Player Matchup

Khepri
Khepri
 
Khepri
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Duffy_2k_
Mercury
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 129L
1,592 Elo+
Solo
Nemesis
Nemesis
ScaryDarry
Nemesis
Level 80
God Stats
6W - 6L
1,539 SR
Queue Stats
340W - 333L
1,488 Elo+
Solo
Janus
Janus
tim_bob123
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,436 Elo+
Party 1
Tyr
Tyr
xMazapanito
Tyr
Level 136
God Stats
2W - 1L
1,427 SR
Queue Stats
60W - 42L
1,415 Elo+
Solo
Team Averages
Level 112
1,493 SR
1,486 Elo+

VS

Team Averages
Level 96
1,572 SR
1,476 Elo+
Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Bess777k
Xing Tian
Level 32
God Stats
3W - 3L
1,511 SR
Queue Stats
156W - 193L
1,438 Elo+
Solo
Mercury
Mercury
Caulksure
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 280L
1,469 Elo+
Solo
Sol
Sol
Silvonias
Sol
Level 144
God Stats
2W - 0L
1,742 SR
Queue Stats
74W - 65L
1,502 Elo+
Solo
Odin
Odin
User42069555
Odin
Level 61
God Stats
4W - 2L
1,607 SR
Queue Stats
94W - 109L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
4 / 7 / 13
11,103
694
9,738
24,706
41,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Duffy_2k_
Mercury
15
7 / 10 / 3
10,482
655
11,649
17,006
8,096
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ScaryDarry
Nemesis
18
5 / 4 / 6
10,506
657
11,795
18,258
22,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
20
5 / 5 / 11
11,748
734
23,660
16,868
10,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 4 / 14
9,564
598
8,491
22,239
28,284
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 2 / 16
12,495
781
23,568
14,602
7,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Bess777k
Xing Tian
19
5 / 2 / 18
11,967
748
13,781
26,098
25,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Caulksure
Mercury
16
5 / 10 / 11
11,861
741
13,159
15,050
6,951
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 5 / 15
12,616
789
16,858
14,598
7,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
7 / 2 / 16
12,348
772
16,141
22,248
23,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
105
21
Kills
29
30
Deaths
21
47
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
4
7
13
1.5
W
Merlin
 
Merlin
6
2
16
7
W
Xing Tian
Bess777k
Xing Tian
5
2
18
7
W
Mercury
Caulksure
Mercury
5
10
11
1.05
L
Mercury
Duffy_2k_
Mercury
7
10
3
0.85
L
Nemesis
ScaryDarry
Nemesis
5
4
6
2
W
6
5
15
2.7
W
7
2
16
7.5
L
Janus
5
5
11
2.1
L
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,333
Damage
83,507
99,077
Taken
92,596
110,779
Mitigated
70,334
27,128
Healing
40,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
9,738
656
0
0
24,706
41,780
0
15,558
9,094
18,343
0
W
Merlin
 
Merlin
23,568
2,165
1,234
7,431
14,602
7,578
1,719
6,415
7,755
52,870
0
W
Xing Tian
Bess777k
Xing Tian
13,781
763
1,185
10,038
26,098
25,157
228
9,675
15,992
28,693
0
W
Mercury
Caulksure
Mercury
13,159
5,676
465
1,021
15,050
6,951
370
4,388
10,421
0
21,760
L
Mercury
Duffy_2k_
Mercury
11,649
3,216
1,267
1,301
17,006
8,096
443
10,508
6,498
6
20,228
L
Nemesis
ScaryDarry
Nemesis
11,795
1,710
965
6,705
18,258
22,366
86
7,934
10,187
3,511
19,536
W
16,858
6,374
728
5,352
14,598
7,067
4,391
6,747
7,560
36,924
0
W
16,141
2,557
2,430
10,379
22,248
23,581
134
7,671
14,350
3,783
21,352
L
Janus
23,660
740
2,906
5,920
16,868
10,253
402
9,218
7,602
65,673
0
L
8,491
1,192
997
7,067
22,239
28,284
170
12,965
9,122
352
12,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,403
Gold Earned
61,287
145
Minions Killed
160
0
Camps Cleared
0
1,421,133
Distance Traveled
1,455,176
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,103
694
25
2
0
239,726
2
W
Merlin
12,495
781
49
3
0
273,013
0
W
Xing Tian
11,967
748
17
1
0
330,361
0
W
Mercury
11,861
741
17
1
0
291,267
5
L
Mercury
10,482
655
12
1
0
296,051
0
L
Nemesis
10,506
657
13
1
0
361,934
5
W
Sol
12,616
789
54
3
0
253,733
0
W
Odin
12,348
772
23
1
0
306,802
4
L
Janus
11,748
734
81
5
0
278,751
1
L
Tyr
9,564
598
14
1
0
244,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role