
5,738
6,829
18,368
21,466
1,855
3,221
15,107
23,449
0
W
13,536
1,209
871
9,676
17,961
7,101
2,130
5,072
12,644
102,066
0
W
Bakasura
Whotheheck
Bakasura
14,847
10,794
0
4,845
19,508
9,213
1,581
2,853
16,633
0
58,333
L
Medusa
armlearn
Medusa
6,210
2,806
0
1,831
12,876
3,570
1,347
3,467
9,305
0
35,912
W
Guan Yu
nutzu1
Guan Yu
6,309
1,295
796
1,813
18,688
16,739
1,525
5,625
13,019
0
46,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,427
Gold Earned
60,359
505
Minions Killed
511
0
Camps Cleared
0
1,780,458
Distance Traveled
2,089,473
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,682
486
91
4
0
420,729
5
L
Artemis
11,390
518
142
6
0
350,627
0
L
Vulcan
9,887
449
92
4
0
362,312
7
W
Danzaburou
11,504
523
96
4
0
437,076
2
L
Merlin
10,092
459
118
5
0
312,210
1
W
Sylvanus
10,999
500
44
2
0
370,858
0
W
Ra
13,652
621
171
8
0
416,920
4
W
Bakasura
13,273
603
105
5
0
491,740
6
L
Medusa
9,376
426
62
3
0
334,580
5
W
Guan Yu
10,931
497
95
4
0
372,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role