Player Matchup

Cliodhna
Cliodhna
Anjelico
Cliodhna
Level 158
God Stats
37W - 32L
1,472 SR
Queue Stats
142W - 159L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
DiorBryan
Gilgamesh
Level 86
God Stats
2W - 2L
1,651 SR
Queue Stats
124W - 113L
1,332 Elo+
Solo
Yemoja
Yemoja
EnviousKing8312
Yemoja
Level 68
God Stats
3W - 1L
1,425 SR
Queue Stats
39W - 25L
1,458 Elo+
Solo
Medusa
Medusa
MarioMaster14
Medusa
Level 66
God Stats
12W - 18L
1,512 SR
Queue Stats
69W - 66L
1,384 Elo+
Solo
Danzaburou
Danzaburou
Nerditron
Danzaburou
Level 109
God Stats
4W - 4L
1,324 SR
Queue Stats
246W - 269L
1,374 Elo+
Solo
Team Averages
Level 97
1,477 SR
1,385 Elo+

VS

Team Averages
Level 55
1,452 SR
1,399 Elo+
Achilles
Achilles
 
Achilles
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AshWolf2169
Discordia
Level 85
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 4L
1,459 Elo+
Solo
Arachne
Arachne
BigOlStatic
Arachne
Level 17
God Stats
10W - 9L
1,590 SR
Queue Stats
14W - 19L
1,368 Elo+
Party 1
Apollo
Apollo
XxJDOGxX85
Apollo
Level 63
God Stats
0W - 4L
1,313 SR
Queue Stats
230W - 324L
1,321 Elo+
Party 1
Sun Wukong
Sun Wukong
ulmo_88
Sun Wukong
Level 68
God Stats
5W - 3L
1,562 SR
Queue Stats
68W - 70L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anjelico
Cliodhna
12
4 / 3 / 2
7,037
586
5,409
8,318
3,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
DiorBryan
Gilgamesh
11
3 / 2 / 5
6,504
542
5,094
7,882
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 2
6,637
553
3,377
5,918
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 0 / 0
7,747
646
5,527
4,080
1,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Nerditron
Danzaburou
11
3 / 2 / 2
6,304
525
4,212
6,154
1,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 3 / 2
5,533
461
3,717
7,756
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
AshWolf2169
Discordia
10
2 / 3 / 2
6,187
516
3,381
5,940
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
BigOlStatic
Arachne
11
2 / 4 / 0
6,176
515
4,769
8,334
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
XxJDOGxX85
Apollo
10
2 / 3 / 0
5,689
474
4,587
6,844
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ulmo_88
Sun Wukong
10
0 / 5 / 0
5,488
457
2,028
8,351
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
18
Kills
7
7
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
2
0.67
W
Cliodhna
Anjelico
Cliodhna
4
3
2
1.67
L
Discordia
AshWolf2169
Discordia
2
3
2
1
L
Arachne
BigOlStatic
Arachne
2
4
0
0.5
W
Gilgamesh
DiorBryan
Gilgamesh
3
2
5
2.75
W
3
0
2
4
W
5
0
0
5
W
Danzaburou
Nerditron
Danzaburou
3
2
2
2
L
Apollo
XxJDOGxX85
Apollo
2
3
0
0.67
L
Sun Wukong
ulmo_88
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,619
Damage
18,482
32,352
Taken
37,225
13,032
Mitigated
15,680
10,940
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,717
1,327
90
1,244
7,756
3,703
216
781
6,975
0
24,800
W
Cliodhna
Anjelico
Cliodhna
5,409
1,564
0
2,607
8,318
3,281
406
2,756
5,166
0
32,981
L
Discordia
AshWolf2169
Discordia
3,381
448
72
1,296
5,940
1,406
309
0
5,940
29,551
0
L
Arachne
BigOlStatic
Arachne
4,769
3,134
0
3,444
8,334
3,487
79
0
8,334
0
34,299
W
Gilgamesh
DiorBryan
Gilgamesh
5,094
1,242
0
2,218
7,882
2,632
0
140
7,702
0
29,596
W
3,377
854
1,169
1,252
5,918
3,960
446
0
5,918
23,201
0
W
5,527
1,901
0
2,053
4,080
1,311
1,048
0
3,682
0
44,531
W
Danzaburou
Nerditron
Danzaburou
4,212
2,412
0
1,641
6,154
1,848
0
49
6,105
0
35,763
L
Apollo
XxJDOGxX85
Apollo
4,587
2,433
152
2,388
6,844
2,435
319
2,596
4,248
0
26,597
L
Sun Wukong
ulmo_88
Sun Wukong
2,028
292
0
941
8,351
4,649
0
0
8,351
0
23,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
29,073
319
Minions Killed
274
0
Camps Cleared
0
1,061,861
Distance Traveled
1,091,673
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,533
461
47
4
0
224,379
2
W
Cliodhna
7,037
586
72
6
0
211,524
7
L
Discordia
6,187
516
68
6
0
198,912
3
L
Arachne
6,176
515
59
5
0
242,203
0
W
Gilgamesh
6,504
542
58
5
0
244,812
1
W
Yemoja
6,637
553
41
3
0
215,107
0
W
Medusa
7,747
646
76
6
0
193,892
2
W
Danzaburou
6,304
525
72
6
0
196,526
5
L
Apollo
5,689
474
52
4
0
198,657
3
L
Sun Wukong
5,488
457
48
4
0
227,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role