Player Matchup

Ares
Ares
AlexPrataCT
Ares
Level 40
God Stats
5W - 3L
1,589 SR
Queue Stats
114W - 129L
1,522 Elo+
Party 2
Hercules
Hercules
Amadakon
Hercules
Level 125
God Stats
2W - 2L
1,698 SR
Queue Stats
96W - 107L
1,476 Elo+
Solo
Persephone
Persephone
Faddur
Persephone
Level 108
God Stats
9W - 3L
1,415 SR
Queue Stats
159W - 144L
1,582 Elo+
Party 2
Horus
Horus
SaikoNo5cHn1Tz
Horus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 297L
1,504 Elo+
Solo
Agni
Agni
xxlettos26xx
Agni
Level 143
God Stats
4W - 3L
1,522 SR
Queue Stats
267W - 283L
1,484 Elo+
Solo
Team Averages
Level 115
1,545 SR
1,514 Elo+

VS

Team Averages
Level 135
1,323 SR
1,605 Elo+
Kali
Kali
CJAY010
Kali
Level 135
God Stats
0W - 1L
1,114 SR
Queue Stats
18W - 15L
1,701 Elo+
Party 1
Sylvanus
Sylvanus
Ciscko_Franz
Sylvanus
Level 129
God Stats
1W - 3L
1,454 SR
Queue Stats
62W - 39L
1,580 Elo+
Solo
Cernunnos
Cernunnos
Deemon13
Cernunnos
Level 104
God Stats
0W - 3L
1,193 SR
Queue Stats
78W - 87L
1,565 Elo+
Party 1
Baba Yaga
Baba Yaga
ItsRoaringGecko
Baba Yaga
Level 156
God Stats
0W - 1L
1,324 SR
Queue Stats
97W - 89L
1,582 Elo+
Party 1
Fenrir
Fenrir
Kryonyx123
Fenrir
Level 149
God Stats
0W - 2L
1,530 SR
Queue Stats
89W - 88L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 15
10,320
688
7,163
20,215
26,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
Amadakon
Hercules
19
9 / 3 / 15
12,029
802
15,038
25,131
31,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Faddur
Persephone
20
8 / 3 / 18
12,589
839
29,837
14,948
6,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 2 / 20
10,970
731
7,841
31,536
38,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 3 / 15
12,474
832
22,934
15,569
8,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CJAY010
Kali
16
2 / 6 / 9
9,971
665
6,069
14,926
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Ciscko_Franz
Sylvanus
16
2 / 9 / 11
9,807
654
21,803
22,289
17,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Deemon13
Cernunnos
17
2 / 8 / 11
10,323
688
12,056
15,190
6,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
ItsRoaringGecko
Baba Yaga
17
1 / 4 / 9
9,670
645
16,356
15,479
6,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Kryonyx123
Fenrir
19
10 / 5 / 7
11,514
768
15,500
21,411
20,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
64
32
Kills
17
17
Deaths
32
83
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
6
15
1.42
W
Hercules
Amadakon
Hercules
9
3
15
5.5
L
Kali
CJAY010
Kali
2
6
9
1.08
L
Sylvanus
Ciscko_Franz
Sylvanus
2
9
11
0.83
L
Cernunnos
Deemon13
Cernunnos
2
8
11
0.94
W
Persephone
Faddur
Persephone
8
3
18
5.67
L
Baba Yaga
ItsRoaringGecko
Baba Yaga
1
4
9
1.38
L
Fenrir
Kryonyx123
Fenrir
10
5
7
2.7
W
4
2
20
7
W
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,813
Damage
71,784
107,399
Taken
89,295
112,326
Mitigated
58,455
59,585
Healing
32,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,163
149
64
2,186
20,215
26,878
1,012
4,686
14,100
12,337
0
W
Hercules
Amadakon
Hercules
15,038
4,077
3,075
11,248
25,131
31,783
1,501
8,377
15,112
0
22,602
L
Kali
CJAY010
Kali
6,069
2,149
2,564
2,818
14,926
7,748
317
10,099
4,622
0
13,715
L
Sylvanus
Ciscko_Franz
Sylvanus
21,803
6,475
3,339
5,675
22,289
17,042
0
12,230
9,586
29,265
3,028
L
Cernunnos
Deemon13
Cernunnos
12,056
3,516
1,119
2,341
15,190
6,148
1,015
11,048
3,947
0
25,967
W
Persephone
Faddur
Persephone
29,837
743
1,781
4,776
14,948
6,761
128
5,707
8,871
56,596
0
L
Baba Yaga
ItsRoaringGecko
Baba Yaga
16,356
836
1,367
6,536
15,479
6,963
0
12,026
3,402
36,850
0
L
Fenrir
Kryonyx123
Fenrir
15,500
2,528
2,184
4,616
21,411
20,554
273
14,531
6,493
0
21,738
W
7,841
2,718
12,985
17,964
31,536
38,226
479
9,966
20,899
0
15,003
W
22,934
319
2,401
3,105
15,569
8,678
1,728
6,217
9,059
48,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,382
Gold Earned
51,285
144
Minions Killed
134
0
Camps Cleared
0
1,361,525
Distance Traveled
1,263,496
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,320
688
7
0
0
252,600
0
W
Hercules
12,029
802
17
1
0
278,634
0
L
Kali
9,971
665
15
1
0
270,448
0
L
Sylvanus
9,807
654
23
2
0
200,705
0
L
Cernunnos
10,323
688
26
2
0
239,327
0
W
Persephone
12,589
839
51
3
0
282,037
0
L
Baba Yaga
9,670
645
57
4
0
270,381
1
L
Fenrir
11,514
768
13
1
0
282,635
1
W
Horus
10,970
731
27
2
0
296,491
0
W
Agni
12,474
832
42
3
0
251,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role