Player Matchup

Olorun
Olorun
KillerFeet2000
Olorun
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,392 Elo+
Party 2
Cabrakan
Cabrakan
Mr_Painkiller19
Cabrakan
Level 66
God Stats
5W - 3L
1,296 SR
Queue Stats
117W - 114L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
Terminado35
Kukulkan
Level 66
God Stats
2W - 10L
1,412 SR
Queue Stats
146W - 161L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
oscar_garcia97
Gilgamesh
Level 85
God Stats
4W - 6L
1,620 SR
Queue Stats
197W - 228L
1,398 Elo+
Solo
Loki
Loki
vlBanshee
Loki
Level 88
God Stats
7W - 5L
1,491 SR
Queue Stats
252W - 333L
1,431 Elo+
Solo
Team Averages
Level 73
1,464 SR
1,401 Elo+

VS

Team Averages
Level 116
1,474 SR
1,442 Elo+
Baba Yaga
Baba Yaga
Balthier88
Baba Yaga
Level 108
God Stats
8W - 14L
1,323 SR
Queue Stats
189W - 186L
1,397 Elo+
Solo
Agni
Agni
BiO_HaZarD_PT
Agni
Level 134
God Stats
44W - 41L
1,606 SR
Queue Stats
661W - 678L
1,516 Elo+
Party 1
Ymir
Ymir
Wojciech902
Ymir
Level 117
God Stats
33W - 33L
1,486 SR
Queue Stats
709W - 758L
1,439 Elo+
Solo
Bacchus
Bacchus
l-_-R_l_P-_-l
Bacchus
Level 134
God Stats
9W - 7L
1,527 SR
Queue Stats
1,039W - 1,073L
1,488 Elo+
Party 1
Thor
Thor
xdprimoxd
Thor
Level 89
God Stats
8W - 9L
1,429 SR
Queue Stats
134W - 155L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,713
386
4,867
17,982
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
11
1 / 4 / 0
7,671
384
6,106
14,350
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Terminado35
Kukulkan
19
2 / 2 / 1
11,250
563
5,505
10,851
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
oscar_garcia97
Gilgamesh
15
2 / 5 / 0
9,313
466
7,452
15,500
12,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
13
1 / 5 / 1
8,327
416
5,746
12,874
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Balthier88
Baba Yaga
18
2 / 2 / 1
10,677
534
7,168
10,046
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 2 / 6
10,063
503
15,821
9,472
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 2
10,830
542
13,193
14,482
16,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
15
5 / 1 / 9
9,982
499
9,481
14,185
14,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
17
3 / 0 / 4
9,934
497
6,124
10,600
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
6
Kills
25
25
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Balthier88
Baba Yaga
2
2
1
1.25
W
9
2
6
6
L
0
9
1
0.06
L
Cabrakan
1
4
0
0.25
L
Kukulkan
Terminado35
Kukulkan
2
2
1
1.25
W
6
1
2
7
W
Bacchus
5
1
9
9.5
L
Gilgamesh
oscar_garcia97
Gilgamesh
2
5
0
0.4
L
Loki
1
5
1
0.3
W
Thor
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,676
Damage
51,787
71,557
Taken
58,785
44,661
Mitigated
41,969
17,020
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Balthier88
Baba Yaga
7,168
75
0
4,836
10,046
4,065
769
4,007
6,039
94,234
0
W
15,821
450
0
3,050
9,472
3,202
35
4,977
4,495
61,187
0
L
4,867
1,219
223
6,320
17,982
5,905
163
13,001
4,981
45,168
0
L
Cabrakan
6,106
1,367
0
3,055
14,350
17,152
0
8,865
5,485
24,808
0
L
Kukulkan
Terminado35
Kukulkan
5,505
577
0
500
10,851
4,132
0
7,795
3,056
94,229
0
W
13,193
3,934
0
6,058
14,482
16,525
715
1,943
12,539
75,866
0
W
Bacchus
9,481
763
543
3,947
14,185
14,129
36
5,034
9,151
24,269
0
L
Gilgamesh
oscar_garcia97
Gilgamesh
7,452
1,509
0
3,188
15,500
12,312
0
10,148
5,352
11,522
40,310
L
Loki
5,746
1,461
0
3,734
12,874
5,160
0
6,073
6,801
0
45,774
W
Thor
6,124
1,348
0
450
10,600
4,048
986
2,850
7,750
0
67,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,274
Gold Earned
51,486
494
Minions Killed
553
0
Camps Cleared
0
1,803,943
Distance Traveled
1,922,964
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,677
534
179
9
0
385,986
2
W
Agni
10,063
503
99
5
0
403,108
2
L
Olorun
7,713
386
82
4
0
314,120
6
L
Cabrakan
7,671
384
29
1
0
381,663
0
L
Kukulkan
11,250
563
188
9
0
384,873
0
W
Ymir
10,830
542
140
7
0
343,846
2
W
Bacchus
9,982
499
26
1
0
388,928
1
L
Gilgamesh
9,313
466
122
6
0
334,674
2
L
Loki
8,327
416
73
4
0
388,613
6
W
Thor
9,934
497
109
5
0
401,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role