Player Matchup

Kukulkan
Kukulkan
BajaBongos
Kukulkan
Level 29
God Stats
25W - 21L
1,538 SR
Queue Stats
39W - 32L
1,477 Elo+
Solo
Merlin
Merlin
Llemgeta
Merlin
Level 18
God Stats
34W - 35L
1,515 SR
Queue Stats
101W - 101L
1,465 Elo+
Solo
Thor
Thor
Mr_Gremliins
Thor
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 69L
1,452 Elo+
Solo
Yemoja
Yemoja
NoTaSmUrF2095
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,763 Elo+
Solo
Neith
Neith
blinkadinkajink
Neith
Level 5
God Stats
6W - 6L
1,631 SR
Queue Stats
6W - 6L
1,579 Elo+
Solo
Team Averages
Level 13
1,537 SR
1,547 Elo+

VS

Team Averages
Level 20
1,556 SR
1,434 Elo+
Izanami
Izanami
Dunking_Star
Izanami
Level 29
God Stats
15W - 17L
1,517 SR
Queue Stats
52W - 50L
1,519 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GooseDot4493
Tsukuyomi
Level 16
God Stats
1W - 0L
1,709 SR
Queue Stats
26W - 16L
1,422 Elo+
Solo
Fenrir
Fenrir
HaroutYoun
Fenrir
Level 17
God Stats
13W - 10L
1,498 SR
Queue Stats
43W - 69L
1,334 Elo+
Solo
Poseidon
Poseidon
ThisMaxGuyAgain
Poseidon
Level 31
God Stats
2W - 1L
1,546 SR
Queue Stats
46W - 44L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
vito_player72
Cthulhu
Level 8
God Stats
5W - 4L
1,511 SR
Queue Stats
9W - 11L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BajaBongos
Kukulkan
17
2 / 3 / 5
10,716
1,072
15,284
10,617
3,884
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Llemgeta
Merlin
16
2 / 9 / 5
10,350
1,035
11,534
16,052
6,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 12 / 2
9,714
971
8,937
19,268
7,023
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 0 / 6
10,675
1,068
12,579
10,290
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 4
9,282
928
3,331
9,039
3,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

127

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dunking_Star
Izanami
18
8 / 0 / 14
11,793
1,179
10,953
4,721
1,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
GooseDot4493
Tsukuyomi
18
13 / 5 / 12
12,571
1,257
19,266
16,342
6,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
HaroutYoun
Fenrir
17
3 / 1 / 11
10,087
1,009
8,565
10,767
5,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
18
3 / 0 / 16
11,603
1,160
12,599
7,070
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
18
3 / 3 / 16
10,611
1,061
10,244
15,932
9,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
9
Kills
30
30
Deaths
9
22
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BajaBongos
Kukulkan
2
3
5
1.5
W
Izanami
Dunking_Star
Izanami
8
0
14
15
W
Tsukuyomi
GooseDot4493
Tsukuyomi
13
5
12
3.8
W
Fenrir
HaroutYoun
Fenrir
3
1
11
8.5
L
Merlin
Llemgeta
Merlin
2
9
5
0.5
L
2
12
2
0.25
L
2
0
6
5
W
Poseidon
3
0
16
11
L
1
6
4
0.5
W
Cthulhu
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,665
Damage
61,627
65,266
Taken
54,832
24,284
Mitigated
26,160
3,649
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BajaBongos
Kukulkan
15,284
1,507
0
776
10,617
3,884
0
4,126
6,337
52,457
0
W
Izanami
Dunking_Star
Izanami
10,953
6,571
0
278
4,721
1,703
0
2,676
2,045
0
31,002
W
Tsukuyomi
GooseDot4493
Tsukuyomi
19,266
5,474
0
2,601
16,342
6,611
0
11,631
4,711
0
36,218
W
Fenrir
HaroutYoun
Fenrir
8,565
1,793
0
50
10,767
5,850
0
6,855
3,912
0
9,525
L
Merlin
Llemgeta
Merlin
11,534
426
86
384
16,052
6,037
0
4,386
11,514
37,833
0
L
8,937
532
0
0
19,268
7,023
0
6,487
12,539
0
19,284
L
12,579
2,506
1,545
858
10,290
4,045
0
4,376
5,770
32,945
0
W
Poseidon
12,599
741
0
460
7,070
2,416
0
5,039
2,031
46,937
0
L
3,331
3,331
0
0
9,039
3,295
0
2,766
6,263
0
7,776
W
Cthulhu
10,244
563
490
897
15,932
9,580
0
13,196
2,736
20,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,737
Gold Earned
56,665
216
Minions Killed
211
6
Camps Cleared
8
931,483
Distance Traveled
1,014,504
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,716
1,072
105
11
2
207,183
1
W
Izanami
11,793
1,179
62
6
3
211,775
0
W
Tsukuyomi
12,571
1,257
30
3
1
187,228
3
W
Fenrir
10,087
1,009
2
0
0
201,245
0
L
Merlin
10,350
1,035
55
6
0
179,757
0
L
Thor
9,714
971
16
2
1
196,030
1
L
Yemoja
10,675
1,068
33
3
3
208,732
0
W
Poseidon
11,603
1,160
102
10
3
214,086
0
L
Neith
9,282
928
7
1
0
139,781
3
W
Cthulhu
10,611
1,061
15
2
1
200,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role