Player Matchup

Medusa
Medusa
BarefootSage
Medusa
Level 27
God Stats
2W - 3L
1,585 SR
Queue Stats
111W - 122L
1,498 Elo+
Solo
Bellona
Bellona
EFlexMusic
Bellona
Level 7
God Stats
1W - 1L
1,745 SR
Queue Stats
5W - 11L
1,367 Elo+
Solo
Ganesha
Ganesha
ItsJeast
Ganesha
Level 16
God Stats
9W - 4L
1,648 SR
Queue Stats
23W - 21L
1,454 Elo+
Solo
Loki
Loki
Thepuppett
Loki
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 157L
1,477 Elo+
Solo
Pele
Pele
waxcornet13
Pele
Level 28
God Stats
2W - 2L
1,522 SR
Queue Stats
149W - 138L
1,574 Elo+
Solo
Team Averages
Level 21
1,600 SR
1,474 Elo+

VS

Team Averages
Level 19
1,510 SR
1,455 Elo+
Terra
Terra
Dantalianm
Terra
Level 29
God Stats
15W - 22L
1,472 SR
Queue Stats
173W - 208L
1,384 Elo+
Solo
Kukulkan
Kukulkan
DontBeToxic1
Kukulkan
Level 22
God Stats
7W - 8L
1,684 SR
Queue Stats
102W - 62L
1,829 Elo+
Solo
Olorun
Olorun
magigwazardo
Olorun
Level 6
God Stats
5W - 8L
1,329 SR
Queue Stats
6W - 11L
1,241 Elo+
Solo
Chiron
Chiron
randyleo
Chiron
Level 26
God Stats
1W - 0L
1,563 SR
Queue Stats
11W - 19L
1,230 Elo+
Solo
Ne Zha
Ne Zha
ÆxPAND
Ne Zha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 5 / 3
7,587
506
8,434
11,117
3,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
EFlexMusic
Bellona
11
0 / 4 / 1
6,860
457
2,790
8,446
7,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
ItsJeast
Ganesha
9
0 / 7 / 5
6,107
407
2,657
12,333
6,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 8 / 1
8,022
535
7,192
11,454
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 5 / 2
9,261
617
7,164
11,886
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 3 / 11
6,725
448
1,548
9,785
3,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
DontBeToxic1
Kukulkan
16
6 / 1 / 7
9,419
628
8,791
5,343
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
11
1 / 2 / 0
6,794
453
2,290
6,465
2,094
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
randyleo
Chiron
12
6 / 4 / 5
7,674
512
7,455
7,612
1,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
ÆxPAND
Ne Zha
15
16 / 4 / 6
9,652
643
16,589
11,570
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
14
Kills
29
29
Deaths
14
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
5
3
1.1
W
Terra
0
3
11
1.83
W
Kukulkan
DontBeToxic1
Kukulkan
6
1
7
9.5
L
Bellona
EFlexMusic
Bellona
0
4
1
0.13
L
Ganesha
ItsJeast
Ganesha
0
7
5
0.36
L
4
8
1
0.56
W
Olorun
1
2
0
0.5
W
Chiron
randyleo
Chiron
6
4
5
2.13
L
6
5
2
1.4
W
Ne Zha
ÆxPAND
Ne Zha
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,237
Damage
36,673
55,236
Taken
40,775
26,991
Mitigated
14,782
8,355
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,434
3,807
0
2,837
11,117
3,380
258
3,335
7,686
0
44,133
W
Terra
1,548
424
311
1,672
9,785
3,177
0
611
8,874
19,619
424
W
Kukulkan
DontBeToxic1
Kukulkan
8,791
1,479
0
1,368
5,343
2,061
0
0
5,343
60,284
0
L
Bellona
EFlexMusic
Bellona
2,790
570
0
1,198
8,446
7,300
892
2,862
5,582
134
26,579
L
Ganesha
ItsJeast
Ganesha
2,657
278
75
120
12,333
6,832
271
1,046
11,225
13,156
0
L
7,192
1,695
0
787
11,454
4,354
0
3,992
7,257
0
42,513
W
Olorun
2,290
760
28
1,979
6,465
2,094
990
374
6,091
31,681
0
W
Chiron
randyleo
Chiron
7,455
3,537
859
1,435
7,612
1,622
0
443
7,169
0
20,452
L
7,164
1,993
0
3,338
11,886
5,125
0
1,106
10,712
0
58,109
W
Ne Zha
ÆxPAND
Ne Zha
16,589
9,335
0
3,173
11,570
5,828
0
1,108
10,349
0
56,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,837
Gold Earned
40,264
341
Minions Killed
327
0
Camps Cleared
0
1,394,315
Distance Traveled
1,417,170
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,587
506
91
6
0
260,560
5
W
Terra
6,725
448
36
2
0
290,185
4
W
Kukulkan
9,419
628
125
8
0
314,858
7
L
Bellona
6,860
457
64
4
0
252,853
0
L
Ganesha
6,107
407
6
0
0
270,847
2
L
Loki
8,022
535
71
5
0
317,717
1
W
Olorun
6,794
453
59
4
0
189,946
0
W
Chiron
7,674
512
25
2
0
308,471
5
L
Pele
9,261
617
109
7
0
292,338
3
W
Ne Zha
9,652
643
82
5
0
313,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role