Player Matchup

Hercules
Hercules
DRAGORAMA_37
Hercules
Level 67
God Stats
1W - 2L
1,274 SR
Queue Stats
5W - 15L
1,216 Elo+
Solo
Ymir
Ymir
Dudley2far
Ymir
Level 57
God Stats
4W - 5L
1,334 SR
Queue Stats
80W - 90L
1,395 Elo+
Party 1
Chernobog
Chernobog
SeliaNyghtward
Chernobog
Level 102
God Stats
22W - 21L
1,521 SR
Queue Stats
66W - 63L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
Vyru
Sun Wukong
Level 88
God Stats
2W - 1L
1,735 SR
Queue Stats
140W - 159L
1,354 Elo+
Solo
Ra
Ra
djwolfpup1216
Ra
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 13L
1,430 Elo+
Party 1
Team Averages
Level 66
1,473 SR
1,347 Elo+

VS

Team Averages
Level 85
1,538 SR
1,350 Elo+
Chang'e
Chang'e
Fluffysquid
Chang'e
Level 121
God Stats
0W - 1L
1,570 SR
Queue Stats
44W - 51L
1,446 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Nigb_Ward
Cu Chulainn
Level 35
God Stats
0W - 3L
1,413 SR
Queue Stats
3W - 7L
1,394 Elo+
Party 2
Izanami
Izanami
SolidShwobi
Izanami
Level 78
God Stats
0W - 2L
1,619 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 2
Ah Puch
Ah Puch
firekiller0111
Ah Puch
Level 63
God Stats
5W - 6L
1,429 SR
Queue Stats
186W - 168L
1,382 Elo+
Solo
Cliodhna
Cliodhna
roytoygaming
Cliodhna
Level 129
God Stats
2W - 4L
1,659 SR
Queue Stats
14W - 19L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DRAGORAMA_37
Hercules
18
6 / 6 / 15
13,723
807
15,042
24,048
24,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 3 / 15
13,613
801
14,420
29,901
36,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
SeliaNyghtward
Chernobog
20
10 / 1 / 13
15,473
910
21,582
17,646
8,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Vyru
Sun Wukong
20
10 / 5 / 10
15,088
888
18,072
21,387
13,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 5 / 12
11,026
649
5,995
12,131
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fluffysquid
Chang'e
20
6 / 5 / 4
13,532
796
17,120
21,319
10,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Nigb_Ward
Cu Chulainn
17
3 / 8 / 8
11,716
689
15,810
26,772
23,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
SolidShwobi
Izanami
19
4 / 7 / 4
12,617
742
15,975
16,173
6,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 6
11,542
679
17,138
15,415
6,469
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
roytoygaming
Cliodhna
16
5 / 6 / 3
11,395
670
19,322
15,772
6,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
31
Kills
20
20
Deaths
31
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
DRAGORAMA_37
Hercules
6
6
15
2.25
W
4
3
15
3.83
L
Chang'e
Fluffysquid
Chang'e
6
5
4
1.6
L
Cu Chulainn
Nigb_Ward
Cu Chulainn
3
8
8
0.88
W
Chernobog
SeliaNyghtward
Chernobog
10
1
13
16.5
L
Izanami
SolidShwobi
Izanami
4
7
4
0.86
W
Sun Wukong
Vyru
Sun Wukong
10
5
10
3
W
1
5
12
1.4
L
2
5
6
1
L
Cliodhna
roytoygaming
Cliodhna
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,111
Damage
85,365
105,113
Taken
95,451
88,244
Mitigated
53,672
29,757
Healing
25,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DRAGORAMA_37
Hercules
15,042
4,012
0
5,935
24,048
24,822
311
9,292
14,506
0
24,833
W
14,420
3,889
182
3,759
29,901
36,485
656
8,772
20,883
38,074
0
L
Chang'e
Fluffysquid
Chang'e
17,120
1,121
4,996
11,189
21,319
10,801
54
2,596
17,775
63,035
0
L
Cu Chulainn
Nigb_Ward
Cu Chulainn
15,810
2,957
0
4,024
26,772
23,274
555
8,845
17,717
11,022
27,336
W
Chernobog
SeliaNyghtward
Chernobog
21,582
15,944
0
8,062
17,646
8,345
2,904
6,255
11,196
0
88,200
L
Izanami
SolidShwobi
Izanami
15,975
10,427
0
2,144
16,173
6,296
1,015
3,440
12,724
0
58,897
W
Sun Wukong
Vyru
Sun Wukong
18,072
6,403
0
3,333
21,387
13,446
682
7,498
13,737
0
46,083
W
5,995
1,034
4,747
3,739
12,131
5,146
870
6,147
5,813
19,320
0
L
17,138
864
0
1,869
15,415
6,469
923
3,457
11,958
45,844
0
L
Cliodhna
roytoygaming
Cliodhna
19,322
1,381
0
985
15,772
6,832
0
2,994
12,733
0
32,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,923
Gold Earned
60,802
352
Minions Killed
368
3
Camps Cleared
11
1,567,437
Distance Traveled
1,470,465
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,723
807
31
2
0
293,319
0
W
Ymir
13,613
801
68
4
0
306,671
0
L
Chang'e
13,532
796
110
6
2
356,632
5
L
Cu Chulainn
11,716
689
43
3
1
273,961
1
W
Chernobog
15,473
910
127
7
1
346,934
5
L
Izanami
12,617
742
112
7
5
261,976
0
W
Sun Wukong
15,088
888
90
5
2
300,409
0
W
Ra
11,026
649
36
2
0
320,104
0
L
Ah Puch
11,542
679
71
4
1
271,098
0
L
Cliodhna
11,395
670
32
2
2
306,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role