Player Matchup

Susano
Susano
HunnyWrabbit
Susano
Level 71
God Stats
4W - 2L
1,960 SR
Queue Stats
463W - 413L
1,555 Elo+
Solo
Merlin
Merlin
LordJedah
Merlin
Level 77
God Stats
2W - 6L
1,457 SR
Queue Stats
332W - 324L
1,611 Elo+
Solo
Yemoja
Yemoja
MrDarkEclipz
Yemoja
Level 138
God Stats
0W - 1L
1,541 SR
Queue Stats
176W - 196L
1,575 Elo+
Solo
Cliodhna
Cliodhna
Narwhal-Pirate
Cliodhna
Level 149
God Stats
1W - 1L
1,550 SR
Queue Stats
122W - 100L
1,595 Elo+
Party 1
Discordia
Discordia
ShadowBolvar
Discordia
Level 108
God Stats
0W - 1L
1,752 SR
Queue Stats
7W - 9L
1,690 Elo+
Party 1
Team Averages
Level 109
1,652 SR
1,605 Elo+

VS

Team Averages
Level 118
1,506 SR
1,598 Elo+
Thor
Thor
Deusolus
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 93L
1,624 Elo+
Party 2
Jormungandr
Jormungandr
Jonathan-Atlas21
Jormungandr
Level 134
God Stats
23W - 15L
1,620 SR
Queue Stats
591W - 565L
1,604 Elo+
Solo
Yemoja
Yemoja
ReactionShank
Yemoja
Level 124
God Stats
1W - 0L
1,410 SR
Queue Stats
112W - 97L
1,601 Elo+
Party 2
Osiris
Osiris
leshnock9
Osiris
Level 127
God Stats
17W - 16L
1,351 SR
Queue Stats
533W - 524L
1,547 Elo+
Solo
Da Ji
Da Ji
waitingword87
Da Ji
Level 117
God Stats
3W - 0L
1,649 SR
Queue Stats
87W - 71L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
5 / 5 / 8
11,402
671
23,905
18,266
13,620
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
LordJedah
Merlin
17
3 / 8 / 6
10,332
608
15,182
14,105
4,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
18
1 / 5 / 10
10,105
594
7,278
18,868
22,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
18
3 / 8 / 7
10,602
624
18,348
15,462
5,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
ShadowBolvar
Discordia
20
4 / 7 / 8
11,246
662
23,917
17,469
6,331
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
7 / 4 / 19
12,760
751
17,156
17,587
9,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Jonathan-Atlas21
Jormungandr
20
7 / 3 / 21
13,031
767
20,538
28,294
31,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
1 / 1 / 23
12,810
754
6,664
23,109
25,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
leshnock9
Osiris
20
6 / 2 / 19
12,243
720
14,066
25,082
33,904
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
12 / 6 / 14
12,387
729
18,502
20,841
13,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
129
16
Kills
33
33
Deaths
16
39
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Thor
7
4
19
4.13
L
Susano
5
5
8
1.8
W
Jormungandr
Jonathan-Atlas21
Jormungandr
7
3
21
5.83
L
Merlin
LordJedah
Merlin
3
8
6
0.75
L
Yemoja
1
5
10
1.2
L
Cliodhna
3
8
7
0.81
W
1
1
23
12.5
L
Discordia
ShadowBolvar
Discordia
4
7
8
1.14
W
Osiris
leshnock9
Osiris
6
2
19
7.75
W
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,630
Damage
76,926
84,170
Taken
114,913
52,962
Mitigated
112,601
20,671
Healing
66,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
17,156
1,581
1,159
1,121
17,587
9,164
2,312
5,567
12,020
0
37,964
L
Susano
23,905
3,227
1,120
1,526
18,266
13,620
277
5,168
12,594
0
39,328
W
Jormungandr
Jonathan-Atlas21
Jormungandr
20,538
2,000
7,997
9,042
28,294
31,229
390
13,451
14,843
51,181
0
L
Merlin
LordJedah
Merlin
15,182
848
471
1,035
14,105
4,783
317
6,017
7,999
28,546
0
L
Yemoja
7,278
548
6,614
3,252
18,868
22,947
45
5,639
13,075
14,179
0
L
Cliodhna
18,348
471
1,735
1,239
15,462
5,281
0
4,345
10,648
0
30,746
W
6,664
2,163
22,967
8,086
23,109
25,176
1,101
9,872
13,237
19,454
0
L
Discordia
ShadowBolvar
Discordia
23,917
1,603
949
2,730
17,469
6,331
133
6,033
11,258
45,091
0
W
Osiris
leshnock9
Osiris
14,066
1,675
5,154
6,178
25,082
33,904
717
9,258
15,824
0
22,088
W
18,502
2,600
1,951
3,136
20,841
13,128
1,249
8,229
12,612
0
29,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
63,231
147
Minions Killed
162
0
Camps Cleared
0
1,505,366
Distance Traveled
1,597,108
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,760
751
29
2
0
319,511
0
L
Susano
11,402
671
26
2
0
344,577
1
W
Jormungandr
13,031
767
56
3
0
310,103
1
L
Merlin
10,332
608
35
2
0
257,265
3
L
Yemoja
10,105
594
15
1
0
305,668
0
L
Cliodhna
10,602
624
28
2
0
306,233
4
W
Yemoja
12,810
754
30
2
0
307,020
2
L
Discordia
11,246
662
43
3
0
291,623
0
W
Osiris
12,243
720
24
1
0
354,796
0
W
Da Ji
12,387
729
23
1
0
305,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role