Player Matchup

Kukulkan
Kukulkan
Atakosh
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
BroAntix
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,223 Elo+
Solo
Neith
Neith
Confusedjack
Neith
Level 5
God Stats
1W - 4L
1,243 SR
Queue Stats
3W - 8L
1,223 Elo+
Party 1
Ymir
Ymir
EinsLegendae
Ymir
Level 8
God Stats
3W - 5L
1,444 SR
Queue Stats
5W - 16L
1,207 Elo+
Party 1
Cliodhna
Cliodhna
x9xer
Cliodhna
Level 6
God Stats
1W - 3L
1,780 SR
Queue Stats
9W - 20L
1,293 Elo+
Solo
Team Averages
Level 6
1,493 SR
1,289 Elo+

VS

Team Averages
Level 16
1,396 SR
1,357 Elo+
Izanami
Izanami
Insomniatic1029
Izanami
Level 28
God Stats
18W - 19L
1,399 SR
Queue Stats
94W - 121L
1,303 Elo+
Solo
Guan Yu
Guan Yu
KIyosin
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
MaitreScapin
Anubis
Level 15
God Stats
9W - 9L
1,544 SR
Queue Stats
17W - 19L
1,308 Elo+
Solo
Yemoja
Yemoja
Raostaos
Yemoja
Level 16
God Stats
5W - 6L
1,277 SR
Queue Stats
17W - 19L
1,375 Elo+
Solo
Arachne
Arachne
pitodeleche33
Arachne
Level 17
God Stats
2W - 1L
1,262 SR
Queue Stats
122W - 159L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Atakosh
Kukulkan
14
2 / 12 / 2
9,134
397
13,708
15,326
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
BroAntix
Nemesis
12
3 / 7 / 2
9,079
395
7,407
16,754
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 8 / 2
8,719
379
10,056
14,177
4,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 6 / 5
9,255
402
5,256
17,934
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
x9xer
Cliodhna
16
2 / 10 / 1
10,780
469
12,921
15,478
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 9
12,162
529
16,046
15,098
6,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
KIyosin
Guan Yu
18
7 / 6 / 7
11,712
509
9,860
19,718
18,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
19
12 / 3 / 10
12,698
552
21,740
22,274
11,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Raostaos
Yemoja
16
2 / 2 / 14
11,165
485
5,405
17,124
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
16
12 / 1 / 6
11,769
512
10,950
10,802
4,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
12
Kills
43
43
Deaths
13
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Atakosh
Kukulkan
2
12
2
0.25
L
Nemesis
BroAntix
Nemesis
3
7
2
0.57
L
3
8
2
0.5
L
2
6
5
0.75
W
10
1
9
14.5
W
Guan Yu
KIyosin
Guan Yu
7
6
7
1.75
W
Anubis
12
3
10
5.67
W
Yemoja
Raostaos
Yemoja
2
2
14
4.5
W
Arachne
12
1
6
15
L
Cliodhna
x9xer
Cliodhna
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,348
Damage
64,001
79,669
Taken
85,016
35,145
Mitigated
57,479
8,910
Healing
41,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Atakosh
Kukulkan
13,708
1,492
0
1,317
15,326
3,636
980
7,746
7,580
49,896
0
L
Nemesis
BroAntix
Nemesis
7,407
3,190
0
1,894
16,754
6,581
1,003
3,256
13,498
0
40,135
L
10,056
5,513
0
1,141
14,177
4,025
288
3,278
10,899
0
34,795
L
5,256
893
0
2,895
17,934
14,240
66
8,684
9,250
17,581
0
W
16,046
9,149
0
3,194
15,098
6,320
2,735
2,631
12,383
0
110,097
W
Guan Yu
KIyosin
Guan Yu
9,860
1,254
3,367
6,017
19,718
18,145
1,731
6,219
13,359
0
53,616
W
Anubis
21,740
1,198
0
12,511
22,274
11,693
1,385
6,473
15,550
101,299
0
W
Yemoja
Raostaos
Yemoja
5,405
1,819
6,717
6,382
17,124
17,303
1,326
2,881
14,061
24,369
0
W
Arachne
10,950
7,595
0
3,279
10,802
4,018
731
103
10,699
0
48,297
L
Cliodhna
x9xer
Cliodhna
12,921
2,411
0
1,663
15,478
6,663
2,131
4,181
11,297
0
72,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,967
Gold Earned
59,506
355
Minions Killed
524
0
Camps Cleared
0
1,748,352
Distance Traveled
1,971,427
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,134
397
81
4
0
291,558
2
L
Nemesis
9,079
395
71
3
0
398,510
0
L
Neith
8,719
379
55
2
0
332,915
1
L
Ymir
9,255
402
36
2
0
369,593
1
W
Izanami
12,162
529
152
7
0
417,667
3
W
Guan Yu
11,712
509
85
4
0
439,069
1
W
Anubis
12,698
552
167
7
0
375,834
1
W
Yemoja
11,165
485
44
2
0
322,920
0
W
Arachne
11,769
512
76
3
0
415,937
0
L
Cliodhna
10,780
469
112
5
0
355,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role