Player Matchup

Cthulhu
Cthulhu
Kribo_116
Cthulhu
Level 28
God Stats
15W - 13L
1,563 SR
Queue Stats
111W - 132L
1,389 Elo+
Solo
Cliodhna
Cliodhna
NudeHomelessman1
Cliodhna
Level 26
God Stats
1W - 0L
1,718 SR
Queue Stats
4W - 4L
1,229 Elo+
Solo
Ah Puch
Ah Puch
Qqq9515
Ah Puch
Level 24
God Stats
2W - 1L
1,282 SR
Queue Stats
57W - 73L
1,456 Elo+
Solo
Charybdis
Charybdis
Tamed-Dashed
Charybdis
Level 3
God Stats
2W - 0L
1,682 SR
Queue Stats
2W - 1L
1,435 Elo+
Solo
Bakasura
Bakasura
XzBLU3FiR3zX
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,268 Elo+
Solo
Team Averages
Level 17
1,549 SR
1,355 Elo+

VS

Team Averages
Level 28
1,539 SR
1,392 Elo+
Loki
Loki
ARTHURZORKL
Loki
Level 27
God Stats
11W - 9L
1,658 SR
Queue Stats
119W - 143L
1,515 Elo+
Party 1
Hades
Hades
LEGITxGum Drop
Hades
Level 29
God Stats
2W - 4L
1,566 SR
Queue Stats
49W - 57L
1,311 Elo+
Solo
Fafnir
Fafnir
MHTERRORISTA157
Fafnir
Level 32
God Stats
1W - 5L
1,335 SR
Queue Stats
216W - 261L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
bigBLACKjoekel
Danzaburou
Level 26
God Stats
11W - 10L
1,308 SR
Queue Stats
24W - 24L
1,248 Elo+
Solo
Gilgamesh
Gilgamesh
boss9game
Gilgamesh
Level 26
God Stats
19W - 34L
1,826 SR
Queue Stats
419W - 487L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kribo_116
Cthulhu
10
4 / 1 / 2
5,969
543
5,377
6,527
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 4 / 6
5,070
461
1,861
4,182
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Qqq9515
Ah Puch
11
4 / 0 / 5
6,699
609
5,867
3,996
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Tamed-Dashed
Charybdis
10
3 / 0 / 6
5,941
540
6,354
5,101
1,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
XzBLU3FiR3zX
Bakasura
12
7 / 1 / 2
7,460
678
4,529
7,558
2,303
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 2
5,198
473
2,990
5,938
1,498
8
1 / 6 / 0
4,969
452
3,707
7,669
2,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 2
5,379
489
2,363
9,752
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
bigBLACKjoekel
Danzaburou
7
0 / 4 / 0
4,905
446
2,764
6,106
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
boss9game
Gilgamesh
9
0 / 3 / 1
5,399
491
2,180
5,459
2,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
4
6
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Cthulhu
Kribo_116
Cthulhu
4
1
2
5
L
1
6
0
0.17
L
1
2
2
1
W
1
4
6
1
W
Ah Puch
Qqq9515
Ah Puch
4
0
5
6.5
W
Charybdis
Tamed-Dashed
Charybdis
3
0
6
6
W
Bakasura
XzBLU3FiR3zX
Bakasura
7
1
2
8
L
Danzaburou
bigBLACKjoekel
Danzaburou
0
4
0
0
L
Gilgamesh
boss9game
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
14,004
27,364
Taken
34,924
10,707
Mitigated
15,916
9,908
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,990
462
0
1,442
5,938
1,498
0
1,563
4,072
0
19,767
W
Cthulhu
Kribo_116
Cthulhu
5,377
434
91
2,165
6,527
4,370
165
1,693
4,834
22,765
0
L
3,707
395
13
1,337
7,669
2,520
0
3,939
3,485
14,707
0
L
2,363
656
194
3,465
9,752
7,784
0
2,505
6,564
11,439
0
W
1,861
274
0
230
4,182
1,375
0
1,230
2,952
0
13,452
W
Ah Puch
Qqq9515
Ah Puch
5,867
265
0
1,261
3,996
1,219
0
1,210
2,786
31,929
0
W
Charybdis
Tamed-Dashed
Charybdis
6,354
3,865
0
2,018
5,101
1,440
789
1,582
3,519
0
33,779
W
Bakasura
XzBLU3FiR3zX
Bakasura
4,529
2,681
0
4,143
7,558
2,303
0
355
6,763
0
34,272
L
Danzaburou
bigBLACKjoekel
Danzaburou
2,764
878
0
214
6,106
1,572
0
1,954
3,925
0
23,422
L
Gilgamesh
boss9game
Gilgamesh
2,180
525
0
523
5,459
2,542
184
204
5,235
0
22,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
25,850
284
Minions Killed
190
0
Camps Cleared
0
1,105,086
Distance Traveled
961,167
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,198
473
44
4
0
186,274
0
W
Cthulhu
5,969
543
41
4
0
211,065
2
L
Hades
4,969
452
32
3
0
187,748
0
L
Fafnir
5,379
489
16
1
0
208,296
0
W
Cliodhna
5,070
461
28
3
0
227,163
0
W
Ah Puch
6,699
609
59
5
0
231,958
2
W
Charybdis
5,941
540
62
6
0
195,284
1
W
Bakasura
7,460
678
94
9
0
239,616
2
L
Danzaburou
4,905
446
44
4
0
191,624
1
L
Gilgamesh
5,399
491
54
5
0
187,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role