Player Matchup

Yemoja
Yemoja
Axonomy
Yemoja
Level 23
God Stats
2W - 3L
1,883 SR
Queue Stats
54W - 45L
1,685 Elo+
Solo
Raijin
Raijin
Belarn
Raijin
Level 28
God Stats
3W - 2L
1,799 SR
Queue Stats
23W - 21L
1,630 Elo+
Solo
Ullr
Ullr
JuIiusSeizure
Ullr
Level 29
God Stats
4W - 4L
1,632 SR
Queue Stats
152W - 114L
1,592 Elo+
Solo
Awilix
Awilix
Paslo
Awilix
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 70L
1,728 Elo+
Solo
Guan Yu
Guan Yu
imreformedtbh
Guan Yu
Level 24
God Stats
5W - 4L
1,723 SR
Queue Stats
72W - 37L
1,715 Elo+
Solo
Team Averages
Level 26
1,707 SR
1,670 Elo+

VS

Team Averages
Level 21
1,509 SR
1,676 Elo+
Ra
Ra
CurlyxUchiha
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,807 Elo+
Solo
Da Ji
Da Ji
ETTHEDiamond
Da Ji
Level 26
God Stats
2W - 3L
1,507 SR
Queue Stats
72W - 67L
1,636 Elo+
Solo
Osiris
Osiris
darknesscaliph7
Osiris
Level 21
God Stats
6W - 2L
1,628 SR
Queue Stats
397W - 427L
1,566 Elo+
Solo
Hou Yi
Hou Yi
lancemurdock11
Hou Yi
Level 28
God Stats
6W - 7L
1,569 SR
Queue Stats
55W - 35L
1,676 Elo+
Party 1
Sylvanus
Sylvanus
valkyriered
Sylvanus
Level 25
God Stats
2W - 3L
1,342 SR
Queue Stats
43W - 24L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Axonomy
Yemoja
19
2 / 3 / 4
11,899
458
7,729
19,691
21,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
Belarn
Raijin
1
0 / 0 / 0
6,583
253
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 9 / 6
12,801
492
20,240
24,020
8,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
Paslo
Awilix
20
9 / 9 / 5
13,346
513
18,485
24,590
8,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
20
7 / 10 / 5
13,292
511
19,085
36,271
50,946
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 12
14,368
553
16,256
21,971
8,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 3 / 10
17,432
670
24,935
20,933
13,618
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 5 / 11
11,587
446
9,700
15,912
19,242
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 4 / 4
13,484
519
14,914
18,821
6,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
valkyriered
Sylvanus
20
4 / 3 / 14
12,707
489
11,156
22,341
34,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
82
22
Kills
31
31
Deaths
22
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Axonomy
Yemoja
2
3
4
1.33
L
Raijin
Belarn
Raijin
0
0
0
0
W
7
7
12
1.86
W
16
3
10
7
L
4
9
6
0.78
L
Awilix
Paslo
Awilix
9
9
5
1.28
W
1
5
11
1.3
L
Guan Yu
7
10
5
0.95
W
3
4
4
1.25
W
Sylvanus
valkyriered
Sylvanus
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,539
Damage
76,961
104,572
Taken
99,978
89,180
Mitigated
82,526
29,192
Healing
39,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Axonomy
Yemoja
7,729
2,303
695
3,646
19,691
21,452
0
4,455
15,236
65,077
0
L
Raijin
Belarn
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
16,256
1,976
5,007
7,026
21,971
8,961
1,934
481
21,490
103,507
0
W
24,935
8,972
0
4,639
20,933
13,618
1,460
598
20,335
0
140,615
L
20,240
9,740
0
4,266
24,020
8,358
199
7,899
16,121
0
114,993
L
Awilix
Paslo
Awilix
18,485
5,654
0
4,435
24,590
8,424
0
6,449
18,141
0
92,217
W
9,700
2,362
0
11
15,912
19,242
1,145
367
15,545
0
47,843
L
Guan Yu
19,085
2,502
1,767
14,383
36,271
50,946
467
8,160
28,111
0
88,961
W
14,914
9,281
0
7,724
18,821
6,678
776
4,908
13,913
0
116,812
W
Sylvanus
valkyriered
Sylvanus
11,156
1,678
5,116
9,593
22,341
34,027
1,450
1,556
20,785
48,060
11,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,921
Gold Earned
69,578
569
Minions Killed
680
0
Camps Cleared
0
1,833,839
Distance Traveled
2,425,567
18
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,899
458
110
4
0
414,985
8
L
Raijin
6,583
253
0
0
0
6,611
0
W
Ra
14,368
553
164
6
0
482,937
3
W
Da Ji
17,432
670
172
7
0
518,982
12
L
Ullr
12,801
492
191
7
0
432,238
2
L
Awilix
13,346
513
135
5
0
505,318
6
W
Osiris
11,587
446
87
3
0
457,031
14
L
Guan Yu
13,292
511
133
5
0
474,687
2
W
Hou Yi
13,484
519
162
6
0
473,253
4
W
Sylvanus
12,707
489
95
4
0
493,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role