Player Matchup

Guan Yu
Guan Yu
Karands
Guan Yu
Level 15
God Stats
1W - 1L
1,194 SR
Queue Stats
5W - 8L
1,283 Elo+
Solo
Olorun
Olorun
Taukar
Olorun
Level 29
God Stats
72W - 74L
1,494 SR
Queue Stats
92W - 99L
1,394 Elo+
Solo
Arachne
Arachne
robertprzylbica
Arachne
Level 17
God Stats
18W - 6L
1,869 SR
Queue Stats
48W - 39L
1,432 Elo+
Party 2
Neith
Neith
varrıor
Neith
Level 23
God Stats
24W - 13L
1,589 SR
Queue Stats
35W - 37L
1,370 Elo+
Solo
Eset
Eset
zarost10
Eset
Level 24
God Stats
20W - 22L
1,410 SR
Queue Stats
51W - 59L
1,331 Elo+
Party 2
Team Averages
Level 22
1,511 SR
1,362 Elo+

VS

Team Averages
Level 22
1,414 SR
1,317 Elo+
Cthulhu
Cthulhu
CHRISTT
Cthulhu
Level 5
God Stats
2W - 6L
1,406 SR
Queue Stats
3W - 9L
1,271 Elo+
Party 1
Cliodhna
Cliodhna
CUBAAAA
Cliodhna
Level 20
God Stats
15W - 15L
1,344 SR
Queue Stats
147W - 157L
1,404 Elo+
Solo
Tiamat
Tiamat
CharlesHardwood
Tiamat
Level 28
God Stats
2W - 3L
1,247 SR
Queue Stats
61W - 84L
1,275 Elo+
Party 1
Ganesha
Ganesha
Newtenlol
Ganesha
Level 40
God Stats
13W - 14L
1,443 SR
Queue Stats
56W - 76L
1,321 Elo+
Party 1
Artemis
Artemis
YoneromY
Artemis
Level 18
God Stats
6W - 4L
1,630 SR
Queue Stats
73W - 114L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Karands
Guan Yu
12
1 / 3 / 3
6,746
482
1,674
7,881
5,134
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
Taukar
Olorun
11
4 / 1 / 7
7,246
518
7,145
8,225
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
8 / 1 / 2
7,360
526
5,737
7,545
2,428
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
varrıor
Neith
10
2 / 2 / 5
6,775
484
5,351
5,556
1,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
11
2 / 2 / 5
6,107
436
4,752
5,509
1,350
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHRISTT
Cthulhu
11
2 / 4 / 2
6,796
485
3,637
8,851
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
CUBAAAA
Cliodhna
13
5 / 1 / 1
7,842
560
5,778
7,604
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 1
6,243
446
4,479
8,266
4,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Newtenlol
Ganesha
8
0 / 5 / 4
5,362
383
1,783
7,951
5,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
YoneromY
Artemis
10
1 / 3 / 2
6,144
439
4,837
5,676
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
17
Kills
9
9
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CHRISTT
Cthulhu
2
4
2
0.75
L
Cliodhna
CUBAAAA
Cliodhna
5
1
1
5.5
L
1
4
1
0.38
W
Guan Yu
Karands
Guan Yu
1
3
3
0.83
L
Ganesha
Newtenlol
Ganesha
0
5
4
0.4
W
Olorun
Taukar
Olorun
4
1
7
7.5
L
Artemis
YoneromY
Artemis
1
3
2
0.67
W
8
1
2
9
W
Neith
varrıor
Neith
2
2
5
2.25
W
Eset
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,659
Damage
20,514
34,716
Taken
38,348
13,900
Mitigated
20,507
13,151
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CHRISTT
Cthulhu
3,637
482
128
1,609
8,851
6,691
371
1,450
7,401
22,946
0
L
Cliodhna
CUBAAAA
Cliodhna
5,778
484
0
2,910
7,604
2,732
847
2,001
5,603
0
51,158
L
4,479
259
0
2,999
8,266
4,308
224
4,033
4,233
23,617
0
W
Guan Yu
Karands
Guan Yu
1,674
242
50
688
7,881
5,134
0
2,309
5,259
0
40,058
L
Ganesha
Newtenlol
Ganesha
1,783
114
60
1,300
7,951
5,059
0
3,067
4,884
8,124
0
W
Olorun
Taukar
Olorun
7,145
4,878
442
3,871
8,225
3,151
268
3,742
4,397
33,403
0
L
Artemis
YoneromY
Artemis
4,837
1,429
0
1,319
5,676
1,717
742
1,346
4,330
0
32,154
W
5,737
4,397
272
3,361
7,545
2,428
215
1,471
5,945
0
29,505
W
Neith
varrıor
Neith
5,351
2,611
0
1,994
5,556
1,837
480
813
4,743
0
31,046
W
Eset
4,752
476
446
2,027
5,509
1,350
510
992
4,473
19,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
32,387
316
Minions Killed
274
0
Camps Cleared
0
1,292,899
Distance Traveled
1,118,862
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,796
485
61
4
0
243,391
0
L
Cliodhna
7,842
560
100
7
0
302,699
0
L
Tiamat
6,243
446
43
3
0
224,761
0
W
Guan Yu
6,746
482
85
6
0
275,769
4
L
Ganesha
5,362
383
4
0
0
151,473
5
W
Olorun
7,246
518
57
4
0
264,578
0
L
Artemis
6,144
439
66
5
0
196,538
6
W
Arachne
7,360
526
69
5
0
299,236
3
W
Neith
6,775
484
66
5
0
201,025
3
W
Eset
6,107
436
39
3
0
252,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role