Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Cerveza Nd Cigs
Cliodhna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 360L
1,509 Elo+
Party 1
Yemoja
Yemoja
Freakboy0987
Yemoja
Level 47
God Stats
2W - 0L
1,792 SR
Queue Stats
20W - 14L
1,543 Elo+
Solo
Fenrir
Fenrir
Search-Shot
Fenrir
Level 89
God Stats
56W - 57L
1,508 SR
Queue Stats
475W - 513L
1,412 Elo+
Solo
Team Averages
Level 90
1,560 SR
1,493 Elo+

VS

Team Averages
Level 94
1,465 SR
1,456 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AMontes4659
Morgan Le Fay
Level 118
God Stats
22W - 30L
1,452 SR
Queue Stats
87W - 89L
1,411 Elo+
Solo
Geb
Geb
Atrejo
Geb
Level 54
God Stats
0W - 2L
1,495 SR
Queue Stats
40W - 61L
1,448 Elo+
Solo
Chang'e
Chang'e
Azezuss
Chang'e
Level 101
God Stats
34W - 33L
1,523 SR
Queue Stats
598W - 624L
1,430 Elo+
Solo
Cliodhna
Cliodhna
NoobDude986
Cliodhna
Level 44
God Stats
4W - 2L
1,353 SR
Queue Stats
137W - 144L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 1 / 3
8,427
562
5,835
10,354
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
 
Chang'e
13
7 / 2 / 2
8,188
546
9,096
10,811
4,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
13
3 / 4 / 9
8,009
534
10,051
11,489
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
10
1 / 2 / 6
6,799
453
2,258
7,384
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
14
12 / 2 / 2
9,115
608
9,704
12,717
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 4 / 2
7,822
521
8,289
12,455
9,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
AMontes4659
Morgan Le Fay
10
1 / 6 / 2
6,316
421
8,080
8,060
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Atrejo
Geb
9
1 / 6 / 2
6,063
404
3,529
12,395
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Azezuss
Chang'e
11
1 / 5 / 1
6,669
445
5,666
11,847
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
NoobDude986
Cliodhna
14
5 / 4 / 2
8,246
550
8,259
10,867
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
25
Kills
11
11
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
3
3.5
W
Chang'e
 
Chang'e
7
2
2
4
L
Sun Wukong
 
Sun Wukong
3
4
2
1
L
Morgan Le Fay
AMontes4659
Morgan Le Fay
1
6
2
0.33
L
Geb
Atrejo
Geb
1
6
2
0.33
L
Chang'e
Azezuss
Chang'e
1
5
1
0.3
W
Cliodhna
3
4
9
1.88
W
Yemoja
1
2
6
2
L
Cliodhna
NoobDude986
Cliodhna
5
4
2
1.5
W
Fenrir
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,944
Damage
33,823
52,755
Taken
55,624
25,291
Mitigated
28,336
19,755
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,835
2,848
0
5,708
10,354
3,877
655
4,093
6,261
0
64,690
W
Chang'e
 
Chang'e
9,096
660
493
4,006
10,811
4,919
700
4,523
6,288
47,714
0
L
Sun Wukong
 
Sun Wukong
8,289
1,641
0
1,835
12,455
9,965
0
189
12,266
0
42,088
L
Morgan Le Fay
AMontes4659
Morgan Le Fay
8,080
678
0
881
8,060
2,990
165
3,310
4,750
35,942
0
L
Geb
Atrejo
Geb
3,529
284
0
1,776
12,395
7,850
331
2,225
10,170
18,608
0
L
Chang'e
Azezuss
Chang'e
5,666
332
1,433
4,656
11,847
3,592
180
3,221
8,626
38,692
0
W
Cliodhna
10,051
1,807
0
4,370
11,489
6,249
0
773
10,716
0
34,337
W
Yemoja
2,258
574
1,736
1,568
7,384
4,792
187
4,701
2,683
9,195
0
L
Cliodhna
NoobDude986
Cliodhna
8,259
735
0
3,396
10,867
3,939
0
2,409
8,458
0
48,158
W
Fenrir
9,704
2,665
193
1,681
12,717
5,454
322
3,185
9,532
0
45,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
35,116
383
Minions Killed
313
0
Camps Cleared
0
1,438,502
Distance Traveled
1,429,369
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,427
562
125
8
0
271,575
6
W
Chang'e
8,188
546
85
6
0
299,295
6
L
Sun Wukong
7,822
521
82
5
0
280,654
5
L
Morgan Le Fay
6,316
421
64
4
0
250,970
2
L
Geb
6,063
404
21
1
0
296,837
2
L
Chang'e
6,669
445
55
4
0
281,595
2
W
Cliodhna
8,009
534
75
5
0
264,746
1
W
Yemoja
6,799
453
22
1
0
277,463
0
L
Cliodhna
8,246
550
91
6
0
319,313
5
W
Fenrir
9,115
608
76
5
0
325,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role