Player Matchup

Osiris
Osiris
EDGAR KRATOS
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,192 Elo+
Solo
Jing Wei
Jing Wei
Starlotteeeeee
Jing Wei
Level 2
God Stats
25W - 6L
1,500 SR
Queue Stats
123W - 41L
1,500 Elo+
Solo
Sylvanus
Sylvanus
XCrimsonkushx
Sylvanus
Level 29
God Stats
1W - 3L
1,036 SR
Queue Stats
77W - 121L
1,259 Elo+
Solo
Freya
Freya
nickapher
Freya
Level 29
God Stats
7W - 5L
1,492 SR
Queue Stats
26W - 38L
1,371 Elo+
Solo
Cliodhna
Cliodhna
xblu_eggo
Cliodhna
Level 28
God Stats
15W - 8L
1,479 SR
Queue Stats
34W - 41L
1,240 Elo+
Solo
Team Averages
Level 19
1,401 SR
1,312 Elo+

VS

Team Averages
Level 24
1,567 SR
1,396 Elo+
Ares
Ares
CrossBlink-Raz0r
Ares
Level 18
God Stats
0W - 1L
1,764 SR
Queue Stats
18W - 22L
1,302 Elo+
Solo
Chiron
Chiron
CrossMatched
Chiron
Level 30
God Stats
0W - 4L
1,288 SR
Queue Stats
46W - 43L
1,497 Elo+
Solo
Anubis
Anubis
Hadeslaws13
Anubis
Level 17
God Stats
0W - 1L
1,391 SR
Queue Stats
8W - 15L
1,208 Elo+
Solo
Thanatos
Thanatos
Wakani
Thanatos
Level 27
God Stats
4W - 2L
1,645 SR
Queue Stats
23W - 19L
1,485 Elo+
Solo
King Arthur
King Arthur
Yorick Mori99
King Arthur
Level 26
God Stats
9W - 4L
1,746 SR
Queue Stats
35W - 21L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 5 / 2
6,386
376
2,367
10,469
5,497
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
19
15 / 3 / 2
11,198
659
21,750
15,106
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
XCrimsonkushx
Sylvanus
10
0 / 3 / 6
6,809
401
4,306
14,561
11,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
nickapher
Freya
13
7 / 6 / 6
8,820
519
9,825
14,204
4,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
xblu_eggo
Cliodhna
15
11 / 6 / 2
9,730
572
7,778
11,535
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,146
420
5,328
13,894
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
12
4 / 7 / 2
8,515
501
7,290
12,553
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
10
1 / 9 / 7
7,012
412
6,593
10,303
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Wakani
Thanatos
15
6 / 9 / 3
9,365
551
11,107
16,361
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Yorick Mori99
King Arthur
15
11 / 3 / 2
10,128
596
13,221
14,423
12,232
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
33
Kills
22
23
Deaths
33
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Chiron
4
7
2
0.71
W
Osiris
0
5
2
0.2
L
Anubis
1
9
7
0.5
W
Jing Wei
15
3
2
5.33
L
Thanatos
Wakani
Thanatos
6
9
3
0.83
W
Sylvanus
XCrimsonkushx
Sylvanus
0
3
6
1
L
King Arthur
Yorick Mori99
King Arthur
11
3
2
4
W
Freya
nickapher
Freya
7
6
6
1.67
W
Cliodhna
xblu_eggo
Cliodhna
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,026
Damage
43,539
65,875
Taken
67,534
31,168
Mitigated
36,162
17,171
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,328
697
0
784
13,894
10,940
171
3,527
10,367
25,457
0
L
Chiron
7,290
3,454
376
3,022
12,553
2,984
707
2,396
10,157
0
33,996
W
Osiris
2,367
436
0
0
10,469
5,497
0
979
9,368
0
19,477
L
Anubis
6,593
383
0
1,223
10,303
3,734
0
2,835
7,468
23,539
0
W
Jing Wei
21,750
19,521
0
6,152
15,106
5,450
0
1,778
13,246
0
97,642
L
Thanatos
Wakani
Thanatos
11,107
5,119
0
9,513
16,361
6,272
0
1,893
14,468
0
63,621
W
Sylvanus
XCrimsonkushx
Sylvanus
4,306
1,444
1,043
5,579
14,561
11,992
243
6,065
8,088
20,521
0
L
King Arthur
Yorick Mori99
King Arthur
13,221
2,257
0
1,730
14,423
12,232
5
3,480
10,943
0
48,572
W
Freya
nickapher
Freya
9,825
3,959
0
4,105
14,204
4,598
788
1,628
12,286
28,555
0
W
Cliodhna
xblu_eggo
Cliodhna
7,778
2,460
0
292
11,535
3,631
1,332
517
10,966
0
68,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
42,166
394
Minions Killed
342
0
Camps Cleared
0
1,474,345
Distance Traveled
1,474,956
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,146
420
36
2
0
320,688
0
L
Chiron
8,515
501
65
4
0
264,476
1
W
Osiris
6,386
376
40
2
0
316,641
2
L
Anubis
7,012
412
51
3
0
256,455
0
W
Jing Wei
11,198
659
146
9
0
315,613
1
L
Thanatos
9,365
551
83
5
0
319,406
7
W
Sylvanus
6,809
401
37
2
0
271,405
2
L
King Arthur
10,128
596
107
6
0
313,931
1
W
Freya
8,820
519
42
2
0
271,943
2
W
Cliodhna
9,730
572
129
8
0
298,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role