Player Matchup

Hera
Hera
Platinum I
 
Hera
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond V
Solensis
Bellona
Diamond V
Level 128
God Stats
183W - 132L
1,621 SR
Queue Stats
285W - 279L
1,944 MMR
Solo
Susano
Susano
Platinum V
daddу
Susano
Platinum V
Level 104
God Stats
7W - 0L
1,829 SR
Queue Stats
32W - 15L
1,910 MMR
Party 1
Yemoja
Yemoja
Diamond V
eSoaper
Yemoja
Diamond V
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
324W - 319L
1,975 MMR
Solo
Sol
Sol
Platinum IV
mommу
Sol
Platinum IV
Level 154
God Stats
3W - 0L
1,835 SR
Queue Stats
22W - 4L
1,989 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,657 SR
1,864 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,543 SR
1,881 MMR
Izanami
Izanami
Platinum I
 
Izanami
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum III
DonDuarte
Arachne
Platinum III
Level 64
God Stats
45W - 32L
1,713 SR
Queue Stats
196W - 190L
1,927 MMR
Solo
Thanatos
Thanatos
Platinum III
QlekBPL
Thanatos
Platinum III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
2,102 MMR
Party 2
Fafnir
Fafnir
Platinum I
Termoaktywny
Fafnir
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 230L
1,936 MMR
Party 2
Discordia
Discordia
Platinum II
gitanoob
Discordia
Platinum II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 0 / 3
7,799
600
7,082
4,713
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Solensis
Bellona
14
2 / 1 / 1
8,315
640
6,756
7,410
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
daddу
Susano
14
13 / 2 / 1
8,903
685
8,619
7,226
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
eSoaper
Yemoja
11
1 / 0 / 5
6,848
527
2,332
5,325
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
mommу
Sol
13
2 / 0 / 5
7,639
588
5,389
7,721
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
TiamatOdinAthenaMorgan Le FayArtio

VS

Bans
KaliKumbhakarnaGebSobekChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 6 / 1
6,476
498
3,372
8,173
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
DonDuarte
Arachne
10
1 / 2 / 0
5,791
445
4,419
8,562
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
QlekBPL
Thanatos
8
0 / 8 / 1
5,363
413
2,495
11,283
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
9
1 / 3 / 0
6,118
471
3,410
8,588
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
gitanoob
Discordia
11
1 / 1 / 0
6,223
479
3,883
4,975
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
20
Kills
3
3
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
3
3.5
L
Izanami
 
Izanami
0
6
1
0.08
L
Arachne
DonDuarte
Arachne
1
2
0
0.5
L
Thanatos
QlekBPL
Thanatos
0
8
1
0.06
W
Bellona
Solensis
Bellona
2
1
1
2.5
L
Fafnir
1
3
0
0.33
W
Susano
daddу
Susano
13
2
1
6.75
W
Yemoja
eSoaper
Yemoja
1
0
5
3.5
L
Discordia
gitanoob
Discordia
1
1
0
1
W
Sol
mommу
Sol
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,178
Damage
17,579
32,395
Taken
41,581
16,219
Mitigated
16,665
14,429
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,082
2,107
0
1,388
4,713
1,667
88
2,255
2,260
55,379
0
L
Izanami
 
Izanami
3,372
1,706
0
950
8,173
1,860
0
3,831
4,342
0
40,044
L
Arachne
DonDuarte
Arachne
4,419
2,965
0
4,473
8,562
3,410
0
0
8,562
0
26,973
L
Thanatos
QlekBPL
Thanatos
2,495
434
0
4,956
11,283
3,676
0
1,896
9,233
0
26,395
W
Bellona
Solensis
Bellona
6,756
2,546
0
2,778
7,410
6,361
0
0
7,410
0
59,788
L
Fafnir
3,410
721
0
1,960
8,588
6,381
0
5,874
2,616
8,475
0
W
Susano
daddу
Susano
8,619
3,374
0
2,964
7,226
2,582
0
1,242
5,892
0
48,092
W
Yemoja
eSoaper
Yemoja
2,332
600
1,377
1,844
5,325
3,042
75
1,087
4,122
14,380
0
L
Discordia
gitanoob
Discordia
3,883
205
0
1,256
4,975
1,338
31
2,491
2,300
42,464
0
W
Sol
mommу
Sol
5,389
1,218
0
4,078
7,721
2,567
2,775
2,235
5,418
53,335
5,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
29,971
508
Minions Killed
300
0
Camps Cleared
0
1,353,259
Distance Traveled
1,154,734
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,799
600
124
10
0
264,374
6
L
Izanami
6,476
498
89
7
0
219,343
4
L
Arachne
5,791
445
55
4
0
217,259
1
L
Thanatos
5,363
413
57
4
0
228,754
4
W
Bellona
8,315
640
146
11
0
305,792
3
L
Fafnir
6,118
471
7
1
0
241,767
4
W
Susano
8,903
685
99
8
0
289,324
2
W
Yemoja
6,848
527
32
2
0
252,392
4
L
Discordia
6,223
479
92
7
0
247,611
3
W
Sol
7,639
588
107
8
0
241,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role