Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond I
CheesekinGGi
Athena
Diamond I
Level 102
God Stats
8W - 9L
1,575 SR
Queue Stats
150W - 135L
2,445 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
GruTheCruel
Cu Chulainn
Diamond II
Level 152
God Stats
31W - 24L
1,647 SR
Queue Stats
300W - 284L
2,455 MMR
Solo
Artemis
Artemis
Diamond I
KorpOksanen
Artemis
Diamond I
Level 148
God Stats
1W - 3L
1,637 SR
Queue Stats
71W - 48L
2,553 MMR
Party 1
Ne Zha
Ne Zha
Masters
ǺrhiKot
Ne Zha
Masters
Level 69
God Stats
1W - 2L
1,607 SR
Queue Stats
166W - 121L
2,811 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,593 SR
2,353 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,587 SR
2,155 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Masters
 
Izanami
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Masters
Dⱥrk
Fenrir
Masters
Level 88
God Stats
6W - 3L
1,634 SR
Queue Stats
156W - 92L
3,000 MMR
Party 2
Cabrakan
Cabrakan
Diamond I
TоttiGR
Cabrakan
Diamond I
Level 125
God Stats
3W - 0L
1,858 SR
Queue Stats
201W - 169L
2,345 MMR
Party 3
Gilgamesh
Gilgamesh
Diamond II
Xfighter4321
Gilgamesh
Diamond II
Level 144
God Stats
2W - 4L
1,446 SR
Queue Stats
240W - 234L
2,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 6 / 1
10,051
503
8,616
14,262
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
14
2 / 4 / 4
9,044
452
5,280
23,008
18,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
GruTheCruel
Cu Chulainn
17
5 / 8 / 2
10,997
550
15,388
21,001
18,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
KorpOksanen
Artemis
17
1 / 4 / 2
9,890
495
8,889
14,286
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
ǺrhiKot
Ne Zha
17
0 / 8 / 3
9,382
469
9,598
19,004
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
OdinGebArtioLokiTiamat

VS

Bans
SetKhepriUllrSobekChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 0 / 14
13,477
674
14,476
10,277
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
 
Izanami
19
8 / 0 / 9
12,808
640
19,353
11,413
6,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Dⱥrk
Fenrir
19
10 / 4 / 13
12,661
633
18,138
19,538
12,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
TоttiGR
Cabrakan
17
1 / 0 / 17
11,420
571
7,573
18,743
28,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Xfighter4321
Gilgamesh
19
4 / 5 / 5
12,555
628
11,263
20,259
23,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
88
9
Kills
30
30
Deaths
9
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
1
0.25
W
Janus
 
Janus
7
0
14
14
W
Izanami
 
Izanami
8
0
9
12.5
L
Athena
2
4
4
1
W
Fenrir
Dⱥrk
Fenrir
10
4
13
4.13
L
Cu Chulainn
GruTheCruel
Cu Chulainn
5
8
2
0.75
L
Artemis
KorpOksanen
Artemis
1
4
2
0.5
W
Cabrakan
TоttiGR
Cabrakan
1
0
17
9.5
W
Gilgamesh
Xfighter4321
Gilgamesh
4
5
5
1.3
L
Ne Zha
ǺrhiKot
Ne Zha
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,771
Damage
70,803
91,561
Taken
80,230
55,592
Mitigated
74,964
21,386
Healing
27,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,616
3,318
0
3,933
14,262
7,350
0
4,644
9,465
68,048
6,907
W
Janus
 
Janus
14,476
1,083
338
3,933
10,277
4,282
1,455
1,591
8,686
111,518
0
W
Izanami
 
Izanami
19,353
13,478
0
4,092
11,413
6,698
10,048
2,299
9,114
0
129,680
L
Athena
5,280
1,566
1,894
2,283
23,008
18,462
0
7,458
15,318
21,268
0
W
Fenrir
Dⱥrk
Fenrir
18,138
7,181
0
7,101
19,538
12,364
861
5,875
13,663
0
73,397
L
Cu Chulainn
GruTheCruel
Cu Chulainn
15,388
4,081
0
3,487
21,001
18,079
0
2,961
17,956
7,293
73,454
L
Artemis
KorpOksanen
Artemis
8,889
3,321
0
4,279
14,286
4,749
0
2,888
11,376
0
84,939
W
Cabrakan
TоttiGR
Cabrakan
7,573
1,207
0
5,438
18,743
28,410
52
3,989
14,754
24,474
0
W
Gilgamesh
Xfighter4321
Gilgamesh
11,263
2,007
0
6,101
20,259
23,210
165
3,687
16,572
8,747
71,493
L
Ne Zha
ǺrhiKot
Ne Zha
9,598
931
0
5,510
19,004
6,952
0
4,867
14,018
0
80,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,364
Gold Earned
62,921
628
Minions Killed
685
0
Camps Cleared
0
1,840,370
Distance Traveled
2,055,336
21
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,051
503
165
8
0
349,312
3
W
Janus
13,477
674
231
12
0
484,431
12
W
Izanami
12,808
640
192
10
0
399,651
6
L
Athena
9,044
452
24
1
0
407,805
5
W
Fenrir
12,661
633
109
5
0
420,694
6
L
Cu Chulainn
10,997
550
165
8
0
370,088
3
L
Artemis
9,890
495
133
7
0
329,940
6
W
Cabrakan
11,420
571
22
1
0
429,000
11
W
Gilgamesh
12,555
628
131
7
0
321,560
2
L
Ne Zha
9,382
469
141
7
0
383,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role