Player Matchup

Tiamat
Tiamat
HeinrichSA
Tiamat
Level 26
God Stats
5W - 5L
1,505 SR
Queue Stats
7W - 10L
1,378 Elo+
Party 2
Olorun
Olorun
I1220vbI
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,212 Elo+
Solo
Skadi
Skadi
IMadHatterI
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,378 Elo+
Party 2
Pele
Pele
ionutz2713
Pele
Level 28
God Stats
13W - 22L
1,400 SR
Queue Stats
116W - 129L
1,438 Elo+
Solo
Tyr
Tyr
yo1741
Tyr
Level 27
God Stats
1W - 6L
1,172 SR
Queue Stats
39W - 43L
1,448 Elo+
Solo
Team Averages
Level 21
1,415 SR
1,371 Elo+

VS

Team Averages
Level 24
1,592 SR
1,458 Elo+
Chernobog
Chernobog
LittlePonySC
Chernobog
Level 27
God Stats
12W - 9L
1,513 SR
Queue Stats
42W - 40L
1,523 Elo+
Party 1
Odin
Odin
Saigum
Odin
Level 29
God Stats
1W - 0L
1,658 SR
Queue Stats
4W - 3L
1,431 Elo+
Party 3
Thanatos
Thanatos
josticer
Thanatos
Level 28
God Stats
5W - 1L
1,787 SR
Queue Stats
41W - 39L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
kovalpozitive
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,555 Elo+
Party 3
Ra
Ra
xXGUCCI007Xx
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HeinrichSA
Tiamat
14
2 / 6 / 14
10,008
477
12,992
19,426
21,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
I1220vbI
Olorun
13
0 / 11 / 3
8,269
394
7,506
18,611
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 9 / 6
9,425
449
15,002
15,557
4,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
11 / 7 / 2
11,454
545
12,542
15,010
6,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
yo1741
Tyr
16
3 / 4 / 4
10,442
497
9,263
17,609
17,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LittlePonySC
Chernobog
17
13 / 4 / 12
11,710
558
22,430
17,644
6,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
Saigum
Odin
15
2 / 3 / 8
9,241
440
3,375
11,695
8,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
josticer
Thanatos
18
9 / 5 / 11
11,111
529
14,999
17,626
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
kovalpozitive
Jormungandr
15
3 / 7 / 16
9,953
474
11,198
19,844
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
10 / 3 / 9
12,053
574
14,288
11,278
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
22
Kills
37
37
Deaths
22
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tiamat
HeinrichSA
Tiamat
2
6
14
1.5
L
Olorun
I1220vbI
Olorun
0
11
3
0.14
L
6
9
6
1
W
Chernobog
LittlePonySC
Chernobog
13
4
12
4.75
W
Odin
Saigum
Odin
2
3
8
2
L
11
7
2
1.71
W
Thanatos
josticer
Thanatos
9
5
11
2.9
W
Jormungandr
kovalpozitive
Jormungandr
3
7
16
1.57
W
10
3
9
4.83
L
Tyr
yo1741
Tyr
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,305
Damage
66,290
86,213
Taken
78,087
54,684
Mitigated
41,649
16,142
Healing
31,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
HeinrichSA
Tiamat
12,992
1,341
48
5,554
19,426
21,523
0
8,060
11,091
45,929
0
L
Olorun
I1220vbI
Olorun
7,506
4,464
114
4,111
18,611
5,427
0
5,907
12,399
45,235
0
L
15,002
4,671
0
250
15,557
4,586
0
4,530
10,833
0
50,522
W
Chernobog
LittlePonySC
Chernobog
22,430
14,421
0
5,121
17,644
6,254
1,484
3,359
14,285
0
55,862
W
Odin
Saigum
Odin
3,375
1,071
0
3,240
11,695
8,604
842
1,871
9,824
0
35,996
L
12,542
2,915
0
1,819
15,010
6,083
0
3,036
11,864
0
56,041
W
Thanatos
josticer
Thanatos
14,999
6,223
0
13,276
17,626
5,872
450
3,611
14,015
0
70,341
W
Jormungandr
kovalpozitive
Jormungandr
11,198
2,630
0
3,589
19,844
15,751
413
8,197
11,647
32,368
0
W
14,288
1,726
1,163
4,847
11,278
5,168
0
3,460
7,818
89,960
0
L
Tyr
yo1741
Tyr
9,263
1,039
0
4,246
17,609
17,065
108
3,371
13,886
0
51,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,598
Gold Earned
54,068
426
Minions Killed
472
0
Camps Cleared
0
1,769,384
Distance Traveled
1,895,686
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,008
477
65
3
0
342,397
3
L
Olorun
8,269
394
78
4
0
320,568
2
L
Skadi
9,425
449
76
4
0
336,541
0
W
Chernobog
11,710
558
84
4
0
413,963
4
W
Odin
9,241
440
75
4
0
349,557
0
L
Pele
11,454
545
94
4
0
385,319
5
W
Thanatos
11,111
529
93
4
0
406,101
0
W
Jormungandr
9,953
474
55
3
0
340,510
8
W
Ra
12,053
574
165
8
0
385,555
1
L
Tyr
10,442
497
113
5
0
384,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role