Player Matchup

Baron Samedi
Baron Samedi
Manualexjuli_03
Baron Samedi
Level 77
God Stats
1W - 1L
1,555 SR
Queue Stats
49W - 56L
1,543 Elo+
Party 1
Kali
Kali
NicoWors12
Kali
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 26L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
markgarcor
Kuzenbo
Level 84
God Stats
1W - 1L
1,306 SR
Queue Stats
92W - 81L
1,540 Elo+
Party 1
Team Averages
Level 58
1,454 SR
1,532 Elo+

VS

Team Averages
Level 27
1,429 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
Tadarazak
Morgan Le Fay
Level 17
God Stats
0W - 3L
1,222 SR
Queue Stats
11W - 19L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
kara80
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
mdbeach
Ymir
Level 61
God Stats
16W - 28L
1,564 SR
Queue Stats
76W - 101L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Manualexjuli_03
Baron Samedi
12
6 / 5 / 13
9,207
921
10,776
11,340
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
12 / 2 / 8
10,019
1,002
12,899
12,359
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
markgarcor
Kuzenbo
13
7 / 0 / 16
9,749
975
7,635
12,617
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Tadarazak
Morgan Le Fay
10
2 / 9 / 5
7,483
748
6,786
10,355
3,504
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
kara80
Cthulhu
11
2 / 7 / 4
7,591
759
6,437
12,051
10,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
mdbeach
Ymir
12
3 / 9 / 4
7,686
769
8,022
16,098
11,144
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
25
Kills
7
7
Deaths
25
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Manualexjuli_03
Baron Samedi
6
5
13
2.5
W
12
2
8
8
L
Morgan Le Fay
Tadarazak
Morgan Le Fay
2
9
5
0.5
L
Cthulhu
kara80
Cthulhu
2
7
4
0.57
W
Kuzenbo
markgarcor
Kuzenbo
7
0
16
15
L
Ymir
mdbeach
Ymir
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,310
Damage
21,245
36,316
Taken
38,504
25,608
Mitigated
25,489
16,923
Healing
1,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Manualexjuli_03
Baron Samedi
10,776
1,041
2,679
3,923
11,340
4,422
566
7,741
3,299
31,956
0
W
12,899
6,036
0
5,874
12,359
5,643
1,420
6,116
6,026
0
30,926
L
Morgan Le Fay
Tadarazak
Morgan Le Fay
6,786
1,502
0
346
10,355
3,504
0
5,126
5,229
19,665
0
L
Cthulhu
kara80
Cthulhu
6,437
981
68
1,087
12,051
10,841
0
5,997
6,054
15,373
0
W
Kuzenbo
markgarcor
Kuzenbo
7,635
2,925
518
3,929
12,617
15,543
895
6,879
5,265
18,739
0
L
Ymir
mdbeach
Ymir
8,022
2,222
0
20
16,098
11,144
0
7,685
8,413
27,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
22,760
102
Minions Killed
91
6
Camps Cleared
3
554,902
Distance Traveled
443,073
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,207
921
50
5
1
159,333
4
W
Kali
10,019
1,002
37
4
4
182,734
2
L
Morgan Le Fay
7,483
748
26
3
1
133,759
0
L
Cthulhu
7,591
759
18
2
0
159,418
0
W
Kuzenbo
9,749
975
15
2
1
212,835
1
L
Ymir
7,686
769
47
5
2
149,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role