Player Matchup

Merlin
Merlin
CabiAle
Merlin
Level 23
God Stats
5W - 6L
1,274 SR
Queue Stats
149W - 160L
1,347 Elo+
Solo
Da Ji
Da Ji
Raws
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,297 Elo+
Solo
Cthulhu
Cthulhu
abelkorunek1337
Cthulhu
Level 45
God Stats
16W - 18L
1,413 SR
Queue Stats
131W - 118L
1,488 Elo+
Party 1
Janus
Janus
kruczeczek
Janus
Level 27
God Stats
2W - 2L
1,628 SR
Queue Stats
35W - 28L
1,516 Elo+
Solo
Artemis
Artemis
noukeo
Artemis
Level 10
God Stats
3W - 0L
1,591 SR
Queue Stats
15W - 9L
1,567 Elo+
Party 1
Team Averages
Level 27
1,481 SR
1,443 Elo+

VS

Team Averages
Level 22
1,523 SR
1,378 Elo+
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JusTxDeaD
Neith
Level 28
God Stats
2W - 6L
1,405 SR
Queue Stats
24W - 34L
1,300 Elo+
Party 2
Zhong Kui
Zhong Kui
MrSchwarz2205
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Ravana
Ravana
Saftigt
Ravana
Level 26
God Stats
0W - 1L
1,712 SR
Queue Stats
12W - 14L
1,531 Elo+
Solo
Ra
Ra
chedashke
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CabiAle
Merlin
17
2 / 3 / 17
10,076
1,008
6,413
7,304
2,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Raws
Da Ji
18
14 / 7 / 18
12,145
1,215
20,362
13,144
5,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 1 / 20
12,193
1,219
12,004
11,482
18,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
18
7 / 4 / 24
11,516
1,152
14,250
9,091
3,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
noukeo
Artemis
18
9 / 5 / 25
11,742
1,174
11,892
11,422
4,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

199

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
7 / 4 / 7
12,503
1,250
14,451
13,108
5,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
JusTxDeaD
Neith
17
4 / 7 / 7
11,222
1,122
9,839
16,432
5,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MrSchwarz2205
Zhong Kui
16
1 / 13 / 7
9,902
990
9,235
20,078
11,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Saftigt
Ravana
16
7 / 8 / 4
10,752
1,075
9,753
11,902
4,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 12 / 6
9,194
919
4,487
13,673
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
51
42
Kills
20
20
Deaths
44
104
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
4
7
2.63
W
Merlin
CabiAle
Merlin
2
3
17
3.5
L
Neith
JusTxDeaD
Neith
4
7
7
1.07
L
Zhong Kui
MrSchwarz2205
Zhong Kui
1
13
7
0.35
W
Da Ji
Raws
Da Ji
14
7
18
3.29
L
Ravana
Saftigt
Ravana
7
8
4
1.13
W
10
1
20
20
L
1
12
6
0.33
W
Janus
7
4
24
4.75
W
Artemis
noukeo
Artemis
9
5
25
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,921
Damage
47,765
52,443
Taken
75,193
34,068
Mitigated
31,928
6,904
Healing
4,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
14,451
3,639
0
0
13,108
5,510
0
4,980
7,904
0
30,211
W
Merlin
CabiAle
Merlin
6,413
666
217
920
7,304
2,607
0
1,509
5,795
41,737
0
L
Neith
JusTxDeaD
Neith
9,839
4,693
0
874
16,432
5,704
0
7,690
8,384
0
34,156
L
Zhong Kui
MrSchwarz2205
Zhong Kui
9,235
1,971
0
1,870
20,078
11,039
0
9,883
9,865
29,604
0
W
Da Ji
Raws
Da Ji
20,362
6,485
0
534
13,144
5,270
0
3,939
9,205
0
27,042
L
Ravana
Saftigt
Ravana
9,753
1,782
0
974
11,902
4,972
0
3,720
8,026
0
20,707
W
12,004
1,272
894
3,051
11,482
18,912
0
4,107
7,375
25,360
0
L
4,487
937
757
428
13,673
4,703
0
5,186
8,347
19,876
0
W
Janus
14,250
1,224
0
0
9,091
3,202
0
611
8,480
30,547
0
W
Artemis
noukeo
Artemis
11,892
4,540
214
1,074
11,422
4,077
0
3,556
7,866
0
20,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,672
Gold Earned
53,573
181
Minions Killed
188
4
Camps Cleared
8
830,550
Distance Traveled
750,963
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,503
1,250
33
3
5
165,372
0
W
Merlin
10,076
1,008
76
8
0
140,059
0
L
Neith
11,222
1,122
49
5
3
165,981
0
L
Zhong Kui
9,902
990
50
5
0
143,221
0
W
Da Ji
12,145
1,215
14
1
2
167,186
1
L
Ravana
10,752
1,075
28
3
0
149,845
3
W
Cthulhu
12,193
1,219
29
3
1
212,635
0
L
Ra
9,194
919
28
3
0
126,544
1
W
Janus
11,516
1,152
49
5
0
158,652
0
W
Artemis
11,742
1,174
13
1
1
152,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role