Player Matchup

Sun Wukong
Sun Wukong
C_Pete1771
Sun Wukong
Level 16
God Stats
0W - 5L
1,298 SR
Queue Stats
9W - 29L
1,207 Elo+
Party 1
Ra
Ra
DifferentDeus
Ra
Level 95
God Stats
5W - 8L
1,427 SR
Queue Stats
104W - 162L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
cowboycory35
Cthulhu
Level 41
God Stats
41W - 32L
1,529 SR
Queue Stats
124W - 129L
1,328 Elo+
Party 1
Team Averages
Level 51
1,418 SR
1,262 Elo+

VS

Team Averages
Level 59
1,421 SR
1,411 Elo+
Discordia
Discordia
Froesey
Discordia
Level 88
God Stats
19W - 26L
1,332 SR
Queue Stats
479W - 544L
1,393 Elo+
Solo
Ne Zha
Ne Zha
XZomb1eGamersX
Ne Zha
Level 26
God Stats
4W - 2L
1,431 SR
Queue Stats
114W - 138L
1,428 Elo+
Party 2
Yemoja
Yemoja
xXrecklessmeXx
Yemoja
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 41L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C_Pete1771
Sun Wukong
10
1 / 3 / 1
6,682
607
2,728
13,232
8,917
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 1
6,902
627
6,768
8,368
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
cowboycory35
Cthulhu
9
0 / 3 / 1
6,304
573
4,383
12,128
9,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Froesey
Discordia
14
7 / 0 / 5
8,780
798
16,505
6,187
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 6
7,713
701
8,222
9,018
3,557
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 10
8,864
806
4,440
5,216
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
C_Pete1771
Sun Wukong
1
3
1
0.5
L
1
6
1
0.25
W
Discordia
Froesey
Discordia
7
0
5
9.5
W
3
2
6
3
L
Cthulhu
cowboycory35
Cthulhu
0
3
1
0.17
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,879
Damage
29,167
33,728
Taken
20,421
21,763
Mitigated
10,576
4,368
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
C_Pete1771
Sun Wukong
2,728
446
0
1,099
13,232
8,917
0
9,477
3,755
0
8,669
L
6,768
665
1,155
1,097
8,368
3,152
44
5,126
3,242
25,727
0
W
Discordia
Froesey
Discordia
16,505
939
0
536
6,187
2,467
777
2,914
2,835
50,375
0
W
8,222
4,139
679
1,328
9,018
3,557
58
4,701
3,835
0
17,417
L
Cthulhu
cowboycory35
Cthulhu
4,383
52
0
1,017
12,128
9,694
0
6,648
5,480
15,660
0
W
4,440
853
4,691
1,717
5,216
4,552
349
2,395
2,320
12,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,888
Gold Earned
25,357
86
Minions Killed
117
4
Camps Cleared
5
576,284
Distance Traveled
584,605
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,682
607
16
1
0
200,531
0
L
Ra
6,902
627
58
5
3
194,474
3
W
Discordia
8,780
798
88
8
3
204,958
2
W
Ne Zha
7,713
701
12
1
0
191,240
2
L
Cthulhu
6,304
573
12
1
1
181,279
0
W
Yemoja
8,864
806
17
2
2
188,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role