Player Matchup

Persephone
Persephone
 
Persephone
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Berethor1991
Izanami
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 3L
1,580 Elo+
Solo
King Arthur
King Arthur
FastRaider
King Arthur
Level 29
God Stats
27W - 19L
1,574 SR
Queue Stats
50W - 46L
1,587 Elo+
Party 2
Poseidon
Poseidon
IONDH
Poseidon
Level 27
God Stats
4W - 4L
1,614 SR
Queue Stats
132W - 115L
1,555 Elo+
Solo
Athena
Athena
THEJOKERO
Athena
Level 29
God Stats
1W - 5L
1,112 SR
Queue Stats
67W - 62L
1,541 Elo+
Party 2
Team Averages
Level 28
1,503 SR
1,553 Elo+

VS

Team Averages
Level 24
1,570 SR
1,554 Elo+
Ah Puch
Ah Puch
HxHHisoka
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,703 Elo+
Solo
Cliodhna
Cliodhna
Tvkanut
Cliodhna
Level 27
God Stats
1W - 1L
1,777 SR
Queue Stats
94W - 72L
1,594 Elo+
Solo
Artemis
Artemis
szajmusthc
Artemis
Level 29
God Stats
71W - 76L
1,519 SR
Queue Stats
147W - 161L
1,454 Elo+
Solo
Aphrodite
Aphrodite
АлёшаШтурмовик
Aphrodite
Level 27
God Stats
18W - 17L
1,601 SR
Queue Stats
118W - 105L
1,513 Elo+
Party 1
Neith
Neith
Фомора
Neith
Level 28
God Stats
14W - 16L
1,456 SR
Queue Stats
132W - 126L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
5 / 3 / 9
12,510
596
15,596
10,226
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Berethor1991
Izanami
20
18 / 0 / 3
15,167
722
19,175
13,917
6,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
FastRaider
King Arthur
18
3 / 5 / 5
11,466
546
11,953
18,381
16,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
IONDH
Poseidon
19
4 / 3 / 8
12,466
594
17,867
16,247
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
THEJOKERO
Athena
15
1 / 3 / 17
10,798
514
10,629
21,791
26,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HxHHisoka
Ah Puch
15
3 / 4 / 2
9,372
446
5,301
15,618
6,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Tvkanut
Cliodhna
16
8 / 6 / 3
10,672
508
17,774
20,849
7,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
szajmusthc
Artemis
13
0 / 7 / 1
8,467
403
5,318
12,367
3,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 3
9,261
441
12,169
24,451
14,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 8 / 5
7,814
372
9,292
19,814
7,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
31
Kills
14
14
Deaths
32
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
3
9
3.17
W
Izanami
Berethor1991
Izanami
18
0
3
19.5
W
King Arthur
FastRaider
King Arthur
3
5
5
1.1
L
Ah Puch
HxHHisoka
Ah Puch
3
4
2
1
W
Poseidon
IONDH
Poseidon
4
3
8
2.67
W
Athena
THEJOKERO
Athena
1
3
17
3.17
L
Cliodhna
Tvkanut
Cliodhna
8
6
3
1.58
L
Artemis
szajmusthc
Artemis
0
7
1
0.07
L
3
7
3
0.64
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,220
Damage
49,854
80,562
Taken
93,099
59,414
Mitigated
40,010
28,093
Healing
29,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,596
301
183
2,366
10,226
3,709
619
2,728
7,495
71,398
0
W
Izanami
Berethor1991
Izanami
19,175
14,021
0
6,067
13,917
6,116
7,443
1,013
12,904
0
149,613
W
King Arthur
FastRaider
King Arthur
11,953
1,517
0
4,510
18,381
16,410
1,837
4,779
13,602
14,344
58,909
L
Ah Puch
HxHHisoka
Ah Puch
5,301
642
145
5,325
15,618
6,053
0
9,951
5,505
49,468
0
W
Poseidon
IONDH
Poseidon
17,867
2,951
110
9,410
16,247
6,273
1,013
3,205
13,042
109,057
0
W
Athena
THEJOKERO
Athena
10,629
2,322
337
5,110
21,791
26,906
626
5,806
15,985
29,935
0
L
Cliodhna
Tvkanut
Cliodhna
17,774
3,370
0
4,188
20,849
7,785
0
12,440
8,102
0
67,807
L
Artemis
szajmusthc
Artemis
5,318
2,545
0
1,546
12,367
3,466
350
1,844
10,483
0
45,078
L
12,169
2,161
6,202
8,605
24,451
14,864
446
11,702
12,635
39,249
0
L
9,292
6,059
780
2,394
19,814
7,842
557
9,892
9,880
0
33,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,407
Gold Earned
45,586
711
Minions Killed
412
0
Camps Cleared
0
2,102,034
Distance Traveled
1,635,669
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,510
596
126
6
0
410,044
6
W
Izanami
15,167
722
230
11
0
421,257
1
W
King Arthur
11,466
546
143
7
0
408,562
0
L
Ah Puch
9,372
446
94
4
0
358,400
10
W
Poseidon
12,466
594
175
8
0
454,024
2
W
Athena
10,798
514
37
2
0
408,147
2
L
Cliodhna
10,672
508
99
5
0
370,993
3
L
Artemis
8,467
403
94
4
0
218,083
0
L
Aphrodite
9,261
441
65
3
0
362,742
1
L
Neith
7,814
372
60
3
0
325,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role