Player Matchup

Pele
Pele
 
Pele
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GoodoldJojo
Cerberus
Level 25
God Stats
17W - 29L
1,347 SR
Queue Stats
221W - 282L
1,288 Elo+
Solo
Nemesis
Nemesis
Lucy11654
Nemesis
Level 8
God Stats
9W - 17L
1,385 SR
Queue Stats
15W - 25L
1,330 Elo+
Party 2
Merlin
Merlin
THEGllaDiaTor
Merlin
Level 21
God Stats
2W - 2L
1,164 SR
Queue Stats
67W - 85L
1,385 Elo+
Solo
Bellona
Bellona
bangbanginpopo
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,250 Elo+
Party 2
Team Averages
Level 16
1,379 SR
1,351 Elo+

VS

Team Averages
Level 26
1,517 SR
1,511 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Chaiba
Nemesis
Level 27
God Stats
51W - 47L
1,570 SR
Queue Stats
244W - 214L
1,573 Elo+
Solo
Bellona
Bellona
Iperchad
Bellona
Level 5
God Stats
6W - 1L
1,515 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NUKE1919
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,482 Elo+
Solo
Neith
Neith
Trufla1
Neith
Level 2
God Stats
23W - 17L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 11 / 2
9,262
1,158
5,928
18,432
7,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
GoodoldJojo
Cerberus
14
0 / 6 / 5
7,953
994
4,561
17,868
13,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Lucy11654
Nemesis
14
3 / 11 / 5
8,838
1,105
12,024
20,030
8,174
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 13 / 3
8,004
1,001
4,567
14,929
5,761
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 8 / 7
8,872
1,109
8,241
20,255
17,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 4 / 16
8,625
1,078
5,317
5,585
2,064
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Chaiba
Nemesis
17
13 / 2 / 14
11,375
1,422
15,385
10,939
4,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Iperchad
Bellona
17
9 / 3 / 20
10,179
1,272
16,554
13,363
14,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
NUKE1919
Baron Samedi
18
14 / 1 / 16
11,636
1,455
21,790
6,354
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Trufla1
Neith
17
13 / 1 / 20
11,640
1,455
23,890
6,388
2,676
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
135
11
Kills
49
49
Deaths
11
22
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
11
2
0.55
W
Izanami
 
Izanami
0
4
16
2
W
Nemesis
Chaiba
Nemesis
13
2
14
10
L
Cerberus
GoodoldJojo
Cerberus
0
6
5
0.42
W
Bellona
Iperchad
Bellona
9
3
20
6.33
L
Nemesis
Lucy11654
Nemesis
3
11
5
0.5
W
Baron Samedi
NUKE1919
Baron Samedi
14
1
16
22
L
1
13
3
0.19
W
Neith
Trufla1
Neith
13
1
20
23
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,321
Damage
82,936
91,514
Taken
42,629
52,091
Mitigated
26,719
5,149
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,928
2,017
0
968
18,432
7,026
0
5,114
13,318
0
16,935
W
Izanami
 
Izanami
5,317
3,649
0
0
5,585
2,064
0
357
5,228
0
15,880
W
Nemesis
Chaiba
Nemesis
15,385
11,209
0
1,544
10,939
4,656
0
2,546
8,393
0
32,489
L
Cerberus
GoodoldJojo
Cerberus
4,561
448
0
1,862
17,868
13,586
0
7,526
10,342
12,400
569
W
Bellona
Iperchad
Bellona
16,554
4,004
0
958
13,363
14,287
0
3,452
9,911
9,375
20,245
L
Nemesis
Lucy11654
Nemesis
12,024
5,778
0
1,409
20,030
8,174
0
4,562
15,468
0
23,768
W
Baron Samedi
NUKE1919
Baron Samedi
21,790
3,480
3,581
2,043
6,354
3,036
0
1,825
4,529
31,850
0
L
4,567
1,475
0
0
14,929
5,761
0
4,622
10,307
12,969
0
W
Neith
Trufla1
Neith
23,890
16,747
0
2,012
6,388
2,676
0
823
5,565
0
31,752
L
8,241
3,341
0
910
20,255
17,544
0
5,027
15,228
0
17,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,929
Gold Earned
53,455
95
Minions Killed
149
3
Camps Cleared
9
701,281
Distance Traveled
724,140
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,262
1,158
30
4
1
147,588
0
W
Izanami
8,625
1,078
30
4
3
121,666
1
W
Nemesis
11,375
1,422
35
4
4
161,098
0
L
Cerberus
7,953
994
20
3
0
120,454
0
W
Bellona
10,179
1,272
33
4
1
166,409
0
L
Nemesis
8,838
1,105
25
3
1
170,146
0
W
Baron Samedi
11,636
1,455
26
3
0
144,130
0
L
Merlin
8,004
1,001
7
1
1
99,690
0
W
Neith
11,640
1,455
25
3
1
130,837
2
L
Bellona
8,872
1,109
13
2
0
163,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role