Player Matchup

Serqet
Serqet
CloseGryphon27
Serqet
Level 115
God Stats
1W - 2L
1,484 SR
Queue Stats
140W - 160L
1,410 Elo+
Solo
Danzaburou
Danzaburou
ITigerl
Danzaburou
Level 88
God Stats
8W - 6L
1,459 SR
Queue Stats
31W - 26L
1,403 Elo+
Party 1
Ganesha
Ganesha
TigerDeviI
Ganesha
Level 84
God Stats
2W - 2L
1,797 SR
Queue Stats
32W - 26L
1,403 Elo+
Party 1
Nox
Nox
TigerT4nk
Nox
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,403 Elo+
Party 1
Chaac
Chaac
seexure
Chaac
Level 89
God Stats
29W - 41L
1,432 SR
Queue Stats
144W - 148L
1,385 Elo+
Solo
Team Averages
Level 91
1,535 SR
1,401 Elo+

VS

Team Averages
Level 96
1,519 SR
1,414 Elo+
Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JaylowDutch420
Sol
Level 102
God Stats
13W - 14L
1,515 SR
Queue Stats
391W - 411L
1,396 Elo+
Solo
Bellona
Bellona
Stonfol_wewe
Bellona
Level 96
God Stats
3W - 2L
1,591 SR
Queue Stats
370W - 423L
1,415 Elo+
Solo
Sobek
Sobek
delarosa_j-86
Sobek
Level 70
God Stats
10W - 7L
1,510 SR
Queue Stats
164W - 146L
1,388 Elo+
Party 2
Neith
Neith
mankind14
Neith
Level 66
God Stats
25W - 17L
1,479 SR
Queue Stats
131W - 147L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,632
563
2,200
6,423
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
ITigerl
Danzaburou
8
3 / 2 / 2
5,723
572
7,280
6,753
1,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
TigerDeviI
Ganesha
9
1 / 2 / 4
5,409
541
4,105
8,094
4,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 1
5,477
548
1,150
4,992
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
seexure
Chaac
7
0 / 3 / 0
4,722
472
2,572
5,934
2,710
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
5 / 0 / 1
6,458
646
4,247
5,164
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 0 / 1
6,159
616
3,105
3,370
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Stonfol_wewe
Bellona
10
2 / 1 / 3
6,272
627
4,611
6,081
4,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 2
5,212
521
2,659
9,464
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
mankind14
Neith
9
2 / 4 / 2
5,594
559
4,815
7,524
1,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
11
11
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
0
1
5.5
L
2
2
2
1.5
L
Danzaburou
ITigerl
Danzaburou
3
2
2
2
W
1
0
1
1.5
W
Bellona
Stonfol_wewe
Bellona
2
1
3
3.5
L
Ganesha
TigerDeviI
Ganesha
1
2
4
1.5
L
0
2
1
0.25
W
1
1
2
2
W
Neith
mankind14
Neith
2
4
2
0.75
L
Chaac
seexure
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,307
Damage
19,437
32,196
Taken
31,603
11,794
Mitigated
15,805
10,553
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,247
310
0
605
5,164
3,697
510
435
4,729
28,353
0
L
2,200
413
278
2,513
6,423
1,739
0
1,100
5,273
0
22,005
L
Danzaburou
ITigerl
Danzaburou
7,280
3,655
0
1,503
6,753
1,708
0
1,874
4,879
0
24,526
W
3,105
864
0
1,346
3,370
931
525
1,150
2,220
31,749
0
W
Bellona
Stonfol_wewe
Bellona
4,611
1,247
0
541
6,081
4,325
172
0
5,846
0
29,111
L
Ganesha
TigerDeviI
Ganesha
4,105
678
1,162
1,924
8,094
4,094
0
3,303
4,791
16,732
0
L
1,150
153
0
1,062
4,992
1,543
430
2,359
2,425
25,889
0
W
2,659
239
267
3,113
9,464
5,064
0
2,262
7,082
10,606
0
W
Neith
mankind14
Neith
4,815
2,153
312
3,361
7,524
1,788
210
1,408
6,116
0
27,262
L
Chaac
seexure
Chaac
2,572
778
0
2,111
5,934
2,710
0
1,117
4,817
0
17,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,963
Gold Earned
29,695
210
Minions Killed
285
0
Camps Cleared
0
952,863
Distance Traveled
996,137
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,458
646
64
6
0
208,077
3
L
Serqet
5,632
563
47
5
0
225,116
2
L
Danzaburou
5,723
572
54
5
0
188,326
0
W
Sol
6,159
616
76
8
0
202,943
3
W
Bellona
6,272
627
76
8
0
204,486
2
L
Ganesha
5,409
541
5
1
0
200,188
0
L
Nox
5,477
548
60
6
0
196,486
2
W
Sobek
5,212
521
22
2
0
207,055
1
W
Neith
5,594
559
47
5
0
173,576
3
L
Chaac
4,722
472
44
4
0
142,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role