Player Matchup

Artio
Artio
Bronze III
ArtemisMcClain
Artio
Bronze III
Level 157
God Stats
0W - 1L
1,756 SR
Queue Stats
13W - 7L
1,494 MMR
Party 1
Anubis
Anubis
Silver III
Exxtend
Anubis
Silver III
Level 136
God Stats
3W - 3L
1,730 SR
Queue Stats
46W - 58L
1,133 MMR
Party 1
Neith
Neith
Bronze III
ForChainzz
Neith
Bronze III
Level 120
God Stats
1W - 2L
1,821 SR
Queue Stats
10W - 6L
1,494 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,769 SR
1,373 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,405 SR
1,400 MMR
Nike
Nike
Bronze III
 
Nike
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
LuckyEpicX
Chang'e
Silver II
Level 65
God Stats
5W - 10L
1,352 SR
Queue Stats
66W - 134L
1,150 MMR
Solo
Cthulhu
Cthulhu
Silver I
Oceanta
Cthulhu
Silver I
Level 109
God Stats
2W - 0L
1,362 SR
Queue Stats
17W - 15L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
8,936
638
7,537
18,254
18,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Exxtend
Anubis
12
1 / 6 / 3
8,809
629
9,474
14,482
7,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
12
0 / 4 / 3
7,959
569
8,889
10,361
4,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshThothSobekBacchusCabrakan

VS

Bans
Guan YuMorgan Le FayOdinScyllaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
10 / 1 / 5
10,775
770
17,124
16,392
9,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
LuckyEpicX
Chang'e
12
5 / 2 / 9
9,719
694
8,692
8,531
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Oceanta
Cthulhu
13
1 / 1 / 14
10,147
725
10,173
17,215
16,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
16
16
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
10
1
5
12.5
L
3
6
1
0.58
L
Anubis
Exxtend
Anubis
1
6
3
0.42
L
Neith
0
4
3
0.38
W
Chang'e
LuckyEpicX
Chang'e
5
2
9
4.75
W
Cthulhu
Oceanta
Cthulhu
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,900
Damage
35,989
43,097
Taken
42,138
30,009
Mitigated
28,648
7,914
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
17,124
5,235
0
1,763
16,392
9,681
1,360
6,373
10,019
252
49,062
L
7,537
1,645
705
2,855
18,254
18,603
0
7,944
10,310
21,417
0
L
Anubis
Exxtend
Anubis
9,474
674
0
2,825
14,482
7,294
0
8,382
6,100
24,845
0
L
Neith
8,889
3,315
0
1,529
10,361
4,112
0
3,081
7,280
0
35,942
W
Chang'e
LuckyEpicX
Chang'e
8,692
892
2,767
3,090
8,531
2,492
1,274
4,012
4,519
27,523
0
W
Cthulhu
Oceanta
Cthulhu
10,173
679
585
2,473
17,215
16,475
435
7,213
10,002
28,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
30,641
125
Minions Killed
141
5
Camps Cleared
6
719,181
Distance Traveled
775,259
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,775
770
57
4
3
275,921
4
L
Artio
8,936
638
19
1
2
262,819
2
L
Anubis
8,809
629
32
2
2
220,263
4
L
Neith
7,959
569
74
5
1
236,099
6
W
Chang'e
9,719
694
42
3
2
250,914
0
W
Cthulhu
10,147
725
42
3
1
248,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role