Player Matchup

Thor
Thor
Leyxez
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
NukeTown17
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
406W - 381L
1,681 Elo+
Solo
Sobek
Sobek
StuckingFupid
Sobek
Level 22
God Stats
4W - 5L
1,614 SR
Queue Stats
105W - 104L
1,546 Elo+
Solo
Jing Wei
Jing Wei
Vanarias
Jing Wei
Level 17
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
youwillgetsoloed
Tyr
Level 29
God Stats
0W - 2L
1,311 SR
Queue Stats
205W - 175L
1,676 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,562 Elo+

VS

Team Averages
Level 20
1,607 SR
1,601 Elo+
Ymir
Ymir
Giiiir
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,461 Elo+
Solo
Mercury
Mercury
Healzurbunz
Mercury
Level 27
God Stats
1W - 1L
1,355 SR
Queue Stats
190W - 155L
1,627 Elo+
Party 1
Apollo
Apollo
PoloniuSs1
Apollo
Level 17
God Stats
9W - 5L
1,742 SR
Queue Stats
26W - 23L
1,684 Elo+
Solo
Sylvanus
Sylvanus
User232
Sylvanus
Level 15
God Stats
3W - 0L
1,822 SR
Queue Stats
21W - 20L
1,549 Elo+
Solo
Artemis
Artemis
YouAreSUPERTrash
Artemis
Level 15
God Stats
3W - 3L
1,614 SR
Queue Stats
90W - 84L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Leyxez
Thor
16
5 / 4 / 4
10,093
481
9,286
16,809
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
NukeTown17
Zhong Kui
14
1 / 9 / 2
8,870
422
8,025
20,053
10,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 6
9,030
430
8,806
17,741
23,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Vanarias
Jing Wei
14
4 / 7 / 3
9,198
438
9,784
15,946
5,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 2 / 5
10,901
519
14,526
21,333
22,327
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Giiiir
Ymir
13
2 / 1 / 6
9,252
441
6,311
10,755
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Healzurbunz
Mercury
18
6 / 6 / 7
11,101
529
17,328
16,251
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
PoloniuSs1
Apollo
18
5 / 3 / 4
10,915
520
9,609
12,478
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
User232
Sylvanus
17
0 / 4 / 6
9,870
470
12,611
19,544
29,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
11 / 1 / 3
11,925
568
21,829
12,910
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
15
Kills
24
24
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
Giiiir
Ymir
2
1
6
5
W
Mercury
Healzurbunz
Mercury
6
6
7
1.58
L
Thor
Leyxez
Thor
5
4
4
1.75
L
Zhong Kui
NukeTown17
Zhong Kui
1
9
2
0.22
W
Apollo
PoloniuSs1
Apollo
5
3
4
2.33
L
1
2
6
2
W
Sylvanus
User232
Sylvanus
0
4
6
0.75
L
Jing Wei
Vanarias
Jing Wei
4
7
3
0.79
W
11
1
3
12.5
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,427
Damage
67,688
91,882
Taken
71,938
68,953
Mitigated
61,586
30,072
Healing
23,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Giiiir
Ymir
6,311
283
0
2,500
10,755
12,891
234
2,302
8,453
21,509
0
W
Mercury
Healzurbunz
Mercury
17,328
10,010
0
2,394
16,251
7,801
0
3,234
13,017
0
90,694
L
Thor
Leyxez
Thor
9,286
2,217
0
5,566
16,809
6,703
0
2,232
14,577
0
57,704
L
Zhong Kui
NukeTown17
Zhong Kui
8,025
186
0
5,103
20,053
10,909
125
268
19,785
49,397
0
W
Apollo
PoloniuSs1
Apollo
9,609
5,898
0
3,695
12,478
5,497
4,663
2,909
9,569
0
82,268
L
8,806
300
0
8,120
17,741
23,339
0
3,941
13,800
34,504
0
W
Sylvanus
User232
Sylvanus
12,611
3,191
731
8,559
19,544
29,157
462
1,898
17,646
51,164
10,721
L
Jing Wei
Vanarias
Jing Wei
9,784
7,076
0
1,648
15,946
5,675
0
3,939
12,007
0
45,309
W
21,829
12,447
0
6,111
12,910
6,240
640
6,488
6,422
0
80,468
L
14,526
1,802
0
9,635
21,333
22,327
0
7,355
13,978
0
76,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,092
Gold Earned
53,063
485
Minions Killed
566
0
Camps Cleared
0
1,930,542
Distance Traveled
1,804,070
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,252
441
37
2
0
369,353
6
W
Mercury
11,101
529
134
6
0
444,576
6
L
Thor
10,093
481
103
5
0
416,695
7
L
Zhong Kui
8,870
422
97
5
0
312,672
5
W
Apollo
10,915
520
141
7
0
366,443
3
L
Sobek
9,030
430
31
1
0
402,481
4
W
Sylvanus
9,870
470
121
6
0
270,119
4
L
Jing Wei
9,198
438
88
4
0
394,199
0
W
Artemis
11,925
568
133
6
0
353,579
6
L
Tyr
10,901
519
166
8
0
404,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role