Player Matchup

Nu Wa
Nu Wa
Diamond IV
Gynkgo
Nu Wa
Diamond IV
Level 160
God Stats
3W - 2L
1,589 SR
Queue Stats
207W - 192L
2,018 MMR
Solo
Geb
Geb
Diamond V
Humecus
Geb
Diamond V
Level 160
God Stats
4W - 3L
1,718 SR
Queue Stats
49W - 45L
2,046 MMR
Solo
Da Ji
Da Ji
Gold II
daddу
Da Ji
Gold II
Level 104
God Stats
2W - 2L
1,539 SR
Queue Stats
32W - 15L
1,864 MMR
Party 1
Artio
Artio
Diamond V
eSoaper
Artio
Diamond V
Level 155
God Stats
5W - 0L
1,500 SR
Queue Stats
324W - 319L
1,930 MMR
Solo
Neith
Neith
Platinum V
mommу
Neith
Platinum V
Level 154
God Stats
2W - 0L
1,808 SR
Queue Stats
22W - 4L
1,943 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,631 SR
1,960 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,563 SR
1,853 MMR
Kali
Kali
Diamond IV
 
Kali
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
Leematrix
Morgan Le Fay
Platinum II
Level 156
God Stats
1W - 3L
1,572 SR
Queue Stats
122W - 110L
2,009 MMR
Solo
Cabrakan
Cabrakan
Platinum I
MythLoki
Cabrakan
Platinum I
Level 156
God Stats
0W - 1L
1,291 SR
Queue Stats
578W - 564L
1,902 MMR
Solo
Rama
Rama
Platinum IV
Nid0king
Rama
Platinum IV
Level 82
God Stats
4W - 2L
1,822 SR
Queue Stats
41W - 35L
1,866 MMR
Solo
Bellona
Bellona
Diamond V
Solensis
Bellona
Diamond V
Level 128
God Stats
183W - 132L
1,631 SR
Queue Stats
285W - 279L
1,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gynkgo
Nu Wa
18
2 / 5 / 15
12,243
557
20,777
15,274
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
18
2 / 3 / 23
12,427
565
10,914
22,863
26,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
daddу
Da Ji
20
22 / 6 / 9
15,612
710
28,277
22,593
9,413
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
eSoaper
Artio
20
4 / 1 / 11
12,892
586
13,298
19,479
22,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
mommу
Neith
20
9 / 2 / 16
14,332
651
21,099
15,869
8,392
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TsukuyomiOdinPersephoneLokiUllr

VS

Bans
TiamatAwilixChironSusanoApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
8 / 6 / 2
11,249
511
14,879
25,189
12,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Leematrix
Morgan Le Fay
17
4 / 7 / 4
11,324
515
14,013
20,827
9,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
MythLoki
Cabrakan
15
2 / 9 / 7
10,275
467
10,039
23,180
34,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
16
2 / 11 / 3
10,636
483
8,618
20,168
7,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Solensis
Bellona
17
1 / 6 / 1
10,527
479
14,823
25,054
23,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
34
39
Kills
17
17
Deaths
39
74
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
8
6
2
1.5
W
Nu Wa
Gynkgo
Nu Wa
2
5
15
1.9
W
Geb
2
3
23
4.5
L
Morgan Le Fay
Leematrix
Morgan Le Fay
4
7
4
0.86
L
Cabrakan
MythLoki
Cabrakan
2
9
7
0.61
L
Rama
2
11
3
0.32
L
Bellona
Solensis
Bellona
1
6
1
0.25
W
Da Ji
daddу
Da Ji
22
6
9
4.42
W
Artio
eSoaper
Artio
4
1
11
9.5
W
Neith
mommу
Neith
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,365
Damage
62,372
96,078
Taken
114,418
72,228
Mitigated
86,823
37,573
Healing
23,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
14,879
7,287
0
8,875
25,189
12,247
0
11,162
13,495
0
77,388
W
Nu Wa
Gynkgo
Nu Wa
20,777
4,544
332
5,171
15,274
5,510
3,505
6,277
8,781
107,414
0
W
Geb
10,914
2,227
0
6,381
22,863
26,664
1,052
6,738
15,975
32,235
0
L
Morgan Le Fay
Leematrix
Morgan Le Fay
14,013
1,195
353
2,950
20,827
9,206
0
5,596
14,855
84,971
0
L
Cabrakan
MythLoki
Cabrakan
10,039
1,373
0
1,244
23,180
34,358
0
9,998
12,712
28,141
0
L
Rama
8,618
6,862
0
4,279
20,168
7,370
0
3,193
16,911
0
73,492
L
Bellona
Solensis
Bellona
14,823
5,769
0
6,130
25,054
23,642
210
12,222
11,299
943
84,073
W
Da Ji
daddу
Da Ji
28,277
10,126
0
5,536
22,593
9,413
0
7,368
15,085
0
100,517
W
Artio
eSoaper
Artio
13,298
870
2,682
9,531
19,479
22,249
608
2,043
17,388
80,701
0
W
Neith
mommу
Neith
21,099
9,667
0
7,940
15,869
8,392
3,085
3,648
12,158
0
144,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,506
Gold Earned
54,011
674
Minions Killed
615
0
Camps Cleared
0
2,100,210
Distance Traveled
1,987,715
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,249
511
108
5
0
405,202
3
W
Nu Wa
12,243
557
180
8
0
407,127
5
W
Geb
12,427
565
24
1
0
414,590
5
L
Morgan Le Fay
11,324
515
172
8
0
418,481
7
L
Cabrakan
10,275
467
39
2
0
387,899
6
L
Rama
10,636
483
126
6
0
338,318
5
L
Bellona
10,527
479
170
8
0
437,815
2
W
Da Ji
15,612
710
128
6
0
437,797
3
W
Artio
12,892
586
152
7
0
460,028
8
W
Neith
14,332
651
190
9
0
380,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role