Player Matchup

Medusa
Medusa
CrazyJack04
Medusa
Level 46
God Stats
8W - 11L
1,165 SR
Queue Stats
264W - 376L
1,349 Elo+
Party 3
Anubis
Anubis
Hugleikr
Anubis
Level 49
God Stats
42W - 54L
1,420 SR
Queue Stats
114W - 172L
1,330 Elo+
Party 1
Jormungandr
Jormungandr
Jacaro
Jormungandr
Level 79
God Stats
5W - 5L
1,360 SR
Queue Stats
377W - 568L
1,300 Elo+
Party 3
Thanatos
Thanatos
MyNameIsHarun
Thanatos
Level 44
God Stats
8W - 11L
1,431 SR
Queue Stats
149W - 146L
1,359 Elo+
Solo
Hercules
Hercules
terror7gr
Hercules
Level 68
God Stats
3W - 2L
1,506 SR
Queue Stats
217W - 298L
1,335 Elo+
Party 1
Team Averages
Level 57
1,376 SR
1,335 Elo+

VS

Team Averages
Level 45
1,415 SR
1,309 Elo+
Nike
Nike
DaddyHazard
Nike
Level 18
God Stats
6W - 13L
1,256 SR
Queue Stats
129W - 209L
1,270 Elo+
Party 2
Izanami
Izanami
Fischwolf
Izanami
Level 43
God Stats
8W - 7L
1,551 SR
Queue Stats
35W - 37L
1,357 Elo+
Solo
Thor
Thor
SirBanTheUndead
Thor
Level 65
God Stats
20W - 28L
1,418 SR
Queue Stats
377W - 502L
1,328 Elo+
Party 2
The Morrigan
The Morrigan
TGODHUMMELS
The Morrigan
Level 58
God Stats
4W - 13L
1,352 SR
Queue Stats
338W - 449L
1,330 Elo+
Party 2
Hel
Hel
xxGRSxx
Hel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
8 / 0 / 4
9,183
574
9,032
9,554
3,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Hugleikr
Anubis
15
4 / 0 / 4
8,989
562
7,670
5,473
2,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Jacaro
Jormungandr
13
0 / 0 / 10
7,296
456
3,239
5,655
4,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
MyNameIsHarun
Thanatos
15
7 / 2 / 5
9,360
585
6,490
10,839
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
terror7gr
Hercules
12
2 / 3 / 4
7,730
483
3,520
12,937
9,443
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,859
429
1,893
7,978
6,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Fischwolf
Izanami
12
0 / 3 / 1
7,025
439
4,070
9,341
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 4
7,480
468
8,501
12,339
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
TGODHUMMELS
The Morrigan
15
4 / 3 / 1
8,552
535
6,727
6,534
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
10
0 / 5 / 2
6,626
414
2,386
10,951
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
21
Kills
5
5
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
0
4
10
L
0
5
1
0.1
L
Izanami
Fischwolf
Izanami
0
3
1
0.17
W
Anubis
Hugleikr
Anubis
4
0
4
6
W
Jormungandr
Jacaro
Jormungandr
0
0
10
5
W
Thanatos
MyNameIsHarun
Thanatos
7
2
5
4.75
L
1
5
4
0.6
L
The Morrigan
TGODHUMMELS
The Morrigan
4
3
1
1.5
W
Hercules
terror7gr
Hercules
2
3
4
1.33
L
Hel
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,951
Damage
23,577
44,458
Taken
47,143
24,817
Mitigated
20,048
19,827
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,032
4,031
0
3,877
9,554
3,366
969
775
8,779
0
62,884
L
1,893
202
0
0
7,978
6,145
154
1,394
6,584
9,420
16,487
L
Izanami
Fischwolf
Izanami
4,070
2,032
254
2,553
9,341
3,107
395
2,401
6,940
0
52,423
W
Anubis
Hugleikr
Anubis
7,670
264
126
3,578
5,473
2,609
1,189
637
4,702
53,544
0
W
Jormungandr
Jacaro
Jormungandr
3,239
886
0
460
5,655
4,522
501
1,026
4,629
26,540
0
W
Thanatos
MyNameIsHarun
Thanatos
6,490
1,681
0
8,324
10,839
4,877
1,375
1,923
8,762
0
59,271
L
8,501
1,945
0
3,316
12,339
3,785
0
1,722
10,617
0
40,983
L
The Morrigan
TGODHUMMELS
The Morrigan
6,727
999
0
1,578
6,534
1,859
0
2,805
3,696
48,927
2,975
W
Hercules
terror7gr
Hercules
3,520
579
0
3,462
12,937
9,443
316
3,181
9,587
0
26,016
L
Hel
2,386
65
2,041
3,634
10,951
5,152
22
2,661
8,290
17,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,558
Gold Earned
36,542
424
Minions Killed
378
0
Camps Cleared
0
1,548,182
Distance Traveled
1,498,286
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,183
574
100
6
0
329,890
5
L
Nike
6,859
429
66
4
0
287,464
4
L
Izanami
7,025
439
107
7
0
280,480
2
W
Anubis
8,989
562
101
6
0
295,662
2
W
Jormungandr
7,296
456
52
3
0
282,701
0
W
Thanatos
9,360
585
112
7
0
346,260
1
L
Thor
7,480
468
68
4
0
314,628
0
L
The Morrigan
8,552
535
102
6
0
300,828
4
W
Hercules
7,730
483
59
4
0
293,669
0
L
Hel
6,626
414
35
2
0
314,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role