Player Matchup

Danzaburou
Danzaburou
CarinhaSemNome
Danzaburou
Level 13
God Stats
5W - 12L
1,238 SR
Queue Stats
12W - 26L
1,089 Elo+
Party 1
Hades
Hades
FBISlayer9029
Hades
Level 15
God Stats
3W - 4L
1,352 SR
Queue Stats
4W - 15L
1,114 Elo+
Party 1
Ra
Ra
LilicooBR
Ra
Level 10
God Stats
1W - 3L
1,311 SR
Queue Stats
3W - 13L
1,073 Elo+
Party 1
Ymir
Ymir
ORaphalDelO
Ymir
Level 7
God Stats
5W - 3L
1,703 SR
Queue Stats
8W - 18L
1,253 Elo+
Party 1
Susano
Susano
hola_bebeta_0_0
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,377 Elo+
Solo
Team Averages
Level 11
1,421 SR
1,181 Elo+

VS

Team Averages
Level 20
1,540 SR
1,405 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Khelone
Kukulkan
Level 21
God Stats
5W - 0L
1,812 SR
Queue Stats
130W - 126L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
LaMecax
Ratatoskr
Level 18
God Stats
5W - 8L
1,340 SR
Queue Stats
57W - 88L
1,393 Elo+
Party 2
Sylvanus
Sylvanus
Matsguer
Sylvanus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 147L
1,337 Elo+
Solo
Danzaburou
Danzaburou
Moineta
Danzaburou
Level 26
God Stats
5W - 7L
1,549 SR
Queue Stats
94W - 145L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarinhaSemNome
Danzaburou
11
3 / 8 / 3
7,557
504
7,648
10,339
3,032
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 5 / 0
8,401
560
7,936
9,616
3,557
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 13 / 2
5,789
386
4,162
11,416
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 4
6,158
411
3,065
10,136
3,401
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 7 / 0
5,322
355
1,371
10,656
3,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 1 / 7
8,747
583
5,987
5,540
1,966
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Khelone
Kukulkan
14
14 / 2 / 10
9,297
620
15,858
8,194
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
LaMecax
Ratatoskr
12
10 / 1 / 6
8,377
558
6,496
6,419
2,413
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Matsguer
Sylvanus
12
3 / 3 / 13
7,589
506
3,567
6,953
6,583
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
Moineta
Danzaburou
12
9 / 2 / 9
9,141
609
8,590
7,799
2,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
9
Kills
39
39
Deaths
9
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
7
6.5
L
Danzaburou
CarinhaSemNome
Danzaburou
3
8
3
0.56
L
6
5
0
1.2
W
Kukulkan
Khelone
Kukulkan
14
2
10
9.5
W
Ratatoskr
LaMecax
Ratatoskr
10
1
6
13
L
0
13
2
0.08
W
Sylvanus
Matsguer
Sylvanus
3
3
13
3.17
W
Danzaburou
Moineta
Danzaburou
9
2
9
6.75
L
0
6
4
0.33
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,182
Damage
40,498
52,163
Taken
34,905
16,480
Mitigated
16,536
3,807
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,987
223
55
2,942
5,540
1,966
2,139
2,197
3,327
51,951
0
L
Danzaburou
CarinhaSemNome
Danzaburou
7,648
4,430
0
322
10,339
3,032
42
4,271
5,965
0
35,502
L
7,936
1,187
345
1,584
9,616
3,557
0
4,228
5,305
20,731
0
W
Kukulkan
Khelone
Kukulkan
15,858
2,130
0
803
8,194
2,973
617
3,790
4,138
51,122
0
W
Ratatoskr
LaMecax
Ratatoskr
6,496
1,425
0
768
6,419
2,413
113
2,281
4,082
0
24,939
L
4,162
604
355
1,040
11,416
3,340
62
7,158
3,740
14,816
0
W
Sylvanus
Matsguer
Sylvanus
3,567
897
535
1,568
6,953
6,583
733
2,723
4,176
17,906
295
W
Danzaburou
Moineta
Danzaburou
8,590
2,432
0
1,493
7,799
2,601
1,821
3,700
4,019
0
39,322
L
3,065
743
0
161
10,136
3,401
0
3,456
6,611
17,004
0
L
1,371
509
0
0
10,656
3,150
0
5,414
5,130
0
17,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
43,151
187
Minions Killed
343
0
Camps Cleared
0
1,304,373
Distance Traveled
1,452,478
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,747
583
111
7
0
274,860
1
L
Danzaburou
7,557
504
67
4
0
258,860
0
L
Hades
8,401
560
34
2
0
251,337
3
W
Kukulkan
9,297
620
77
5
0
271,941
4
W
Ratatoskr
8,377
558
49
3
0
346,933
2
L
Ra
5,789
386
27
2
0
255,680
0
W
Sylvanus
7,589
506
27
2
0
266,611
2
W
Danzaburou
9,141
609
79
5
0
292,133
2
L
Ymir
6,158
411
31
2
0
276,473
0
L
Susano
5,322
355
28
2
0
262,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role