Player Matchup

Pele
Pele
LoveCthulhu6224
Pele
Level 12
God Stats
7W - 3L
1,846 SR
Queue Stats
13W - 11L
1,486 Elo+
Solo
Olorun
Olorun
SaturnKnight879
Olorun
Level 4
God Stats
26W - 12L
1,284 SR
Queue Stats
26W - 12L
1,240 Elo+
Solo
Set
Set
TheSIMP9081
Set
Level 17
God Stats
3W - 1L
1,386 SR
Queue Stats
8W - 1L
1,629 Elo+
Solo
Ymir
Ymir
X_x_Arthas_x_X
Ymir
Level 21
God Stats
3W - 3L
1,467 SR
Queue Stats
92W - 85L
1,429 Elo+
Party 1
Neith
Neith
kkmboss
Neith
Level 18
God Stats
21W - 12L
1,503 SR
Queue Stats
64W - 63L
1,299 Elo+
Party 1
Team Averages
Level 14
1,497 SR
1,417 Elo+

VS

Team Averages
Level 21
1,560 SR
1,315 Elo+
Medusa
Medusa
GOJO-EN-TWINGO
Medusa
Level 27
God Stats
22W - 43L
1,403 SR
Queue Stats
35W - 60L
1,320 Elo+
Solo
Yemoja
Yemoja
JonathanADHD
Yemoja
Level 21
God Stats
1W - 3L
1,768 SR
Queue Stats
52W - 55L
1,413 Elo+
Solo
Artemis
Artemis
ResultedHawk422
Artemis
Level 26
God Stats
8W - 5L
1,566 SR
Queue Stats
43W - 49L
1,357 Elo+
Solo
Kukulkan
Kukulkan
boss9game
Kukulkan
Level 26
God Stats
18W - 13L
1,565 SR
Queue Stats
419W - 487L
1,405 Elo+
Solo
Jing Wei
Jing Wei
michelelucymberg
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 5
11,536
524
14,551
17,757
12,242
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
24 / 2 / 9
15,072
685
40,974
27,465
14,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 0 / 0
6,853
312
0
0
0
17
3 / 2 / 15
11,074
503
5,435
14,059
11,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Neith
kkmboss
Neith
17
8 / 2 / 8
11,456
521
10,340
8,122
2,708
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 0
10,460
475
12,455
22,808
9,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
13
2 / 8 / 3
9,679
440
9,670
21,521
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 10 / 1
9,022
410
12,277
22,078
8,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
boss9game
Kukulkan
13
0 / 12 / 2
8,233
374
11,083
16,613
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 11 / 1
6,670
303
448
10,045
2,653

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
43
Kills
11
12
Deaths
48
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
7
7
0
1
L
Yemoja
2
8
3
0.44
W
8
6
5
1.75
L
2
10
1
0.25
W
24
2
9
14.25
W
0
0
0
0
W
3
2
15
5.25
L
Kukulkan
boss9game
Kukulkan
0
12
2
0.08
W
Neith
kkmboss
Neith
8
2
8
6
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,300
Damage
45,933
67,403
Taken
93,065
40,468
Mitigated
38,019
27,912
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,455
5,783
311
3,965
22,808
9,253
1,448
10,262
12,546
0
58,922
L
Yemoja
9,670
1,763
475
1,317
21,521
11,109
514
13,468
8,053
40,962
0
W
14,551
5,439
493
2,098
17,757
12,242
2,531
3,302
14,349
304
53,641
L
12,277
7,772
0
5,435
22,078
8,601
798
8,117
13,961
0
57,927
W
40,974
21,489
1,475
22,281
27,465
14,344
5,699
8,174
19,059
132,309
12,360
W
0
0
0
0
0
0
0
0
0
0
0
W
5,435
1,625
0
51
14,059
11,174
1,015
6,133
7,734
34,861
0
L
Kukulkan
boss9game
Kukulkan
11,083
1,384
0
1,148
16,613
6,403
98
8,290
8,323
48,487
0
W
Neith
kkmboss
Neith
10,340
5,148
0
1,514
8,122
2,708
5,252
2,745
5,281
0
53,616
L
448
133
0
0
10,045
2,653
279
2,983
7,062
0
3,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,991
Gold Earned
44,064
407
Minions Killed
345
0
Camps Cleared
0
1,637,877
Distance Traveled
1,650,441
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,460
475
108
5
0
373,002
1
L
Yemoja
9,679
440
58
3
0
322,579
1
W
Pele
11,536
524
73
3
0
462,147
4
L
Artemis
9,022
410
88
4
0
318,266
1
W
Olorun
15,072
685
178
8
0
396,502
2
W
Set
6,853
312
0
0
0
0
0
W
Ymir
11,074
503
71
3
0
403,778
0
L
Kukulkan
8,233
374
88
4
0
343,993
2
W
Neith
11,456
521
85
4
0
375,450
2
L
Jing Wei
6,670
303
3
0
0
292,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role