Player Matchup

Kuzenbo
Kuzenbo
BabaYagaisBae
Kuzenbo
Level 23
God Stats
6W - 4L
1,708 SR
Queue Stats
203W - 133L
1,499 Elo+
Solo
Izanami
Izanami
CptGhett0
Izanami
Level 5
God Stats
0W - 2L
1,489 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ra
Ra
EmrahCapkin
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
Fatih K2306
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Yemoja
Yemoja
Ras_aJl_Ghul
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 209L
1,493 Elo+
Solo
Team Averages
Level 10
1,539 SR
1,498 Elo+

VS

Team Averages
Level 14
1,432 SR
1,460 Elo+
Jing Wei
Jing Wei
Oberonsballs
Jing Wei
Level 6
God Stats
18W - 19L
1,500 SR
Queue Stats
269W - 319L
1,332 Elo+
Solo
Loki
Loki
ROGU3xN3BULA
Loki
Level 18
God Stats
32W - 20L
1,575 SR
Queue Stats
113W - 99L
1,483 Elo+
Solo
Ra
Ra
Shunna
Ra
Level 14
God Stats
2W - 1L
1,223 SR
Queue Stats
12W - 7L
1,506 Elo+
Solo
Amaterasu
Amaterasu
The Baba Ra
Amaterasu
Level 26
God Stats
1W - 1L
1,362 SR
Queue Stats
140W - 126L
1,481 Elo+
Solo
Ares
Ares
odst1648
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
19
7 / 3 / 10
13,741
1,057
21,808
22,742
36,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
CptGhett0
Izanami
19
8 / 11 / 7
13,212
1,016
28,237
23,678
8,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 16 / 12
11,772
906
12,797
22,919
8,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Fatih K2306
Bellona
19
2 / 7 / 11
11,932
918
7,419
25,367
20,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
19
1 / 4 / 12
13,080
1,006
10,578
20,858
20,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Oberonsballs
Jing Wei
20
3 / 3 / 26
12,053
927
13,651
14,732
7,170
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 4 / 19
14,838
1,141
30,198
15,200
7,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
20
11 / 2 / 22
14,755
1,135
27,200
14,645
7,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
The Baba Ra
Amaterasu
20
10 / 5 / 23
14,227
1,094
27,447
24,499
24,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
20
1 / 5 / 28
12,089
930
9,832
20,323
23,279
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
159
19
Kills
41
41
Deaths
19
52
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
7
3
10
4
L
Izanami
CptGhett0
Izanami
8
11
7
1.05
L
1
16
12
0.44
L
Bellona
Fatih K2306
Bellona
2
7
11
1.07
W
Jing Wei
Oberonsballs
Jing Wei
3
3
26
5.33
W
16
4
19
6.38
L
Yemoja
1
4
12
1.75
W
Ra
11
2
22
11
W
Amaterasu
The Baba Ra
Amaterasu
10
5
23
4.3
W
Ares
1
5
28
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,839
Damage
108,328
115,564
Taken
89,399
94,664
Mitigated
69,499
9,454
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
21,808
3,463
0
110
22,742
36,948
0
9,249
13,493
37,754
0
L
Izanami
CptGhett0
Izanami
28,237
18,881
0
954
23,678
8,856
0
8,346
15,332
0
62,487
L
12,797
3,156
822
148
22,919
8,154
0
7,688
15,231
31,360
0
L
Bellona
Fatih K2306
Bellona
7,419
1,673
0
101
25,367
20,698
0
11,346
14,021
0
22,271
W
Jing Wei
Oberonsballs
Jing Wei
13,651
11,468
0
0
14,732
7,170
0
9,346
5,304
0
31,553
W
30,198
3,901
0
10
15,200
7,297
0
7,458
6,892
0
42,672
L
Yemoja
10,578
1,976
5,521
1,798
20,858
20,008
0
8,071
12,787
22,809
0
W
Ra
27,200
1,201
4,614
4,743
14,645
7,233
0
8,563
5,923
67,335
0
W
Amaterasu
The Baba Ra
Amaterasu
27,447
7,356
675
6,044
24,499
24,520
0
9,320
14,970
19,543
31,103
W
Ares
9,832
256
0
0
20,323
23,279
0
10,496
9,827
23,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,737
Gold Earned
67,962
204
Minions Killed
244
0
Camps Cleared
4
1,107,093
Distance Traveled
1,263,612
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,741
1,057
28
2
0
269,262
0
L
Izanami
13,212
1,016
71
5
0
209,179
1
L
Ra
11,772
906
37
3
0
191,232
3
L
Bellona
11,932
918
39
3
0
241,910
0
W
Jing Wei
12,053
927
30
2
0
263,120
0
W
Loki
14,838
1,141
24
2
0
283,647
1
L
Yemoja
13,080
1,006
29
2
0
195,510
1
W
Ra
14,755
1,135
107
8
1
252,115
1
W
Amaterasu
14,227
1,094
53
4
2
238,361
0
W
Ares
12,089
930
30
2
1
226,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role