Player Matchup

Guan Yu
Guan Yu
BIGGERBIGASH
Guan Yu
Level 159
God Stats
3W - 5L
1,407 SR
Queue Stats
449W - 502L
1,359 Elo+
Solo
Chiron
Chiron
ElBaylongo
Chiron
Level 98
God Stats
0W - 1L
1,775 SR
Queue Stats
2W - 7L
1,187 Elo+
Solo
Cthulhu
Cthulhu
MeatyPRINCE16
Cthulhu
Level 84
God Stats
1W - 4L
1,438 SR
Queue Stats
617W - 630L
1,485 Elo+
Solo
Merlin
Merlin
Qrow72
Merlin
Level 107
God Stats
0W - 4L
1,193 SR
Queue Stats
78W - 97L
1,396 Elo+
Solo
Neith
Neith
teban0746
Neith
Level 128
God Stats
6W - 8L
1,475 SR
Queue Stats
357W - 410L
1,340 Elo+
Solo
Team Averages
Level 115
1,458 SR
1,354 Elo+

VS

Team Averages
Level 117
1,611 SR
1,426 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Futurfun384
Chiron
Level 159
God Stats
14W - 11L
1,571 SR
Queue Stats
401W - 425L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
Jalapeño8
Baba Yaga
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 80L
1,416 Elo+
Solo
Fenrir
Fenrir
UROBOROS_U8
Fenrir
Level 88
God Stats
3W - 2L
1,734 SR
Queue Stats
228W - 216L
1,410 Elo+
Solo
Hera
Hera
pancakegravy
Hera
Level 105
God Stats
9W - 4L
1,751 SR
Queue Stats
303W - 293L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BIGGERBIGASH
Guan Yu
16
1 / 8 / 8
10,137
596
5,423
21,692
22,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
ElBaylongo
Chiron
18
5 / 5 / 8
11,837
696
19,925
18,152
6,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
20
5 / 4 / 10
12,252
721
24,931
24,360
23,542
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
Qrow72
Merlin
18
6 / 7 / 4
11,538
679
16,200
18,754
7,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
teban0746
Neith
17
0 / 5 / 12
10,802
635
13,599
15,512
6,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
3 / 3 / 15
12,046
709
6,752
25,536
36,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Chiron
20
4 / 1 / 16
11,848
697
21,021
17,028
8,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Jalapeño8
Baba Yaga
20
5 / 1 / 16
12,374
728
16,300
17,057
8,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
20
11 / 7 / 13
13,296
782
20,488
21,033
10,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 5 / 13
11,705
689
21,362
14,696
6,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
17
Kills
29
29
Deaths
17
42
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
3
15
3.5
L
Guan Yu
BIGGERBIGASH
Guan Yu
1
8
8
0.63
L
Chiron
ElBaylongo
Chiron
5
5
8
1.8
W
Chiron
4
1
16
12
W
Baba Yaga
Jalapeño8
Baba Yaga
5
1
16
13
L
Cthulhu
5
4
10
2.5
L
Merlin
Qrow72
Merlin
6
7
4
1.14
W
Fenrir
11
7
13
2.5
W
6
5
13
2.5
L
Neith
teban0746
Neith
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,078
Damage
85,923
98,470
Taken
95,350
67,243
Mitigated
70,670
40,442
Healing
54,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,752
452
12,348
11,308
25,536
36,218
517
11,345
14,191
14,377
0
L
Guan Yu
BIGGERBIGASH
Guan Yu
5,423
698
7,236
5,461
21,692
22,816
875
10,615
11,077
0
11,569
L
Chiron
ElBaylongo
Chiron
19,925
5,370
4,139
5,772
18,152
6,752
2,243
8,236
9,916
0
42,053
W
Chiron
21,021
5,577
5,072
7,088
17,028
8,014
2,087
7,602
9,426
0
41,479
W
Baba Yaga
Jalapeño8
Baba Yaga
16,300
1,778
1,550
6,733
17,057
8,999
1,374
8,304
8,753
37,250
0
L
Cthulhu
24,931
771
3,395
5,229
24,360
23,542
337
10,864
13,496
47,064
0
L
Merlin
Qrow72
Merlin
16,200
497
1,078
2,544
18,754
7,552
1,178
8,066
10,688
37,978
0
W
Fenrir
20,488
3,777
2,987
4,352
21,033
10,810
632
8,496
12,537
0
32,708
W
21,362
6,594
1,711
1,776
14,696
6,629
751
5,384
9,312
52,202
0
L
Neith
teban0746
Neith
13,599
6,715
1,265
4,323
15,512
6,581
1,903
6,633
8,879
0
27,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,566
Gold Earned
61,269
178
Minions Killed
179
0
Camps Cleared
0
1,396,838
Distance Traveled
1,449,668
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,046
709
13
1
0
316,119
1
L
Guan Yu
10,137
596
9
1
0
292,331
0
L
Chiron
11,837
696
47
3
0
272,497
1
W
Chiron
11,848
697
52
3
0
301,582
1
W
Baba Yaga
12,374
728
34
2
0
309,579
0
L
Cthulhu
12,252
721
38
2
0
295,952
0
L
Merlin
11,538
679
45
3
0
255,551
1
W
Fenrir
13,296
782
21
1
0
270,635
1
W
Hera
11,705
689
59
3
0
251,753
0
L
Neith
10,802
635
39
2
0
280,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role