Player Matchup

Odin
Odin
KazumaKiryuDoD
Odin
Level 66
God Stats
61W - 38L
1,749 SR
Queue Stats
184W - 179L
1,586 Elo+
Solo
Cerberus
Cerberus
LUTERANO
Cerberus
Level 160
God Stats
26W - 16L
1,609 SR
Queue Stats
136W - 119L
1,606 Elo+
Solo
Cernunnos
Cernunnos
TheNiceMartian
Cernunnos
Level 103
God Stats
8W - 6L
1,650 SR
Queue Stats
452W - 424L
1,498 Elo+
Solo
Vulcan
Vulcan
pose4life
Vulcan
Level 153
God Stats
18W - 9L
1,728 SR
Queue Stats
206W - 214L
1,602 Elo+
Solo
Erlang Shen
Erlang Shen
xoanXTM
Erlang Shen
Level 128
God Stats
1W - 2L
1,140 SR
Queue Stats
237W - 228L
1,525 Elo+
Solo
Team Averages
Level 122
1,575 SR
1,563 Elo+

VS

Team Averages
Level 122
1,475 SR
1,575 Elo+
Fafnir
Fafnir
Derví
Fafnir
Level 141
God Stats
5W - 8L
1,527 SR
Queue Stats
492W - 500L
1,530 Elo+
Solo
Apollo
Apollo
Franchuten12
Apollo
Level 88
God Stats
1W - 1L
1,495 SR
Queue Stats
28W - 24L
1,565 Elo+
Solo
Tiamat
Tiamat
MasterJoris
Tiamat
Level 155
God Stats
14W - 14L
1,635 SR
Queue Stats
94W - 92L
1,595 Elo+
Solo
Thor
Thor
Rockau
Thor
Level 120
God Stats
1W - 3L
1,567 SR
Queue Stats
122W - 102L
1,631 Elo+
Solo
Osiris
Osiris
Woblan
Osiris
Level 104
God Stats
3W - 8L
1,152 SR
Queue Stats
298W - 286L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
9,001
500
10,744
13,976
11,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
LUTERANO
Cerberus
14
3 / 1 / 8
9,496
528
10,276
11,754
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
TheNiceMartian
Cernunnos
18
6 / 2 / 5
10,924
607
10,283
12,984
4,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
pose4life
Vulcan
14
2 / 1 / 5
8,790
488
9,731
7,287
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
xoanXTM
Erlang Shen
16
2 / 3 / 7
9,563
531
10,086
13,121
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Derví
Fafnir
11
1 / 3 / 1
7,779
432
7,116
17,213
19,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
15
1 / 7 / 1
9,086
505
7,055
12,253
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
0 / 3 / 1
7,713
429
8,013
13,047
5,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Rockau
Thor
17
5 / 2 / 3
10,101
561
8,453
13,659
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Woblan
Osiris
15
4 / 2 / 3
9,809
545
7,526
15,321
13,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
17
Kills
11
11
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Derví
Fafnir
1
3
1
0.5
L
Apollo
1
7
1
0.21
W
4
4
3
1.38
W
Cerberus
LUTERANO
Cerberus
3
1
8
7
L
Tiamat
0
3
1
0.17
L
Thor
Rockau
Thor
5
2
3
3.25
W
Cernunnos
TheNiceMartian
Cernunnos
6
2
5
4.25
L
Osiris
Woblan
Osiris
4
2
3
2.75
W
Vulcan
pose4life
Vulcan
2
1
5
4.5
W
Erlang Shen
xoanXTM
Erlang Shen
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,120
Damage
38,163
59,122
Taken
71,493
36,164
Mitigated
47,907
15,637
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Derví
Fafnir
7,116
2,187
0
2,740
17,213
19,010
0
6,282
10,931
26,525
0
L
Apollo
7,055
5,101
0
296
12,253
4,556
0
2,588
9,665
0
66,930
W
10,744
2,687
0
4,388
13,976
11,961
543
2,097
11,747
8,766
36,708
W
Cerberus
LUTERANO
Cerberus
10,276
702
0
2,679
11,754
8,886
0
3,904
7,710
36,962
0
L
Tiamat
8,013
321
0
3,255
13,047
5,746
5
5,088
7,959
52,833
0
L
Thor
Rockau
Thor
8,453
2,713
0
4,117
13,659
4,737
846
4,495
9,164
0
68,574
W
Cernunnos
TheNiceMartian
Cernunnos
10,283
4,834
0
3,802
12,984
4,833
924
1,892
11,052
0
83,997
L
Osiris
Woblan
Osiris
7,526
2,768
0
6,217
15,321
13,858
0
4,542
10,779
0
51,237
W
Vulcan
pose4life
Vulcan
9,731
3,674
0
220
7,287
2,543
513
3,495
3,498
69,007
0
W
Erlang Shen
xoanXTM
Erlang Shen
10,086
4,816
0
4,548
13,121
7,941
394
3,425
9,601
0
83,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,774
Gold Earned
44,488
511
Minions Killed
522
0
Camps Cleared
0
1,743,532
Distance Traveled
1,645,588
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,779
432
41
2
0
336,248
6
L
Apollo
9,086
505
141
8
0
318,314
7
W
Odin
9,001
500
81
5
0
307,318
6
W
Cerberus
9,496
528
45
3
0
347,714
6
L
Tiamat
7,713
429
97
5
0
336,993
8
L
Thor
10,101
561
136
8
0
350,202
10
W
Cernunnos
10,924
607
148
8
0
333,858
5
L
Osiris
9,809
545
107
6
0
303,831
2
W
Vulcan
8,790
488
117
7
0
388,058
10
W
Erlang Shen
9,563
531
120
7
0
366,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role