Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CB_Master_
Cthulhu
Level 16
God Stats
1W - 0L
1,769 SR
Queue Stats
1W - 2L
1,184 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CucaAjaca
Ah Muzen Cab
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,680 Elo+
Solo
Chaac
Chaac
PxMarchetti
Chaac
Level 24
God Stats
3W - 3L
1,264 SR
Queue Stats
36W - 31L
1,518 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,476 Elo+

VS

Team Averages
Level 21
1,405 SR
1,499 Elo+
Mercury
Mercury
 
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
F0restAli3n
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Rarzrr
Janus
Level 29
God Stats
1W - 4L
1,025 SR
Queue Stats
46W - 40L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
10 / 3 / 0
8,262
751
11,479
7,729
2,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
 
Kukulkan
12
1 / 0 / 3
6,876
625
843
2,539
919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
CB_Master_
Cthulhu
9
1 / 0 / 2
5,189
472
2,131
3,010
1,817
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
CucaAjaca
Ah Muzen Cab
10
1 / 2 / 1
5,944
540
2,741
5,826
1,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 2
6,314
574
3,350
4,676
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 2 / 2
6,099
554
3,098
8,053
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
 
Anubis
9
0 / 6 / 3
5,302
482
1,985
8,350
2,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
 
Jing Wei
9
0 / 3 / 2
4,921
447
3,684
5,981
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
7
0 / 2 / 0
4,819
438
976
4,364
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Rarzrr
Janus
10
3 / 1 / 0
6,023
548
2,160
2,271
668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
14
Kills
6
6
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
3
0
3.33
W
Kukulkan
 
Kukulkan
1
0
3
2.5
L
Mercury
 
Mercury
3
2
2
2
L
Anubis
 
Anubis
0
6
3
0.25
L
Jing Wei
 
Jing Wei
0
3
2
0.33
W
Cthulhu
CB_Master_
Cthulhu
1
0
2
2
W
Ah Muzen Cab
CucaAjaca
Ah Muzen Cab
1
2
1
0.75
L
Yemoja
0
2
0
0
W
1
1
2
2
L
Janus
Rarzrr
Janus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,544
Damage
11,903
23,780
Taken
29,019
8,693
Mitigated
9,547
9,116
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,479
4,527
0
2,273
7,729
2,399
943
2,092
5,637
0
46,093
W
Kukulkan
 
Kukulkan
843
102
0
1,490
2,539
919
470
425
2,114
43,184
0
L
Mercury
 
Mercury
3,098
1,586
0
3,024
8,053
2,230
0
54
7,999
0
26,522
L
Anubis
 
Anubis
1,985
45
0
2,053
8,350
2,903
0
0
8,350
18,654
0
L
Jing Wei
 
Jing Wei
3,684
2,102
0
1,246
5,981
1,309
0
921
5,060
0
24,310
W
Cthulhu
CB_Master_
Cthulhu
2,131
405
77
677
3,010
1,817
279
427
2,583
7,617
0
W
Ah Muzen Cab
CucaAjaca
Ah Muzen Cab
2,741
1,151
0
1,941
5,826
1,629
647
905
4,921
0
34,902
L
Yemoja
976
337
125
535
4,364
2,437
0
1,156
3,208
6,376
0
W
3,350
661
0
2,658
4,676
1,929
0
1,272
3,404
0
36,428
L
Janus
Rarzrr
Janus
2,160
314
0
489
2,271
668
0
843
1,428
31,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
27,164
366
Minions Killed
242
0
Camps Cleared
0
1,126,764
Distance Traveled
960,630
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,262
751
80
7
0
234,323
4
W
Kukulkan
6,876
625
95
9
0
223,771
2
L
Mercury
6,099
554
72
7
0
228,374
1
L
Anubis
5,302
482
40
4
0
154,609
6
L
Jing Wei
4,921
447
46
4
0
187,911
4
W
Cthulhu
5,189
472
21
2
0
216,746
1
W
Ah Muzen Cab
5,944
540
83
8
0
202,389
3
L
Yemoja
4,819
438
17
2
0
180,421
0
W
Chaac
6,314
574
87
8
0
249,535
2
L
Janus
6,023
548
67
6
0
209,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role