Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Destructio
Thor
Level 87
God Stats
1W - 1L
1,742 SR
Queue Stats
9W - 18L
1,348 Elo+
Solo
Neith
Neith
DorSada
Neith
Level 72
God Stats
4W - 7L
1,469 SR
Queue Stats
264W - 249L
1,448 Elo+
Solo
Ra
Ra
KаiTo
Ra
Level 57
God Stats
0W - 1L
1,482 SR
Queue Stats
37W - 47L
1,392 Elo+
Solo
Mercury
Mercury
actionlp24
Mercury
Level 82
God Stats
0W - 4L
1,111 SR
Queue Stats
237W - 231L
1,400 Elo+
Solo
Team Averages
Level 86
1,461 SR
1,418 Elo+

VS

Team Averages
Level 96
1,398 SR
1,485 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DigiTiK
Merlin
Level 106
God Stats
2W - 0L
1,118 SR
Queue Stats
28W - 30L
1,466 Elo+
Solo
Janus
Janus
Tukoki
Janus
Level 122
God Stats
1W - 0L
1,274 SR
Queue Stats
59W - 69L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
VeryWhiteCat
Cthulhu
Level 119
God Stats
11W - 2L
1,600 SR
Queue Stats
169W - 159L
1,527 Elo+
Party 1
Terra
Terra
WateryFeline
Terra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
3 / 4 / 7
10,956
644
22,979
18,261
6,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 6 / 4
10,368
610
9,567
17,374
6,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
DorSada
Neith
19
3 / 6 / 8
11,552
680
17,558
17,927
6,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
17
1 / 6 / 11
10,022
590
10,351
14,897
10,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
actionlp24
Mercury
17
4 / 4 / 4
10,249
603
10,356
13,466
4,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
13 / 2 / 8
12,803
753
19,345
20,636
14,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
DigiTiK
Merlin
20
4 / 1 / 17
12,057
709
19,115
12,699
8,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Tukoki
Janus
18
4 / 6 / 9
11,756
692
9,497
12,866
5,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
VeryWhiteCat
Cthulhu
18
5 / 3 / 16
11,486
676
21,525
28,487
40,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
0 / 2 / 18
10,509
618
3,846
14,800
19,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
94
14
Kills
26
26
Deaths
14
34
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
7
1.63
W
Izanami
 
Izanami
13
2
8
8.5
L
3
6
4
0.83
W
Merlin
DigiTiK
Merlin
4
1
17
12.5
L
Neith
DorSada
Neith
3
6
8
1.17
L
Ra
1
6
11
1.08
W
Janus
Tukoki
Janus
4
6
9
1.42
W
Cthulhu
VeryWhiteCat
Cthulhu
5
3
16
4.33
W
0
2
18
4.5
L
Mercury
actionlp24
Mercury
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,811
Damage
73,328
81,925
Taken
89,488
35,530
Mitigated
88,362
35,132
Healing
39,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
22,979
7,377
1,475
8,312
18,261
6,526
36
10,461
7,800
0
45,778
W
Izanami
 
Izanami
19,345
8,975
3,209
3,459
20,636
14,182
2,234
2,380
18,256
0
44,223
L
9,567
1,607
1,027
1,230
17,374
6,530
314
12,453
4,921
0
20,640
W
Merlin
DigiTiK
Merlin
19,115
41
1,258
3,033
12,699
8,145
581
797
11,902
49,707
0
L
Neith
DorSada
Neith
17,558
8,168
2,317
5,296
17,927
6,985
997
12,815
5,112
0
46,852
L
Ra
10,351
1,011
6,923
3,330
14,897
10,668
78
8,840
6,057
21,212
0
W
Janus
Tukoki
Janus
9,497
121
1,660
1,037
12,866
5,772
127
1,224
11,642
25,027
0
W
Cthulhu
VeryWhiteCat
Cthulhu
21,525
700
3,178
5,246
28,487
40,705
564
3,195
25,292
38,339
0
W
3,846
499
12,974
4,369
14,800
19,558
981
2,755
12,045
9,526
0
L
Mercury
actionlp24
Mercury
10,356
3,515
2,482
2,740
13,466
4,821
0
9,414
4,052
0
13,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,147
Gold Earned
58,611
176
Minions Killed
216
0
Camps Cleared
0
1,463,728
Distance Traveled
1,475,060
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,956
644
53
3
0
311,063
0
W
Izanami
12,803
753
68
4
0
289,287
0
L
Thor
10,368
610
22
1
0
265,496
0
W
Merlin
12,057
709
74
4
0
317,083
2
L
Neith
11,552
680
69
4
0
278,039
0
L
Ra
10,022
590
26
2
0
277,828
2
W
Janus
11,756
692
25
1
0
245,045
0
W
Cthulhu
11,486
676
30
2
0
324,414
1
W
Terra
10,509
618
19
1
0
299,231
0
L
Mercury
10,249
603
6
0
0
331,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role