Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Gryfff
Amaterasu
Level 85
God Stats
1W - 0L
1,759 SR
Queue Stats
82W - 68L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Samlesbrises
Baron Samedi
Level 21
God Stats
6W - 0L
1,786 SR
Queue Stats
63W - 40L
1,643 Elo+
Party 1
Team Averages
Level 77
1,681 SR
1,554 Elo+

VS

Team Averages
Level 44
1,766 SR
1,370 Elo+
Freya
Freya
ISTJ296
Freya
Level 14
God Stats
5W - 8L
1,619 SR
Queue Stats
9W - 12L
1,350 Elo+
Party 2
Ymir
Ymir
Pietro13
Ymir
Level 14
God Stats
6W - 1L
2,065 SR
Queue Stats
9W - 11L
1,380 Elo+
Party 2
Sun Wukong
Sun Wukong
Pugnator7
Sun Wukong
Level 105
God Stats
2W - 2L
1,614 SR
Queue Stats
35W - 55L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
11 / 1 / 6
9,265
927
15,146
8,405
3,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Gryfff
Amaterasu
12
6 / 1 / 13
8,539
854
10,293
13,591
10,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Samlesbrises
Baron Samedi
11
2 / 2 / 15
7,968
797
10,374
9,203
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ISTJ296
Freya
12
3 / 5 / 1
7,985
799
11,695
14,483
5,134
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
0 / 5 / 3
6,968
697
6,545
14,583
12,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Pugnator7
Sun Wukong
9
1 / 9 / 2
6,607
661
3,373
11,580
7,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
4
4
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
6
14
W
Amaterasu
Gryfff
Amaterasu
6
1
13
12.5
L
Freya
ISTJ296
Freya
3
5
1
0.7
L
Ymir
0
5
3
0.3
L
Sun Wukong
Pugnator7
Sun Wukong
1
9
2
0.22
W
Baron Samedi
Samlesbrises
Baron Samedi
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,813
Damage
21,613
31,199
Taken
40,646
18,427
Mitigated
25,153
13,529
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,146
7,528
0
3,473
8,405
3,076
1,628
5,153
3,252
0
38,559
W
Amaterasu
Gryfff
Amaterasu
10,293
5,063
0
5,124
13,591
10,188
473
8,745
4,486
0
20,167
L
Freya
ISTJ296
Freya
11,695
4,065
0
3,905
14,483
5,134
0
3,686
10,576
33,048
0
L
Ymir
6,545
1,524
0
880
14,583
12,906
0
3,562
10,547
16,312
0
L
Sun Wukong
Pugnator7
Sun Wukong
3,373
492
0
1,249
11,580
7,113
0
3,456
7,915
0
11,181
W
Baron Samedi
Samlesbrises
Baron Samedi
10,374
775
1,695
3,237
9,203
5,163
230
5,163
4,040
27,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,772
Gold Earned
21,560
108
Minions Killed
84
5
Camps Cleared
4
569,229
Distance Traveled
518,740
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,265
927
50
5
1
186,900
4
W
Amaterasu
8,539
854
21
2
4
212,131
1
L
Freya
7,985
799
44
4
2
178,690
3
L
Ymir
6,968
697
22
2
0
170,712
2
L
Sun Wukong
6,607
661
18
2
2
169,338
0
W
Baron Samedi
7,968
797
37
4
0
170,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role