Player Matchup

Fenrir
Fenrir
InsideBG
Fenrir
Level 67
God Stats
6W - 17L
1,291 SR
Queue Stats
189W - 253L
1,359 Elo+
Solo
Medusa
Medusa
ItsaNeko
Medusa
Level 100
God Stats
2W - 2L
1,248 SR
Queue Stats
267W - 256L
1,427 Elo+
Solo
Guan Yu
Guan Yu
LaPerraina
Guan Yu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,515 Elo+
Solo
Artio
Artio
MaRiusS118
Artio
Level 101
God Stats
2W - 7L
1,345 SR
Queue Stats
453W - 455L
1,524 Elo+
Solo
Agni
Agni
Meliodas4
Agni
Level 85
God Stats
4W - 3L
1,417 SR
Queue Stats
94W - 82L
1,524 Elo+
Solo
Team Averages
Level 87
1,360 SR
1,470 Elo+

VS

Team Averages
Level 84
1,459 SR
1,406 Elo+
Kali
Kali
AryaPunisher
Kali
Level 127
God Stats
3W - 6L
1,258 SR
Queue Stats
100W - 105L
1,538 Elo+
Solo
Tyr
Tyr
IStealLastHits
Tyr
Level 59
God Stats
37W - 27L
1,548 SR
Queue Stats
281W - 301L
1,392 Elo+
Solo
Sylvanus
Sylvanus
Jowler96
Sylvanus
Level 127
God Stats
13W - 8L
1,676 SR
Queue Stats
188W - 196L
1,484 Elo+
Solo
Medusa
Medusa
Kombat k9515
Medusa
Level 47
God Stats
28W - 46L
1,414 SR
Queue Stats
139W - 148L
1,339 Elo+
Party 1
Persephone
Persephone
LilSimbi
Persephone
Level 59
God Stats
83W - 115L
1,397 SR
Queue Stats
188W - 248L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
InsideBG
Fenrir
6
0 / 3 / 0
4,006
501
1,419
5,096
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
ItsaNeko
Medusa
7
0 / 3 / 1
4,092
512
1,342
3,834
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
LaPerraina
Guan Yu
5
0 / 3 / 0
3,779
472
1,365
4,288
1,247
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
6
0 / 3 / 1
3,849
481
1,391
8,212
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
9
1 / 1 / 0
4,911
614
3,927
2,009
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,545
693
1,883
6,186
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 0 / 1
5,677
710
4,303
4,464
1,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Jowler96
Sylvanus
8
2 / 0 / 2
5,038
630
2,834
2,981
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
8
2 / 1 / 1
4,870
609
3,866
2,846
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
LilSimbi
Persephone
9
0 / 0 / 1
4,863
608
921
2,592
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
13
13
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
5
0
1
5.5
L
Fenrir
InsideBG
Fenrir
0
3
0
0
L
Medusa
ItsaNeko
Medusa
0
3
1
0.17
W
Sylvanus
Jowler96
Sylvanus
2
0
2
3
W
Medusa
2
1
1
2.5
L
Guan Yu
LaPerraina
Guan Yu
0
3
0
0
W
Persephone
LilSimbi
Persephone
0
0
1
0.5
L
Artio
0
3
1
0.17
L
Agni
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,444
Damage
13,807
23,439
Taken
19,069
7,305
Mitigated
8,776
7,077
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,883
722
0
3,096
6,186
2,978
0
1,418
4,654
0
24,806
W
4,303
1,153
0
2,858
4,464
1,937
0
0
4,464
0
25,780
L
Fenrir
InsideBG
Fenrir
1,419
291
0
1,473
5,096
1,809
0
81
5,015
0
17,587
L
Medusa
ItsaNeko
Medusa
1,342
304
0
325
3,834
733
0
978
2,856
0
17,572
W
Sylvanus
Jowler96
Sylvanus
2,834
1,190
409
1,537
2,981
2,094
0
1,294
1,681
16,823
5,608
W
Medusa
3,866
2,288
0
250
2,846
1,072
0
1,161
1,643
0
25,431
L
Guan Yu
LaPerraina
Guan Yu
1,365
330
61
1,584
4,288
1,247
0
0
4,288
0
10,287
W
Persephone
LilSimbi
Persephone
921
88
0
520
2,592
695
0
1,131
1,309
28,126
0
L
Artio
1,391
188
162
3,069
8,212
2,982
0
1,860
6,352
6,481
0
L
Agni
3,927
113
0
403
2,009
534
0
409
1,600
26,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,637
Gold Earned
25,993
190
Minions Killed
263
0
Camps Cleared
0
675,697
Distance Traveled
812,872
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,545
693
52
7
0
187,472
1
W
Tyr
5,677
710
62
8
0
164,243
3
L
Fenrir
4,006
501
41
5
0
123,569
1
L
Medusa
4,092
512
49
6
0
146,445
1
W
Sylvanus
5,038
630
49
6
0
140,895
1
W
Medusa
4,870
609
45
6
0
160,307
0
L
Guan Yu
3,779
472
25
3
0
113,353
0
W
Persephone
4,863
608
55
7
0
159,955
0
L
Artio
3,849
481
8
1
0
133,915
2
L
Agni
4,911
614
67
8
0
158,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role