Player Matchup

Yemoja
Yemoja
ImPoggers
Yemoja
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
33W - 21L
1,458 Elo+
Party 1
Ra
Ra
philipthekid
Ra
Level 6
God Stats
4W - 4L
1,678 SR
Queue Stats
10W - 7L
1,553 Elo+
Party 1
Neith
Neith
taistar
Neith
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 44L
1,466 Elo+
Party 1
Olorun
Olorun
zatrixx
Olorun
Level 18
God Stats
4W - 1L
1,291 SR
Queue Stats
45W - 38L
1,556 Elo+
Party 1
Loki
Loki
ziyzz
Loki
Level 31
God Stats
3W - 4L
1,232 SR
Queue Stats
84W - 70L
1,517 Elo+
Party 1
Team Averages
Level 27
1,440 SR
1,510 Elo+

VS

Team Averages
Level 19
1,492 SR
1,491 Elo+
Cthulhu
Cthulhu
Cyberdark21
Cthulhu
Level 54
God Stats
3W - 3L
1,812 SR
Queue Stats
48W - 53L
1,501 Elo+
Party 3
Fenrir
Fenrir
FemboiGaming
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,512 Elo+
Party 2
Ra
Ra
Icepole
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,513 Elo+
Party 3
Cupid
Cupid
Kreivern
Cupid
Level 8
God Stats
3W - 7L
1,385 SR
Queue Stats
8W - 10L
1,497 Elo+
Party 2
Thanatos
Thanatos
prins499
Thanatos
Level 16
God Stats
1W - 4L
1,262 SR
Queue Stats
17W - 14L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ImPoggers
Yemoja
12
2 / 0 / 13
7,055
504
4,274
8,765
4,870
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 1 / 2
7,404
529
2,383
3,870
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
taistar
Neith
12
9 / 0 / 4
7,893
564
7,418
6,305
1,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
zatrixx
Olorun
14
5 / 0 / 3
8,212
587
7,491
8,228
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
ziyzz
Loki
14
4 / 1 / 3
8,129
581
4,001
9,316
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cyberdark21
Cthulhu
12
0 / 2 / 1
7,507
536
2,968
8,876
5,260
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
9
0 / 8 / 0
5,075
363
2,422
8,330
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 2 / 0
6,357
454
2,439
4,672
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Kreivern
Cupid
10
0 / 4 / 0
5,771
412
6,155
6,915
1,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
prins499
Thanatos
9
2 / 4 / 0
6,086
435
6,019
9,640
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
20
Kills
2
2
Deaths
20
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cyberdark21
Cthulhu
0
2
1
0.25
L
Fenrir
0
8
0
0
L
0
2
0
0
W
Yemoja
ImPoggers
Yemoja
2
0
13
8.5
L
Cupid
Kreivern
Cupid
0
4
0
0
W
0
1
2
1
L
Thanatos
prins499
Thanatos
2
4
0
0.5
W
Neith
taistar
Neith
9
0
4
11
W
Olorun
zatrixx
Olorun
5
0
3
6.5
W
Loki
ziyzz
Loki
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,567
Damage
20,003
36,484
Taken
38,433
13,914
Mitigated
14,503
18,328
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cyberdark21
Cthulhu
2,968
113
0
1,447
8,876
5,260
0
3,762
5,114
43,791
0
L
Fenrir
2,422
666
0
238
8,330
2,685
0
2,389
5,941
0
9,470
L
2,439
186
110
1,474
4,672
1,462
563
2,661
2,011
32,471
0
W
Yemoja
ImPoggers
Yemoja
4,274
811
1,804
2,993
8,765
4,870
304
655
8,064
18,901
0
L
Cupid
Kreivern
Cupid
6,155
3,117
166
1,076
6,915
1,705
0
2,280
4,635
0
37,118
W
2,383
568
357
2,180
3,870
1,132
414
974
2,896
42,537
0
L
Thanatos
prins499
Thanatos
6,019
1,691
0
7,042
9,640
3,391
145
2,204
7,436
0
35,191
W
Neith
taistar
Neith
7,418
4,663
0
3,000
6,305
1,838
588
224
6,055
0
46,389
W
Olorun
zatrixx
Olorun
7,491
4,251
0
3,904
8,228
3,402
732
3,232
4,832
45,544
4,406
W
Loki
ziyzz
Loki
4,001
1,221
0
4,090
9,316
2,672
1,204
289
9,027
0
57,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
30,796
436
Minions Killed
308
0
Camps Cleared
0
1,289,284
Distance Traveled
1,232,659
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,507
536
116
8
0
226,922
3
L
Fenrir
5,075
363
14
1
0
226,194
0
L
Ra
6,357
454
66
5
0
255,377
3
W
Yemoja
7,055
504
31
2
0
239,412
5
L
Cupid
5,771
412
56
4
0
249,717
1
W
Ra
7,404
529
95
7
0
264,609
0
L
Thanatos
6,086
435
56
4
0
274,449
2
W
Neith
7,893
564
80
6
0
244,568
6
W
Olorun
8,212
587
105
8
0
240,218
3
W
Loki
8,129
581
125
9
0
300,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role