Player Matchup

Ares
Ares
Ghostbusters_Ez
Ares
Level 7
God Stats
2W - 1L
1,549 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 2
Nu Wa
Nu Wa
MC_Alpha_Leon
Nu Wa
Level 108
God Stats
3W - 3L
1,415 SR
Queue Stats
140W - 152L
1,411 Elo+
Party 2
Rama
Rama
Optimys07009
Rama
Level 45
God Stats
5W - 5L
1,571 SR
Queue Stats
262W - 351L
1,336 Elo+
Solo
Cliodhna
Cliodhna
Samurai_Rambo3
Cliodhna
Level 79
God Stats
4W - 5L
1,210 SR
Queue Stats
231W - 242L
1,342 Elo+
Party 2
Nemesis
Nemesis
xXMrPopo
Nemesis
Level 69
God Stats
19W - 6L
1,691 SR
Queue Stats
128W - 155L
1,354 Elo+
Party 2
Team Averages
Level 62
1,487 SR
1,409 Elo+

VS

Team Averages
Level 57
1,534 SR
1,465 Elo+
Cliodhna
Cliodhna
ELgatooo2006
Cliodhna
Level 79
God Stats
11W - 9L
1,595 SR
Queue Stats
192W - 158L
1,505 Elo+
Party 1
Janus
Janus
Valorji01
Janus
Level 87
God Stats
1W - 5L
1,255 SR
Queue Stats
311W - 302L
1,506 Elo+
Party 1
Artemis
Artemis
alexis20102008
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 93L
1,359 Elo+
Party 3
Sylvanus
Sylvanus
dano_B4B
Sylvanus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
xXHamidou3112Xx
Mulan
Level 84
God Stats
8W - 10L
1,818 SR
Queue Stats
246W - 271L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
8,662
456
4,509
15,677
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 7 / 8
10,438
549
14,842
13,809
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 7 / 9
9,338
491
6,743
13,589
4,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
17
7 / 4 / 4
10,856
571
11,903
13,538
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
xXMrPopo
Nemesis
17
12 / 4 / 6
11,330
596
10,015
15,798
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ELgatooo2006
Cliodhna
17
9 / 4 / 10
10,451
550
13,948
14,930
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Valorji01
Janus
15
7 / 8 / 3
10,154
534
12,872
13,106
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
9 / 9 / 5
9,639
507
14,008
16,097
5,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
dano_B4B
Sylvanus
11
1 / 9 / 6
7,530
396
6,003
14,960
15,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 1
7,015
369
3,106
6,875
3,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
52
30
Kills
27
27
Deaths
32
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ELgatooo2006
Cliodhna
9
4
10
3.5
W
1
5
7
0.9
W
6
7
8
1.43
W
4
7
9
1.21
W
Cliodhna
7
4
4
2.25
L
Janus
Valorji01
Janus
7
8
3
1.06
L
9
9
5
1.28
L
Sylvanus
dano_B4B
Sylvanus
1
9
6
0.44
L
1
2
1
0.75
W
Nemesis
xXMrPopo
Nemesis
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,012
Damage
49,937
72,411
Taken
65,968
35,091
Mitigated
33,279
19,594
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ELgatooo2006
Cliodhna
13,948
1,070
0
4,236
14,930
5,380
0
3,726
11,204
0
63,000
W
4,509
61
49
3,745
15,677
13,970
368
2,024
13,609
36,573
0
W
14,842
4,048
0
1,822
13,809
3,836
1,427
5,118
8,461
60,471
0
W
6,743
5,623
0
4,140
13,589
4,372
1,880
4,072
9,455
0
44,964
W
Cliodhna
11,903
858
0
3,723
13,538
5,903
243
1,537
11,959
0
72,366
L
Janus
Valorji01
Janus
12,872
312
243
1,366
13,106
3,934
693
6,918
6,188
68,635
0
L
14,008
7,525
338
4,020
16,097
5,256
455
3,197
12,900
0
37,573
L
Sylvanus
dano_B4B
Sylvanus
6,003
2,545
272
2,010
14,960
15,695
422
3,879
11,081
21,059
5,404
L
3,106
391
9
1,145
6,875
3,014
539
1,631
5,244
0
21,091
W
Nemesis
xXMrPopo
Nemesis
10,015
4,490
278
5,837
15,798
7,010
0
4,494
11,148
0
55,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,624
Gold Earned
44,789
429
Minions Killed
385
0
Camps Cleared
0
1,672,032
Distance Traveled
1,524,806
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,451
550
109
6
0
398,384
0
W
Ares
8,662
456
59
3
0
267,120
6
W
Nu Wa
10,438
549
94
5
0
324,690
0
W
Rama
9,338
491
85
4
0
288,246
0
W
Cliodhna
10,856
571
124
7
0
378,131
2
L
Janus
10,154
534
129
7
0
360,874
6
L
Artemis
9,639
507
57
3
0
299,694
4
L
Sylvanus
7,530
396
31
2
0
318,553
0
L
Mulan
7,015
369
59
3
0
147,301
2
W
Nemesis
11,330
596
67
4
0
413,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role