Player Matchup

Bellona
Bellona
DagonBG
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,291 Elo+
Party 1
Bacchus
Bacchus
Grendelimon
Bacchus
Level 26
God Stats
4W - 3L
1,653 SR
Queue Stats
9W - 13L
1,277 Elo+
Party 1
Izanami
Izanami
Terebonqua
Izanami
Level 19
God Stats
7W - 7L
1,591 SR
Queue Stats
9W - 13L
1,277 Elo+
Party 1
Team Averages
Level 21
1,581 SR
1,282 Elo+

VS

Team Averages
Level 16
1,581 SR
1,438 Elo+
Jormungandr
Jormungandr
Aleksanderer
Jormungandr
Level 16
God Stats
3W - 3L
1,715 SR
Queue Stats
23W - 44L
1,373 Elo+
Party 2
Jing Wei
Jing Wei
Aranika
Jing Wei
Level 16
God Stats
2W - 5L
1,386 SR
Queue Stats
23W - 42L
1,373 Elo+
Party 2
Agni
Agni
Jeferson-playBR
Agni
Level 17
God Stats
1W - 3L
1,643 SR
Queue Stats
21W - 16L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DagonBG
Bellona
9
0 / 1 / 4
7,159
597
3,614
8,092
7,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Grendelimon
Bacchus
11
0 / 0 / 5
7,877
656
5,439
8,388
9,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Terebonqua
Izanami
12
7 / 1 / 0
9,024
752
13,353
10,702
4,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aleksanderer
Jormungandr
12
2 / 1 / 0
7,769
647
4,940
9,320
9,882
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Aranika
Jing Wei
9
0 / 4 / 1
6,746
562
3,210
9,687
2,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 2
7,253
604
8,828
7,241
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
2
2
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aleksanderer
Jormungandr
2
1
0
2
L
Jing Wei
Aranika
Jing Wei
0
4
1
0.13
W
Bellona
DagonBG
Bellona
0
1
4
2
W
Bacchus
Grendelimon
Bacchus
0
0
5
2.5
L
0
2
2
0.5
W
Izanami
Terebonqua
Izanami
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,406
Damage
16,978
27,182
Taken
26,248
21,579
Mitigated
14,825
7,497
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aleksanderer
Jormungandr
4,940
673
1,107
1,134
9,320
9,882
0
2,186
7,134
21,673
0
L
Jing Wei
Aranika
Jing Wei
3,210
1,635
205
854
9,687
2,888
0
2,819
6,868
0
9,655
W
Bellona
DagonBG
Bellona
3,614
857
694
878
8,092
7,167
201
3,233
4,503
0
7,962
W
Bacchus
Grendelimon
Bacchus
5,439
694
1,368
1,513
8,388
9,887
234
3,787
4,326
9,930
0
L
8,828
522
161
1,177
7,241
2,055
0
1,262
5,979
23,156
0
W
Izanami
Terebonqua
Izanami
13,353
8,368
0
3,044
10,702
4,525
523
6,036
4,245
0
46,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,060
Gold Earned
21,768
110
Minions Killed
89
3
Camps Cleared
4
786,789
Distance Traveled
652,961
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,769
647
33
3
1
211,872
5
L
Jing Wei
6,746
562
16
1
1
216,930
0
W
Bellona
7,159
597
16
1
0
276,977
3
W
Bacchus
7,877
656
15
1
0
282,675
1
L
Agni
7,253
604
40
3
2
224,159
2
W
Izanami
9,024
752
79
7
3
227,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role